Player Matchup

Raijin
Raijin
AlloPkTez
Raijin
Level 14
God Stats
8W - 7L
1,547 SR
Queue Stats
32W - 27L
1,413 Elo+
Solo
Ymir
Ymir
CJ97__
Ymir
Level 13
God Stats
2W - 3L
1,504 SR
Queue Stats
5W - 9L
1,302 Elo+
Party 1
Medusa
Medusa
Zile98
Medusa
Level 26
God Stats
7W - 2L
1,770 SR
Queue Stats
102W - 77L
1,524 Elo+
Solo
Ravana
Ravana
dalamon05
Ravana
Level 29
God Stats
3W - 1L
1,803 SR
Queue Stats
140W - 124L
1,521 Elo+
Party 1
Chaac
Chaac
oktamer420
Chaac
Level 22
God Stats
11W - 9L
1,318 SR
Queue Stats
59W - 57L
1,457 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,443 Elo+

VS

Team Averages
Level 22
1,600 SR
1,451 Elo+
Bakasura
Bakasura
JojaLiman
Bakasura
Level 7
God Stats
1W - 1L
1,677 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Pikachusurfeur
Cthulhu
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 70L
1,706 Elo+
Party 2
Cupid
Cupid
ShroomDXx
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo
Danzaburou
Danzaburou
joker-dark73
Danzaburou
Level 89
God Stats
16W - 15L
1,826 SR
Queue Stats
297W - 300L
1,428 Elo+
Party 2
Olorun
Olorun
你们哪个要剪头
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlloPkTez
Raijin
18
11 / 3 / 14
11,853
564
20,560
13,414
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
CJ97__
Ymir
12
2 / 2 / 9
9,178
437
2,875
7,019
7,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Zile98
Medusa
18
6 / 2 / 8
11,326
539
11,489
13,728
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
dalamon05
Ravana
18
11 / 4 / 11
11,673
556
11,295
13,025
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
11 / 0 / 10
11,820
563
15,255
7,872
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JojaLiman
Bakasura
17
5 / 6 / 4
10,952
522
13,469
19,111
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 10 / 2
6,648
317
1,681
13,525
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
ShroomDXx
Cupid
13
1 / 9 / 2
8,664
413
1,998
13,293
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
joker-dark73
Danzaburou
15
4 / 8 / 1
10,498
500
8,252
20,293
7,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 8 / 4
8,238
392
8,030
15,114
5,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
41
Kills
11
11
Deaths
41
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlloPkTez
Raijin
11
3
14
6
W
Ymir
CJ97__
Ymir
2
2
9
3.25
L
Bakasura
JojaLiman
Bakasura
5
6
4
1.17
L
0
10
2
0.1
L
Cupid
ShroomDXx
Cupid
1
9
2
0.22
W
Medusa
Zile98
Medusa
6
2
8
5
W
Ravana
dalamon05
Ravana
11
4
11
4.13
L
Danzaburou
joker-dark73
Danzaburou
4
8
1
0.56
W
Chaac
11
0
10
16
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,474
Damage
33,430
55,058
Taken
81,336
31,094
Mitigated
32,576
19,727
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlloPkTez
Raijin
20,560
1,094
0
849
13,414
5,855
600
3,185
9,862
90,605
0
W
Ymir
CJ97__
Ymir
2,875
288
0
1,768
7,019
7,104
559
1,965
4,774
12,060
0
L
Bakasura
JojaLiman
Bakasura
13,469
9,143
209
6,431
19,111
10,375
0
5,076
13,750
0
50,996
L
1,681
107
0
937
13,525
5,808
16
4,753
8,388
10,525
0
L
Cupid
ShroomDXx
Cupid
1,998
1,536
0
24
13,293
3,691
148
2,960
9,895
0
26,205
W
Medusa
Zile98
Medusa
11,489
6,083
558
8,771
13,728
5,040
2,761
744
11,872
0
89,094
W
Ravana
dalamon05
Ravana
11,295
3,511
0
3,886
13,025
6,284
603
2,502
9,886
0
68,226
L
Danzaburou
joker-dark73
Danzaburou
8,252
3,346
0
6,704
20,293
7,411
42
5,125
14,917
0
59,417
W
Chaac
15,255
2,070
0
3,895
7,872
6,811
2,099
1,215
6,002
0
62,517
L
8,030
3,569
286
3,180
15,114
5,291
0
4,490
10,265
40,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,850
Gold Earned
45,000
546
Minions Killed
335
0
Camps Cleared
0
1,931,661
Distance Traveled
1,635,873
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,853
564
170
8
0
362,800
0
W
Ymir
9,178
437
15
1
0
334,631
0
L
Bakasura
10,952
522
111
5
0
373,881
0
L
Cthulhu
6,648
317
14
1
0
284,646
0
L
Cupid
8,664
413
51
2
0
343,162
2
W
Medusa
11,326
539
145
7
0
370,599
5
W
Ravana
11,673
556
121
6
0
416,505
1
L
Danzaburou
10,498
500
104
5
0
300,937
2
W
Chaac
11,820
563
95
5
0
447,126
9
L
Olorun
8,238
392
55
3
0
333,247
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role