Player Matchup

Cerberus
Cerberus
GhostlessGhost
Cerberus
Level 16
God Stats
11W - 13L
1,444 SR
Queue Stats
145W - 182L
1,319 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luc0912
Ah Muzen Cab
Level 20
God Stats
2W - 6L
1,300 SR
Queue Stats
252W - 293L
1,332 Elo+
Party 2
Bellona
Bellona
Mikaizen
Bellona
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
143W - 173L
1,355 Elo+
Solo
Sol
Sol
Mohawara
Sol
Level 29
God Stats
6W - 3L
1,867 SR
Queue Stats
334W - 366L
1,341 Elo+
Solo
Nemesis
Nemesis
TypicalEzva
Nemesis
Level 23
God Stats
7W - 3L
1,558 SR
Queue Stats
168W - 175L
1,364 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,342 Elo+

VS

Team Averages
Level 15
1,381 SR
1,165 Elo+
Xing Tian
Xing Tian
Darius0o2
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,086 Elo+
Party 1
Poseidon
Poseidon
Drendo1
Poseidon
Level 22
God Stats
1W - 2L
1,487 SR
Queue Stats
19W - 25L
1,355 Elo+
Solo
Fenrir
Fenrir
MrBennyGoodmann
Fenrir
Level 12
God Stats
0W - 3L
1,126 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Danzaburou
Danzaburou
Suppenmeister
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Skadi
Skadi
VodkaFire
Skadi
Level 10
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 2 / 9
11,526
501
5,713
12,108
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Luc0912
Ah Muzen Cab
18
6 / 1 / 10
12,098
526
10,216
8,754
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Mikaizen
Bellona
20
15 / 3 / 7
13,437
584
17,865
19,499
17,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 11
13,936
606
22,034
17,668
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TypicalEzva
Nemesis
20
8 / 0 / 6
13,231
575
10,976
14,219
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darius0o2
Xing Tian
13
0 / 6 / 2
8,604
374
3,401
14,510
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Drendo1
Poseidon
17
4 / 12 / 1
11,397
496
19,757
19,290
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 0
8,416
366
6,973
20,382
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Suppenmeister
Danzaburou
14
2 / 7 / 1
9,357
407
11,136
14,787
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
VodkaFire
Skadi
14
2 / 10 / 0
9,289
404
6,260
18,355
5,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
44
Kills
8
8
Deaths
44
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Darius0o2
Xing Tian
0
6
2
0.17
L
Poseidon
Drendo1
Poseidon
4
12
1
0.38
W
Cerberus
4
2
9
4.25
W
Ah Muzen Cab
Luc0912
Ah Muzen Cab
6
1
10
11
W
Bellona
Mikaizen
Bellona
15
3
7
6.17
W
11
2
11
8.25
L
0
9
0
0
L
Danzaburou
Suppenmeister
Danzaburou
2
7
1
0.36
W
Nemesis
TypicalEzva
Nemesis
8
0
6
11
L
Skadi
VodkaFire
Skadi
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,804
Damage
47,527
72,248
Taken
87,324
45,745
Mitigated
37,079
25,037
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Darius0o2
Xing Tian
3,401
383
0
1,492
14,510
10,786
0
5,875
8,521
19,824
0
L
Poseidon
Drendo1
Poseidon
19,757
2,598
243
2,756
19,290
6,432
1,683
6,928
11,976
80,047
0
W
Cerberus
5,713
289
0
2,083
12,108
9,289
2,102
2,064
9,954
32,739
0
W
Ah Muzen Cab
Luc0912
Ah Muzen Cab
10,216
4,892
0
2,585
8,754
3,563
6,336
2,572
6,112
0
81,314
W
Bellona
Mikaizen
Bellona
17,865
6,853
0
3,071
19,499
17,420
1,951
3,480
15,881
0
80,223
W
22,034
3,506
164
8,992
17,668
7,215
2,555
8,090
9,062
100,460
0
L
6,973
1,579
0
3,867
20,382
9,489
0
5,322
14,842
0
57,032
L
Danzaburou
Suppenmeister
Danzaburou
11,136
5,297
0
2,166
14,787
4,450
721
5,680
9,015
0
55,851
W
Nemesis
TypicalEzva
Nemesis
10,976
6,175
0
8,142
14,219
8,258
4,013
5,988
8,081
0
89,347
L
Skadi
VodkaFire
Skadi
6,260
3,568
219
1,031
18,355
5,922
1,725
3,058
15,223
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
47,063
677
Minions Killed
435
0
Camps Cleared
0
2,299,163
Distance Traveled
1,865,655
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,604
374
33
1
0
420,446
3
L
Poseidon
11,397
496
134
6
0
350,241
0
W
Cerberus
11,526
501
75
3
0
494,440
3
W
Ah Muzen Cab
12,098
526
142
6
0
406,459
1
W
Bellona
13,437
584
133
6
0
448,680
4
W
Sol
13,936
606
173
8
0
448,084
6
L
Fenrir
8,416
366
88
4
0
403,928
2
L
Danzaburou
9,357
407
104
5
0
393,468
2
W
Nemesis
13,231
575
154
7
0
501,500
11
L
Skadi
9,289
404
76
3
0
297,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role