Player Matchup

Arachne
Arachne
BrownyMctowny
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
DrippyBalls
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
MrBubbles31
Mulan
Level 7
God Stats
3W - 5L
1,532 SR
Queue Stats
14W - 10L
1,472 Elo+
Party 3
Medusa
Medusa
Primetaunt
Medusa
Level 29
God Stats
20W - 12L
1,960 SR
Queue Stats
35W - 30L
1,547 Elo+
Party 3
Athena
Athena
theweedaboo
Athena
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 3
Team Averages
Level 22
1,598 SR
1,516 Elo+

VS

Team Averages
Level 23
1,510 SR
1,558 Elo+
Vulcan
Vulcan
Avicebron
Vulcan
Level 26
God Stats
5W - 4L
1,437 SR
Queue Stats
81W - 69L
1,522 Elo+
Party 1
Ra
Ra
KonTLorcK
Ra
Level 22
God Stats
4W - 3L
1,695 SR
Queue Stats
130W - 134L
1,598 Elo+
Party 1
Chaac
Chaac
Sutsche
Chaac
Level 28
God Stats
2W - 3L
1,415 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Jing Wei
Jing Wei
cotoco2003
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
mutacuri
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
5 / 5 / 4
9,809
545
7,076
13,060
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
6 / 2 / 7
10,092
561
12,146
10,424
5,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 7
9,863
548
9,751
12,845
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Primetaunt
Medusa
16
12 / 3 / 7
11,207
623
13,706
10,886
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
5 / 0 / 15
10,117
562
8,103
15,423
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avicebron
Vulcan
14
2 / 6 / 4
8,774
487
12,083
11,524
5,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 5 / 1
10,369
576
10,500
12,136
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Sutsche
Chaac
14
3 / 5 / 1
8,917
495
9,586
16,718
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
cotoco2003
Jing Wei
11
1 / 10 / 1
7,677
427
5,213
12,960
4,130
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
mutacuri
Kuzenbo
10
1 / 8 / 3
7,173
399
6,051
14,775
13,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
33
Kills
12
13
Deaths
34
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Avicebron
Vulcan
2
6
4
0.67
W
Arachne
5
5
4
1.4
W
Tiamat
6
2
7
4.75
L
5
5
1
1.1
W
5
3
7
2.83
W
Medusa
Primetaunt
Medusa
12
3
7
5.17
L
Chaac
Sutsche
Chaac
3
5
1
0.7
L
Jing Wei
cotoco2003
Jing Wei
1
10
1
0.15
L
Kuzenbo
mutacuri
Kuzenbo
1
8
3
0.31
W
Athena
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
43,433
62,638
Taken
68,113
37,533
Mitigated
37,919
19,456
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Avicebron
Vulcan
12,083
3,396
0
1,580
11,524
5,034
433
5,513
5,986
56,354
0
W
Arachne
7,076
4,578
0
5,254
13,060
4,729
0
4,902
8,158
0
48,601
W
Tiamat
12,146
187
0
4,411
10,424
5,723
358
4,406
6,018
59,882
0
L
10,500
1,343
1,741
3,298
12,136
5,916
2,314
1,291
10,695
79,260
0
W
9,751
1,879
0
2,475
12,845
10,699
440
8,193
4,652
0
45,820
W
Medusa
Primetaunt
Medusa
13,706
7,447
0
2,416
10,886
3,837
2,025
3,805
7,081
0
67,746
L
Chaac
Sutsche
Chaac
9,586
1,827
0
5,835
16,718
8,898
403
2,894
13,749
0
56,939
L
Jing Wei
cotoco2003
Jing Wei
5,213
3,787
0
568
12,960
4,130
449
4,389
8,546
0
29,266
L
Kuzenbo
mutacuri
Kuzenbo
6,051
2,176
763
2,272
14,775
13,941
325
6,162
8,528
23,356
0
W
Athena
8,103
3,124
0
4,900
15,423
12,545
392
7,328
8,095
21,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,088
Gold Earned
42,910
420
Minions Killed
464
0
Camps Cleared
0
1,864,044
Distance Traveled
1,602,706
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,774
487
112
6
0
301,347
5
W
Arachne
9,809
545
93
5
0
375,596
0
W
Tiamat
10,092
561
117
7
0
365,049
4
L
Ra
10,369
576
150
8
0
309,059
1
W
Mulan
9,863
548
83
5
0
377,438
0
W
Medusa
11,207
623
95
5
0
357,258
1
L
Chaac
8,917
495
112
6
0
344,546
2
L
Jing Wei
7,677
427
61
3
0
320,862
1
L
Kuzenbo
7,173
399
29
2
0
326,892
4
W
Athena
10,117
562
32
2
0
388,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role