Player Matchup

Pele
Pele
Masters
AlexisGG56
Pele
Masters
Level 145
God Stats
14W - 11L
1,612 SR
Queue Stats
275W - 252L
2,353 MMR
Solo
Danzaburou
Danzaburou
Masters
PlateMan91
Danzaburou
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Diamond III
SeppoSpex01
Yemoja
Diamond III
Level 109
God Stats
2W - 5L
1,242 SR
Queue Stats
181W - 142L
2,357 MMR
Solo
Raijin
Raijin
Masters
Turkleton22
Raijin
Masters
Level 160
God Stats
22W - 22L
1,609 SR
Queue Stats
379W - 360L
2,300 MMR
Solo
Nemesis
Nemesis
Masters
boom-htid
Nemesis
Masters
Level 147
God Stats
11W - 3L
1,924 SR
Queue Stats
61W - 43L
2,581 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,577 SR
2,218 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,705 SR
2,192 MMR
Scylla
Scylla
Masters
Chemikant
Scylla
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Diamond II
DerTolu
Jing Wei
Diamond II
Level 114
God Stats
6W - 6L
1,654 SR
Queue Stats
154W - 126L
2,359 MMR
Party 2
Achilles
Achilles
Masters
Joe_of_Astora
Achilles
Masters
Level 157
God Stats
5W - 2L
1,978 SR
Queue Stats
264W - 208L
2,937 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
NabiiIBz
Sun Wukong
Diamond IV
Level 149
God Stats
5W - 6L
1,716 SR
Queue Stats
331W - 320L
2,076 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
TaH Lesboules
Kuzenbo
Diamond IV
Level 148
God Stats
3W - 5L
1,678 SR
Queue Stats
372W - 364L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
8,970
561
13,835
13,685
9,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
PlateMan91
Danzaburou
16
5 / 4 / 3
10,604
663
15,201
11,873
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
2 / 3 / 8
8,476
530
6,171
11,973
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
15
4 / 1 / 3
9,128
571
6,640
6,227
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
boom-htid
Nemesis
16
4 / 1 / 2
9,252
578
5,840
9,180
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatAthenaGuan YuSetTsukuyomi

VS

Bans
ApolloArtioHeimdallrGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chemikant
Scylla
13
1 / 4 / 4
8,097
506
3,683
8,670
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
DerTolu
Jing Wei
14
1 / 3 / 5
8,227
514
4,964
12,914
3,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Joe_of_Astora
Achilles
14
5 / 4 / 4
8,739
546
8,913
11,680
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NabiiIBz
Sun Wukong
13
4 / 4 / 1
8,450
528
9,221
14,805
8,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
12
1 / 4 / 5
7,560
473
3,193
11,841
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
19
Kills
12
13
Deaths
19
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Scylla
Chemikant
Scylla
1
4
4
0.75
L
Jing Wei
DerTolu
Jing Wei
1
3
5
1.17
L
Achilles
Joe_of_Astora
Achilles
5
4
4
1.75
L
Sun Wukong
NabiiIBz
Sun Wukong
4
4
1
1.13
W
Danzaburou
PlateMan91
Danzaburou
5
4
3
1.63
W
Yemoja
2
3
8
2
L
Kuzenbo
1
4
5
0.88
W
Raijin
4
1
3
5.5
W
Nemesis
boom-htid
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
29,974
52,938
Taken
59,910
28,603
Mitigated
30,795
17,359
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,835
4,047
0
4,625
13,685
9,934
0
31
13,654
0
52,769
L
Scylla
Chemikant
Scylla
3,683
454
0
1,357
8,670
3,064
0
2,747
5,751
55,617
0
L
Jing Wei
DerTolu
Jing Wei
4,964
3,162
0
5,487
12,914
3,895
0
2,012
10,838
0
50,446
L
Achilles
Joe_of_Astora
Achilles
8,913
4,337
0
984
11,680
5,953
0
1,864
9,710
0
57,224
L
Sun Wukong
NabiiIBz
Sun Wukong
9,221
1,581
0
5,020
14,805
8,783
252
1,459
13,260
0
48,283
W
Danzaburou
PlateMan91
Danzaburou
15,201
8,328
0
4,990
11,873
4,529
18
1,614
10,259
0
86,656
W
Yemoja
6,171
888
2,599
2,888
11,973
6,771
0
2,520
9,453
18,938
0
L
Kuzenbo
3,193
856
0
2,005
11,841
9,100
0
4,204
7,540
18,533
0
W
Raijin
6,640
186
0
966
6,227
2,871
0
1,058
5,169
72,562
0
W
Nemesis
boom-htid
Nemesis
5,840
3,088
0
1,291
9,180
4,498
0
1,653
7,527
0
69,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
41,073
519
Minions Killed
458
0
Camps Cleared
0
1,600,725
Distance Traveled
1,591,978
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,970
561
98
6
0
306,028
3
L
Scylla
8,097
506
121
8
0
294,627
7
L
Jing Wei
8,227
514
116
7
0
318,080
6
L
Achilles
8,739
546
96
6
0
344,905
3
L
Sun Wukong
8,450
528
92
6
0
309,283
1
W
Danzaburou
10,604
663
127
8
0
278,086
5
W
Yemoja
8,476
530
25
2
0
306,355
6
L
Kuzenbo
7,560
473
33
2
0
325,083
3
W
Raijin
9,128
571
150
9
0
317,347
6
W
Nemesis
9,252
578
119
7
0
392,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role