Player Matchup

Kali
Kali
LightNekkor
Kali
Level 25
God Stats
20W - 9L
1,946 SR
Queue Stats
93W - 122L
1,601 Elo+
Solo
Fenrir
Fenrir
Shadowkaged
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
hercanes
Sun Wukong
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
willy_baterola00
Ymir
Level 7
God Stats
1W - 2L
1,633 SR
Queue Stats
5W - 11L
1,533 Elo+
Solo
Izanami
Izanami
绿鲤鱼与驴吕黎
Izanami
Level 29
God Stats
9W - 5L
1,933 SR
Queue Stats
69W - 57L
1,607 Elo+
Solo
Team Averages
Level 18
1,647 SR
1,572 Elo+

VS

Team Averages
Level 18
1,470 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Gahehehe
Gilgamesh
Level 18
God Stats
14W - 8L
1,704 SR
Queue Stats
105W - 77L
1,650 Elo+
Solo
Bacchus
Bacchus
LMTRIX5643
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,476 Elo+
Solo
Poseidon
Poseidon
StaSka_tXonda22
Poseidon
Level 20
God Stats
1W - 2L
1,172 SR
Queue Stats
5W - 4L
1,056 Elo+
Solo
Apollo
Apollo
justicetx
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,749 Elo+
Solo
King Arthur
King Arthur
thrista
King Arthur
Level 7
God Stats
17W - 27L
1,473 SR
Queue Stats
89W - 109L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
5,055
460
3,285
6,475
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
8
0 / 5 / 4
4,749
432
685
7,222
1,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
hercanes
Sun Wukong
5
0 / 11 / 2
4,132
376
1,525
8,452
4,782
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 9 / 4
4,369
397
774
8,992
2,884
9
4 / 3 / 2
5,924
539
3,167
4,742
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gahehehe
Gilgamesh
11
4 / 2 / 4
6,896
627
5,596
6,243
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LMTRIX5643
Bacchus
10
0 / 2 / 7
6,356
578
1,700
5,029
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
13 / 1 / 5
7,688
699
8,403
4,838
1,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
justicetx
Apollo
13
8 / 0 / 6
7,963
724
6,127
5,692
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
thrista
King Arthur
11
5 / 3 / 4
7,260
660
3,849
6,738
5,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
30
32
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gahehehe
Gilgamesh
4
2
4
3
W
Bacchus
LMTRIX5643
Bacchus
0
2
7
1.75
L
2
4
2
0.75
L
Fenrir
0
5
4
0.4
W
Poseidon
13
1
5
15.5
L
Sun Wukong
hercanes
Sun Wukong
0
11
2
0.09
W
Apollo
justicetx
Apollo
8
0
6
11
W
King Arthur
thrista
King Arthur
5
3
4
2.33
L
0
9
4
0.22
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,436
Damage
25,675
35,883
Taken
28,540
13,004
Mitigated
16,598
4,317
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gahehehe
Gilgamesh
5,596
2,321
0
1,642
6,243
2,885
1,544
0
6,243
0
35,121
W
Bacchus
LMTRIX5643
Bacchus
1,700
54
0
446
5,029
4,221
277
0
5,029
18,129
0
L
3,285
1,496
0
1,713
6,475
1,838
0
360
6,115
0
14,181
L
Fenrir
685
191
0
1,808
7,222
1,939
0
1,633
5,589
0
10,200
W
Poseidon
8,403
2,028
0
1,172
4,838
1,353
1,768
307
4,531
34,570
0
L
Sun Wukong
hercanes
Sun Wukong
1,525
511
0
158
8,452
4,782
0
2,857
5,595
0
10,509
W
Apollo
justicetx
Apollo
6,127
3,487
0
767
5,692
2,320
4,411
436
5,256
0
50,469
W
King Arthur
thrista
King Arthur
3,849
703
0
1,134
6,738
5,819
822
31
6,707
0
37,876
L
774
315
0
0
8,992
2,884
48
3,448
5,544
4,597
0
L
3,167
2,326
0
638
4,742
1,561
0
1,805
2,937
0
18,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
36,163
121
Minions Killed
341
0
Camps Cleared
0
815,494
Distance Traveled
1,029,147
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,896
627
77
7
0
205,400
1
W
Bacchus
6,356
578
34
3
0
215,581
0
L
Kali
5,055
460
25
2
0
146,911
1
L
Fenrir
4,749
432
29
3
0
216,016
1
W
Poseidon
7,688
699
67
6
0
208,080
0
L
Sun Wukong
4,132
376
13
1
0
165,704
3
W
Apollo
7,963
724
86
8
0
198,961
0
W
King Arthur
7,260
660
77
7
0
201,125
1
L
Ymir
4,369
397
16
1
0
176,406
0
L
Izanami
5,924
539
38
3
0
110,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role