Player Matchup

Merlin
Merlin
Platinum II
Daniel207
Merlin
Platinum II
Level 124
God Stats
19W - 13L
1,660 SR
Queue Stats
820W - 824L
1,890 MMR
Solo
Mulan
Mulan
Diamond V
Psychо
Mulan
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Shαq
Mercury
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
xK3ROx
Tyr
Platinum I
Level 160
God Stats
10W - 11L
1,364 SR
Queue Stats
534W - 527L
2,031 MMR
Solo
Chiron
Chiron
Platinum V
ÈmanuelKapusta
Chiron
Platinum V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 26L
1,970 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,505 SR
1,778 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,526 SR
1,871 MMR
Anhur
Anhur
Diamond IV
Azreill
Anhur
Diamond IV
Level 160
God Stats
6W - 6L
1,618 SR
Queue Stats
516W - 505L
2,050 MMR
Party 2
Janus
Janus
Platinum IV
Desertar
Janus
Platinum IV
Level 154
God Stats
5W - 10L
1,448 SR
Queue Stats
299W - 284L
1,652 MMR
Solo
Cerberus
Cerberus
Platinum I
ManuMartin
Cerberus
Platinum I
Level 154
God Stats
19W - 24L
1,457 SR
Queue Stats
423W - 409L
1,900 MMR
Party 1
Ymir
Ymir
Diamond II
Ralman
Ymir
Diamond II
Level 160
God Stats
2W - 2L
1,610 SR
Queue Stats
227W - 221L
2,254 MMR
Party 2
Camazotz
Camazotz
Platinum I
Xanaphyr
Camazotz
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daniel207
Merlin
18
4 / 4 / 13
12,281
558
11,690
12,562
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Psychо
Mulan
20
4 / 0 / 12
13,299
605
24,245
25,417
25,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Shαq
Mercury
20
11 / 0 / 10
14,660
666
20,604
15,871
6,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
xK3ROx
Tyr
17
4 / 3 / 19
11,087
504
9,142
24,749
23,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 1 / 8
14,528
660
20,548
15,042
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetAphroditeApolloTiamat

VS

Bans
TsukuyomiAthenaKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azreill
Anhur
16
4 / 7 / 0
9,536
433
13,551
20,331
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Desertar
Janus
17
1 / 7 / 2
10,014
455
9,773
13,203
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ManuMartin
Cerberus
16
0 / 6 / 3
9,221
419
11,611
22,976
20,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Ralman
Ymir
17
2 / 10 / 2
9,913
451
6,311
27,162
18,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Xanaphyr
Camazotz
18
1 / 4 / 1
10,373
472
9,396
23,824
11,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
34
Kills
8
8
Deaths
34
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Azreill
Anhur
4
7
0
0.57
W
Merlin
Daniel207
Merlin
4
4
13
2.63
L
Janus
Desertar
Janus
1
7
2
0.29
L
Cerberus
ManuMartin
Cerberus
0
6
3
0.25
W
Mulan
Psychо
Mulan
4
0
12
10
L
Ymir
Ralman
Ymir
2
10
2
0.3
W
Mercury
Shαq
Mercury
11
0
10
16
L
Camazotz
Xanaphyr
Camazotz
1
4
1
0.38
W
Tyr
xK3ROx
Tyr
4
3
19
4.5
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,229
Damage
50,642
93,641
Taken
107,496
65,715
Mitigated
61,643
41,561
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Azreill
Anhur
13,551
5,703
0
4,632
20,331
6,694
0
2,036
18,016
0
60,152
W
Merlin
Daniel207
Merlin
11,690
853
259
3,493
12,562
5,289
1,219
3,934
8,628
86,073
0
L
Janus
Desertar
Janus
9,773
213
0
730
13,203
4,781
0
1,450
11,508
70,685
0
L
Cerberus
ManuMartin
Cerberus
11,611
464
0
7,269
22,976
20,121
0
537
21,799
58,449
0
W
Mulan
Psychо
Mulan
24,245
4,484
0
13,387
25,417
25,327
2,736
10,352
15,065
0
100,597
L
Ymir
Ralman
Ymir
6,311
1,291
340
2,501
27,162
18,950
0
3,280
23,412
46,714
0
W
Mercury
Shαq
Mercury
20,604
13,359
0
5,586
15,871
6,104
841
2,970
11,361
0
117,586
L
Camazotz
Xanaphyr
Camazotz
9,396
970
0
10,420
23,824
11,097
0
3,595
19,834
0
86,701
W
Tyr
xK3ROx
Tyr
9,142
1,255
424
10,839
24,749
23,106
330
6,265
16,099
0
30,955
W
20,548
11,380
1,842
5,731
15,042
5,889
6,380
4,998
10,044
0
118,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,855
Gold Earned
49,057
698
Minions Killed
575
0
Camps Cleared
0
2,283,593
Distance Traveled
2,040,124
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,536
433
83
4
0
373,933
4
W
Merlin
12,281
558
149
7
0
385,874
5
L
Janus
10,014
455
156
7
0
441,055
8
L
Cerberus
9,221
419
111
5
0
401,272
5
W
Mulan
13,299
605
155
7
0
435,458
3
L
Ymir
9,913
451
74
3
0
364,185
4
W
Mercury
14,660
666
179
8
0
558,109
3
L
Camazotz
10,373
472
151
7
0
459,679
5
W
Tyr
11,087
504
31
1
0
482,825
4
W
Chiron
14,528
660
184
8
0
421,327
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role