Player Matchup

Gilgamesh
Gilgamesh
AyubTheDestroyer
Gilgamesh
Level 108
God Stats
8W - 11L
1,602 SR
Queue Stats
375W - 361L
1,633 Elo+
Party 2
Ra
Ra
Prellmaskin
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,436 Elo+
Party 2
Chang'e
Chang'e
Quilrion
Chang'e
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Neith
Neith
Xaxopaxo
Neith
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
3W - 1L
1,813 Elo+
Solo
Fenrir
Fenrir
xlKRATOSlx
Fenrir
Level 16
God Stats
1W - 1L
1,801 SR
Queue Stats
12W - 6L
1,789 Elo+
Solo
Team Averages
Level 31
1,622 SR
1,634 Elo+

VS

Team Averages
Level 26
1,667 SR
1,643 Elo+
Arachne
Arachne
Chelsealondon94
Arachne
Level 26
God Stats
24W - 15L
1,684 SR
Queue Stats
80W - 78L
1,523 Elo+
Solo
Hou Yi
Hou Yi
FrankiiSND
Hou Yi
Level 29
God Stats
7W - 7L
1,713 SR
Queue Stats
127W - 91L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
Krevet6561
Gilgamesh
Level 24
God Stats
16W - 10L
1,693 SR
Queue Stats
166W - 129L
1,681 Elo+
Solo
Hades
Hades
Kukma
Hades
Level 26
God Stats
1W - 1L
1,339 SR
Queue Stats
48W - 28L
1,666 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SWAG47
Kumbhakarna
Level 26
God Stats
2W - 0L
1,908 SR
Queue Stats
49W - 29L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
10 / 10 / 7
11,098
528
20,556
22,596
15,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 8
9,727
463
12,553
14,066
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Quilrion
Chang'e
14
4 / 11 / 3
9,676
461
7,482
15,918
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Xaxopaxo
Neith
13
1 / 11 / 6
8,428
401
6,190
12,356
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xlKRATOSlx
Fenrir
15
2 / 10 / 8
10,197
486
10,560
19,273
10,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 10
11,263
536
6,098
16,632
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
FrankiiSND
Hou Yi
20
23 / 2 / 10
14,792
704
29,518
21,759
9,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Krevet6561
Gilgamesh
17
11 / 6 / 17
12,026
573
14,659
21,451
17,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Kukma
Hades
17
7 / 4 / 9
11,497
547
10,338
14,650
9,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
SWAG47
Kumbhakarna
16
8 / 1 / 15
11,640
554
9,506
18,186
13,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
19
Kills
50
50
Deaths
19
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
10
10
7
1.35
W
1
6
10
1
W
Hou Yi
FrankiiSND
Hou Yi
23
2
10
14
W
Gilgamesh
Krevet6561
Gilgamesh
11
6
17
3.25
W
Hades
Kukma
Hades
7
4
9
2.88
L
2
8
8
0.75
L
Chang'e
Quilrion
Chang'e
4
11
3
0.5
W
Kumbhakarna
SWAG47
Kumbhakarna
8
1
15
15.5
L
Neith
Xaxopaxo
Neith
1
11
6
0.36
L
Fenrir
xlKRATOSlx
Fenrir
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,341
Damage
70,119
84,209
Taken
92,678
42,201
Mitigated
57,286
14,353
Healing
34,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
20,556
7,522
0
2,527
22,596
15,788
0
4,146
18,328
0
64,135
W
6,098
4,726
0
6,723
16,632
6,618
1,142
3,225
13,231
0
73,108
W
Hou Yi
FrankiiSND
Hou Yi
29,518
15,751
0
12,101
21,759
9,757
8,940
4,005
17,492
0
119,170
W
Gilgamesh
Krevet6561
Gilgamesh
14,659
3,721
0
4,332
21,451
17,860
1,389
5,683
14,948
0
50,109
W
Hades
Kukma
Hades
10,338
1,278
1,148
6,075
14,650
9,579
196
3,346
11,112
60,369
0
L
12,553
2,121
976
2,238
14,066
6,275
297
4,266
9,692
54,788
0
L
Chang'e
Quilrion
Chang'e
7,482
521
588
2,731
15,918
6,117
1,471
6,226
9,284
29,940
0
W
Kumbhakarna
SWAG47
Kumbhakarna
9,506
1,468
0
4,163
18,186
13,472
368
4,972
12,680
40,660
0
L
Neith
Xaxopaxo
Neith
6,190
4,242
0
1,198
12,356
3,627
507
1,849
10,441
0
26,828
L
Fenrir
xlKRATOSlx
Fenrir
10,560
1,013
0
4,095
19,273
10,394
0
2,613
16,620
0
58,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,126
Gold Earned
61,218
408
Minions Killed
504
0
Camps Cleared
0
1,661,613
Distance Traveled
1,770,617
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,098
528
91
4
0
353,493
0
W
Arachne
11,263
536
115
5
0
327,768
0
W
Hou Yi
14,792
704
156
7
0
333,277
4
W
Gilgamesh
12,026
573
50
2
0
368,331
5
W
Hades
11,497
547
112
5
0
366,587
5
L
Ra
9,727
463
108
5
0
313,871
1
L
Chang'e
9,676
461
58
3
0
309,750
0
W
Kumbhakarna
11,640
554
71
3
0
374,654
8
L
Neith
8,428
401
49
2
0
336,590
2
L
Fenrir
10,197
486
102
5
0
347,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role