Player Matchup

Danzaburou
Danzaburou
CaptianYasuke
Danzaburou
Level 63
God Stats
4W - 7L
1,522 SR
Queue Stats
126W - 148L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
ChaoticxKing
Gilgamesh
Level 122
God Stats
8W - 6L
1,782 SR
Queue Stats
210W - 215L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
INeeDHollow
Ao Kuang
Level 66
God Stats
5W - 2L
1,797 SR
Queue Stats
443W - 459L
1,430 Elo+
Solo
Guan Yu
Guan Yu
OatCulture
Guan Yu
Level 105
God Stats
99W - 83L
1,532 SR
Queue Stats
119W - 106L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
xx Dan24 xx
Baron Samedi
Level 108
God Stats
18W - 15L
1,810 SR
Queue Stats
568W - 620L
1,387 Elo+
Solo
Team Averages
Level 93
1,689 SR
1,426 Elo+

VS

Team Averages
Level 114
1,568 SR
1,458 Elo+
Gilgamesh
Gilgamesh
DarkHelmet94837
Gilgamesh
Level 106
God Stats
4W - 2L
1,468 SR
Queue Stats
101W - 84L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
GothArchmageXx
Cthulhu
Level 154
God Stats
6W - 2L
1,551 SR
Queue Stats
175W - 150L
1,532 Elo+
Party 1
Ra
Ra
Sparky90
Ra
Level 102
God Stats
4W - 1L
1,724 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Mulan
Mulan
Ztweedy34
Mulan
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 147L
1,424 Elo+
Solo
Izanami
Izanami
lvl_4_gastly
Izanami
Level 95
God Stats
142W - 131L
1,595 SR
Queue Stats
329W - 387L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptianYasuke
Danzaburou
12
0 / 5 / 3
7,085
472
3,776
10,768
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ChaoticxKing
Gilgamesh
14
6 / 7 / 1
8,459
564
8,913
11,685
7,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ao Kuang
INeeDHollow
Ao Kuang
11
1 / 5 / 4
7,046
470
4,862
9,976
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
OatCulture
Guan Yu
11
1 / 1 / 1
6,531
435
1,528
10,744
8,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xx Dan24 xx
Baron Samedi
13
4 / 5 / 1
7,888
526
5,602
9,878
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkHelmet94837
Gilgamesh
14
7 / 5 / 5
9,204
614
6,560
10,966
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 2 / 6
9,088
606
7,156
12,440
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 3 / 2
8,750
583
4,670
7,890
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Ztweedy34
Mulan
16
7 / 2 / 3
9,912
661
8,534
13,761
9,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
lvl_4_gastly
Izanami
16
2 / 0 / 4
9,418
628
6,975
6,534
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
23
23
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptianYasuke
Danzaburou
0
5
3
0.3
L
Gilgamesh
ChaoticxKing
Gilgamesh
6
7
1
0.93
W
Gilgamesh
DarkHelmet94837
Gilgamesh
7
5
5
1.9
W
5
2
6
4
L
Ao Kuang
INeeDHollow
Ao Kuang
1
5
4
0.6
L
Guan Yu
OatCulture
Guan Yu
1
1
1
1.5
W
2
3
2
1
W
Mulan
Ztweedy34
Mulan
7
2
3
4.25
W
Izanami
lvl_4_gastly
Izanami
2
0
4
4
L
Baron Samedi
xx Dan24 xx
Baron Samedi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
33,895
53,051
Taken
51,591
26,580
Mitigated
28,863
12,380
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptianYasuke
Danzaburou
3,776
830
123
1,413
10,768
3,260
445
3,332
7,396
0
41,426
L
Gilgamesh
ChaoticxKing
Gilgamesh
8,913
2,172
146
1,776
11,685
7,478
0
1,890
9,731
0
38,243
W
Gilgamesh
DarkHelmet94837
Gilgamesh
6,560
1,897
0
1,732
10,966
4,962
1,309
2,853
8,113
0
39,223
W
7,156
469
0
1,868
12,440
9,015
436
957
11,483
24,139
0
L
Ao Kuang
INeeDHollow
Ao Kuang
4,862
1,591
0
3,315
9,976
2,925
0
712
9,264
25,879
0
L
Guan Yu
OatCulture
Guan Yu
1,528
325
1,072
2,423
10,744
8,376
58
3,077
7,623
0
29,487
W
4,670
690
1,082
3,151
7,890
3,527
1,491
3,394
4,496
45,488
0
W
Mulan
Ztweedy34
Mulan
8,534
1,370
0
3,136
13,761
9,119
0
3,057
10,704
0
52,677
W
Izanami
lvl_4_gastly
Izanami
6,975
4,737
652
3,867
6,534
2,240
2,677
203
6,331
0
79,434
L
Baron Samedi
xx Dan24 xx
Baron Samedi
5,602
408
193
1,919
9,878
4,541
0
2,435
7,211
41,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
46,372
329
Minions Killed
469
0
Camps Cleared
0
1,239,371
Distance Traveled
1,390,815
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,085
472
70
5
0
270,158
0
L
Gilgamesh
8,459
564
63
4
0
295,081
10
W
Gilgamesh
9,204
614
70
5
0
305,319
2
W
Cthulhu
9,088
606
32
2
0
280,987
6
L
Ao Kuang
7,046
470
51
3
0
247,466
0
L
Guan Yu
6,531
435
63
4
0
232,156
3
W
Ra
8,750
583
98
7
0
289,670
2
W
Mulan
9,912
661
109
7
0
257,010
2
W
Izanami
9,418
628
160
11
0
257,829
5
L
Baron Samedi
7,888
526
82
5
0
194,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role