Player Matchup

Athena
Athena
Cambo9259
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,291 Elo+
Party 1
Janus
Janus
Jurňas
Janus
Level 28
God Stats
4W - 7L
1,501 SR
Queue Stats
100W - 90L
1,435 Elo+
Solo
Thoth
Thoth
LeMecDeMiaKalifa
Thoth
Level 16
God Stats
2W - 0L
1,721 SR
Queue Stats
22W - 33L
1,290 Elo+
Party 2
Ares
Ares
One_Barje_Man
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,286 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Alto
Gilgamesh
Level 54
God Stats
20W - 17L
1,392 SR
Queue Stats
173W - 146L
1,276 Elo+
Party 1
Team Averages
Level 27
1,523 SR
1,315 Elo+

VS

Team Averages
Level 19
1,395 SR
1,374 Elo+
Gilgamesh
Gilgamesh
NetInstantane
Gilgamesh
Level 24
God Stats
4W - 11L
1,292 SR
Queue Stats
46W - 52L
1,409 Elo+
Party 3
Bellona
Bellona
VUKKCO
Bellona
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 5L
1,127 Elo+
Solo
Sol
Sol
Val2mort
Sol
Level 29
God Stats
3W - 6L
1,414 SR
Queue Stats
168W - 180L
1,421 Elo+
Party 3
Pele
Pele
silisia
Pele
Level 16
God Stats
2W - 5L
1,467 SR
Queue Stats
68W - 61L
1,412 Elo+
Solo
Kukulkan
Kukulkan
不洗澡的臭宝
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cambo9259
Athena
13
2 / 11 / 10
8,931
406
7,854
29,025
14,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Jurňas
Janus
20
17 / 4 / 5
14,011
637
25,112
14,651
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 12 / 9
10,495
477
9,463
15,899
4,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 10 / 12
9,016
410
3,985
16,525
6,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Sir Alto
Gilgamesh
18
13 / 3 / 10
12,702
577
16,350
19,885
13,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NetInstantane
Gilgamesh
14
6 / 5 / 9
11,305
514
10,822
17,863
11,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
VUKKCO
Bellona
13
2 / 12 / 6
9,543
434
7,261
14,958
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
15 / 6 / 12
12,110
550
33,472
21,719
7,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
silisia
Pele
18
15 / 4 / 3
12,250
557
19,759
21,408
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 10 / 7
8,326
378
8,742
12,481
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
76
37
Kills
39
40
Deaths
37
46
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Athena
Cambo9259
Athena
2
11
10
0.64
W
Janus
Jurňas
Janus
17
4
5
4.88
W
5
12
9
0.79
L
Gilgamesh
NetInstantane
Gilgamesh
6
5
9
2.1
W
0
10
12
0.6
W
Gilgamesh
Sir Alto
Gilgamesh
13
3
10
6
L
Bellona
VUKKCO
Bellona
2
12
6
0.42
L
15
6
12
3.5
L
Pele
silisia
Pele
15
4
3
4.13
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,764
Damage
80,056
95,985
Taken
88,429
46,038
Mitigated
42,902
23,915
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cambo9259
Athena
7,854
3,100
0
7,562
29,025
14,683
250
15,660
13,259
19,925
0
W
Janus
Jurňas
Janus
25,112
2,725
390
6,053
14,651
5,845
1,492
6,399
8,130
85,317
0
W
9,463
1,208
270
3,257
15,899
4,888
1,828
4,841
11,046
39,205
0
L
Gilgamesh
NetInstantane
Gilgamesh
10,822
2,559
0
1,834
17,863
11,019
105
9,949
7,706
2,970
50,213
W
3,985
776
147
2,357
16,525
6,804
486
7,287
9,110
24,212
0
W
Gilgamesh
Sir Alto
Gilgamesh
16,350
3,907
0
3,879
19,885
13,818
1,006
8,431
11,366
0
64,075
L
Bellona
VUKKCO
Bellona
7,261
3,540
0
345
14,958
11,513
22
7,251
7,589
0
27,917
L
33,472
13,475
0
10,392
21,719
7,158
1,315
11,141
10,284
81,631
0
L
Pele
silisia
Pele
19,759
4,918
0
6,325
21,408
9,119
158
10,299
10,807
0
87,199
L
8,742
606
0
670
12,481
4,093
58
6,499
5,629
35,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,155
Gold Earned
53,534
376
Minions Killed
417
0
Camps Cleared
0
1,916,344
Distance Traveled
1,762,251
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,931
406
29
1
0
356,795
0
W
Janus
14,011
637
138
6
0
421,347
2
W
Thoth
10,495
477
63
3
0
336,861
4
L
Gilgamesh
11,305
514
63
3
0
316,891
2
W
Ares
9,016
410
32
1
0
344,790
2
W
Gilgamesh
12,702
577
114
5
0
456,551
2
L
Bellona
9,543
434
46
2
0
310,705
1
L
Sol
12,110
550
101
5
0
334,390
0
L
Pele
12,250
557
141
6
0
453,357
2
L
Kukulkan
8,326
378
66
3
0
346,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role