Player Matchup

Cthulhu
Cthulhu
HeroicDodo
Cthulhu
Level 85
God Stats
24W - 11L
1,769 SR
Queue Stats
144W - 96L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
HeroicRoyalty_
Gilgamesh
Level 139
God Stats
11W - 3L
1,712 SR
Queue Stats
165W - 92L
1,671 Elo+
Party 1
Discordia
Discordia
xMightilly
Discordia
Level 158
God Stats
6W - 3L
1,628 SR
Queue Stats
273W - 187L
1,695 Elo+
Party 1
Team Averages
Level 127
1,703 SR
1,675 Elo+

VS

Team Averages
Level 89
1,429 SR
1,576 Elo+
Artemis
Artemis
DqG Speciialz
Artemis
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 34L
1,589 Elo+
Party 2
Tiamat
Tiamat
Kozanbak
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
sniperman 16
Gilgamesh
Level 145
God Stats
18W - 13L
1,287 SR
Queue Stats
117W - 79L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeroicDodo
Cthulhu
12
2 / 3 / 9
8,291
691
4,549
9,077
8,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
HeroicRoyalty_
Gilgamesh
12
8 / 2 / 4
9,411
784
7,714
10,540
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
xMightilly
Discordia
13
9 / 1 / 7
9,510
793
14,322
6,242
2,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
4 / 5 / 1
7,812
651
8,924
8,723
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Kozanbak
Tiamat
8
0 / 10 / 4
6,670
556
1,378
10,897
3,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sniperman 16
Gilgamesh
10
1 / 4 / 4
7,577
631
6,501
11,832
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
5
6
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
5
1
0.9
W
Cthulhu
HeroicDodo
Cthulhu
2
3
9
2.17
W
Gilgamesh
HeroicRoyalty_
Gilgamesh
8
2
4
5
L
Tiamat
Kozanbak
Tiamat
0
10
4
0.2
L
Gilgamesh
sniperman 16
Gilgamesh
1
4
4
0.75
W
Discordia
xMightilly
Discordia
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
16,803
25,859
Taken
31,452
14,848
Mitigated
13,345
7,568
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
8,924
3,886
0
1,162
8,723
2,337
0
6,226
2,497
0
16,956
W
Cthulhu
HeroicDodo
Cthulhu
4,549
165
732
2,616
9,077
8,312
0
765
8,122
26,666
0
W
Gilgamesh
HeroicRoyalty_
Gilgamesh
7,714
1,859
0
2,099
10,540
4,497
306
450
9,965
0
42,240
L
Tiamat
Kozanbak
Tiamat
1,378
157
0
732
10,897
3,600
0
7,674
3,223
6,039
0
L
Gilgamesh
sniperman 16
Gilgamesh
6,501
2,182
0
1,456
11,832
7,408
0
4,983
6,849
0
22,471
W
Discordia
xMightilly
Discordia
14,322
642
0
2,121
6,242
2,039
781
255
5,887
31,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
22,059
138
Minions Killed
62
0
Camps Cleared
0
655,978
Distance Traveled
568,183
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,812
651
18
2
0
184,817
1
W
Cthulhu
8,291
691
43
4
0
230,180
5
W
Gilgamesh
9,411
784
62
5
0
223,969
3
L
Tiamat
6,670
556
11
1
0
172,413
0
L
Gilgamesh
7,577
631
33
3
0
210,953
1
W
Discordia
9,510
793
33
3
0
201,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role