Player Matchup

Heimdallr
Heimdallr
DAVUŦ
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deathcore974
Tsukuyomi
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
146W - 136L
1,467 Elo+
Party 3
Discordia
Discordia
MiamiliSerseri
Discordia
Level 25
God Stats
0W - 2L
1,348 SR
Queue Stats
75W - 68L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
RazielXa
Cthulhu
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
85W - 79L
1,467 Elo+
Party 3
King Arthur
King Arthur
bismouth
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,467 Elo+
Party 3
Team Averages
Level 50
1,470 SR
1,471 Elo+

VS

Team Averages
Level 51
1,565 SR
1,493 Elo+
Aphrodite
Aphrodite
Anoobis322
Aphrodite
Level 35
God Stats
24W - 22L
1,376 SR
Queue Stats
220W - 244L
1,336 Elo+
Solo
Apollo
Apollo
NomadOfDeaTh
Apollo
Level 29
God Stats
11W - 2L
1,754 SR
Queue Stats
51W - 39L
1,585 Elo+
Party 4
Nox
Nox
Psykowl
Nox
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
eduard2810
Gilgamesh
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
110W - 101L
1,558 Elo+
Party 4
King Arthur
King Arthur
tarache
King Arthur
Level 32
God Stats
12W - 5L
1,695 SR
Queue Stats
43W - 33L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAVUŦ
Heimdallr
15
3 / 6 / 3
10,167
484
10,617
13,814
4,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Deathcore974
Tsukuyomi
17
7 / 7 / 3
10,967
522
16,925
22,710
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MiamiliSerseri
Discordia
14
2 / 9 / 4
9,302
443
13,711
13,268
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RazielXa
Cthulhu
12
0 / 9 / 5
7,482
356
7,608
13,008
7,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
bismouth
King Arthur
14
2 / 4 / 3
8,856
422
6,797
19,691
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anoobis322
Aphrodite
15
1 / 5 / 10
10,094
481
7,811
17,720
14,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
17
13 / 3 / 5
11,848
564
16,539
16,988
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
18
7 / 1 / 12
11,921
568
16,172
11,978
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
eduard2810
Gilgamesh
20
7 / 2 / 5
14,048
669
13,102
18,020
15,722
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
tarache
King Arthur
18
7 / 3 / 5
11,388
542
12,651
18,316
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
35
35
Deaths
14
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anoobis322
Aphrodite
1
5
10
1.2
L
Heimdallr
DAVUŦ
Heimdallr
3
6
3
0.75
L
Tsukuyomi
Deathcore974
Tsukuyomi
7
7
3
1.21
L
Discordia
MiamiliSerseri
Discordia
2
9
4
0.44
W
Apollo
13
3
5
5.17
W
Nox
7
1
12
13
L
Cthulhu
RazielXa
Cthulhu
0
9
5
0.28
L
King Arthur
bismouth
King Arthur
2
4
3
0.88
W
Gilgamesh
eduard2810
Gilgamesh
7
2
5
4.75
W
King Arthur
tarache
King Arthur
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
66,275
82,491
Taken
83,022
43,357
Mitigated
60,892
18,479
Healing
33,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anoobis322
Aphrodite
7,811
1,178
8,347
10,343
17,720
14,351
1,255
5,171
12,381
49,485
0
L
Heimdallr
DAVUŦ
Heimdallr
10,617
5,243
0
4,023
13,814
4,778
1,365
2,988
10,721
0
63,158
L
Tsukuyomi
Deathcore974
Tsukuyomi
16,925
4,088
0
7,458
22,710
8,752
0
5,286
17,235
0
67,244
L
Discordia
MiamiliSerseri
Discordia
13,711
684
0
1,128
13,268
4,419
234
6,332
6,486
51,584
0
W
Apollo
16,539
12,599
0
4,231
16,988
8,569
4,358
4,522
12,299
0
65,233
W
Nox
16,172
561
0
1,512
11,978
5,492
1,204
4,290
7,114
62,772
0
L
Cthulhu
RazielXa
Cthulhu
7,608
125
1,408
1,170
13,008
7,441
234
4,049
8,855
23,366
0
L
King Arthur
bismouth
King Arthur
6,797
1,058
0
3,292
19,691
17,967
86
4,442
14,520
0
28,278
W
Gilgamesh
eduard2810
Gilgamesh
13,102
4,783
0
7,633
18,020
15,722
1,915
1,714
16,145
0
144,003
W
King Arthur
tarache
King Arthur
12,651
1,955
0
1,520
18,316
16,758
1,596
4,432
13,126
0
54,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
59,299
398
Minions Killed
605
0
Camps Cleared
0
1,829,199
Distance Traveled
2,065,105
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,094
481
72
3
0
378,891
5
L
Heimdallr
10,167
484
113
5
0
341,777
2
L
Tsukuyomi
10,967
522
113
5
0
407,950
2
L
Discordia
9,302
443
82
4
0
334,963
0
W
Apollo
11,848
564
104
5
0
339,365
0
W
Nox
11,921
568
125
6
0
490,910
3
L
Cthulhu
7,482
356
38
2
0
361,173
0
L
King Arthur
8,856
422
52
2
0
383,336
0
W
Gilgamesh
14,048
669
211
10
0
512,116
0
W
King Arthur
11,388
542
93
4
0
343,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role