Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alex47674
Discordia
Level 84
God Stats
25W - 23L
1,565 SR
Queue Stats
578W - 553L
1,502 Elo+
Party 1
Neith
Neith
Haleth7
Neith
Level 60
God Stats
92W - 143L
1,395 SR
Queue Stats
304W - 365L
1,355 Elo+
Solo
Athena
Athena
JibbleJub
Athena
Level 106
God Stats
23W - 14L
1,772 SR
Queue Stats
848W - 839L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
SGKBabatunde807
Gilgamesh
Level 103
God Stats
28W - 23L
1,619 SR
Queue Stats
379W - 379L
1,486 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,460 Elo+

VS

Team Averages
Level 82
1,383 SR
1,312 Elo+
Olorun
Olorun
BroughtLeader72
Olorun
Level 70
God Stats
0W - 1L
1,299 SR
Queue Stats
51W - 59L
1,388 Elo+
Solo
Anhur
Anhur
Dzordz25
Anhur
Level 75
God Stats
3W - 10L
1,302 SR
Queue Stats
381W - 460L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
battlingbeave
Erlang Shen
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 24L
1,095 Elo+
Solo
Ymir
Ymir
blackdreams1999
Ymir
Level 58
God Stats
1W - 3L
1,427 SR
Queue Stats
124W - 156L
1,348 Elo+
Solo
Discordia
Discordia
zaif3366
Discordia
Level 118
God Stats
1W - 3L
1,387 SR
Queue Stats
122W - 148L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 3 / 0
4,829
483
2,108
5,240
3,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Alex47674
Discordia
10
0 / 0 / 1
5,848
585
812
1,994
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Haleth7
Neith
10
2 / 0 / 1
5,695
570
1,425
2,501
819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
JibbleJub
Athena
8
1 / 0 / 3
5,390
539
2,660
4,891
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SGKBabatunde807
Gilgamesh
9
2 / 0 / 0
5,399
540
1,831
5,795
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,241
524
750
4,302
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Dzordz25
Anhur
7
0 / 2 / 1
4,506
451
1,022
3,355
768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
battlingbeave
Erlang Shen
7
1 / 2 / 0
4,709
471
1,648
5,210
1,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
4,045
405
370
2,312
911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
zaif3366
Discordia
5
0 / 0 / 0
4,122
412
910
1,748
736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
0
0
W
Discordia
Alex47674
Discordia
0
0
1
0.5
L
0
0
0
0
L
Anhur
Dzordz25
Anhur
0
2
1
0.25
W
Neith
Haleth7
Neith
2
0
1
2.5
W
Athena
JibbleJub
Athena
1
0
3
2.5
W
Gilgamesh
SGKBabatunde807
Gilgamesh
2
0
0
2
L
Erlang Shen
battlingbeave
Erlang Shen
1
2
0
0.5
L
0
1
0
0
L
Discordia
zaif3366
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,836
Damage
4,700
20,421
Taken
16,927
8,550
Mitigated
5,287
4,663
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,108
780
0
1,020
5,240
3,208
180
0
5,240
0
14,829
W
Discordia
Alex47674
Discordia
812
0
0
1,106
1,994
523
0
548
1,446
33,341
0
L
750
80
100
2,251
4,302
1,292
0
637
3,665
32,448
0
L
Anhur
Dzordz25
Anhur
1,022
495
0
698
3,355
768
646
461
2,894
0
12,925
W
Neith
Haleth7
Neith
1,425
540
0
351
2,501
819
552
444
2,057
0
31,196
W
Athena
JibbleJub
Athena
2,660
410
0
1,451
4,891
1,935
0
762
4,129
14,344
0
W
Gilgamesh
SGKBabatunde807
Gilgamesh
1,831
656
0
735
5,795
2,065
680
276
5,519
0
27,961
L
Erlang Shen
battlingbeave
Erlang Shen
1,648
812
0
1,256
5,210
1,580
0
412
4,798
0
19,241
L
370
63
123
577
2,312
911
0
1,150
1,162
2,449
0
L
Discordia
zaif3366
Discordia
910
74
0
0
1,748
736
0
812
936
8,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
22,623
250
Minions Killed
168
0
Camps Cleared
0
900,818
Distance Traveled
747,756
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,829
483
31
3
0
162,489
6
W
Discordia
5,848
585
77
8
0
188,884
6
L
Olorun
5,241
524
73
7
0
136,023
2
L
Anhur
4,506
451
26
3
0
147,653
0
W
Neith
5,695
570
63
6
0
153,734
0
W
Athena
5,390
539
11
1
0
194,308
4
W
Gilgamesh
5,399
540
68
7
0
201,403
1
L
Erlang Shen
4,709
471
45
5
0
181,683
0
L
Ymir
4,045
405
7
1
0
144,527
0
L
Discordia
4,122
412
17
2
0
137,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role