Player Matchup

Odin
Odin
SzymOff1
Odin
Level 89
God Stats
4W - 10L
1,403 SR
Queue Stats
676W - 648L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Szymikozak
Cthulhu
Level 139
God Stats
9W - 7L
1,683 SR
Queue Stats
332W - 335L
1,498 Elo+
Party 1
Raijin
Raijin
chema8301
Raijin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 181L
1,549 Elo+
Solo
Heimdallr
Heimdallr
fero57
Heimdallr
Level 107
God Stats
30W - 35L
1,492 SR
Queue Stats
1,154W - 1,104L
1,476 Elo+
Solo
Set
Set
xDeathSoldier
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 143L
1,500 Elo+
Solo
Team Averages
Level 101
1,516 SR
1,502 Elo+

VS

Team Averages
Level 103
1,537 SR
1,502 Elo+
Guan Yu
Guan Yu
ABC166
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Draconian1
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morets
Ah Muzen Cab
Level 107
God Stats
22W - 17L
1,566 SR
Queue Stats
224W - 207L
1,534 Elo+
Solo
Sylvanus
Sylvanus
MrEdujor
Sylvanus
Level 69
God Stats
11W - 6L
1,585 SR
Queue Stats
52W - 64L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
StevenOsborne
Gilgamesh
Level 69
God Stats
24W - 24L
1,533 SR
Queue Stats
252W - 266L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 7 / 3
7,883
375
8,020
18,644
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Szymikozak
Cthulhu
17
1 / 3 / 1
10,373
494
17,154
29,149
19,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
chema8301
Raijin
18
5 / 6 / 4
11,406
543
10,697
16,429
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
fero57
Heimdallr
17
1 / 2 / 1
10,147
483
8,220
11,909
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 8 / 2
10,110
481
8,121
18,957
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABC166
Guan Yu
19
5 / 2 / 7
11,241
535
14,339
21,928
19,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
4 / 8 / 8
11,724
558
17,000
13,892
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Morets
Ah Muzen Cab
19
4 / 1 / 5
11,595
552
9,373
11,988
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MrEdujor
Sylvanus
16
1 / 2 / 14
9,667
460
9,224
15,979
15,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
StevenOsborne
Gilgamesh
20
12 / 0 / 8
13,105
624
22,385
19,155
10,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
13
Kills
26
26
Deaths
13
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ABC166
Guan Yu
5
2
7
4.25
W
Nu Wa
4
8
8
1
W
Ah Muzen Cab
Morets
Ah Muzen Cab
4
1
5
6.5
W
Sylvanus
MrEdujor
Sylvanus
1
2
14
4
W
Gilgamesh
StevenOsborne
Gilgamesh
12
0
8
16
L
Odin
1
7
3
0.36
L
Cthulhu
Szymikozak
Cthulhu
1
3
1
0.5
L
Raijin
chema8301
Raijin
5
6
4
1.17
L
Heimdallr
fero57
Heimdallr
1
2
1
0.75
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,212
Damage
72,321
95,088
Taken
82,942
47,022
Mitigated
55,151
27,255
Healing
35,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ABC166
Guan Yu
14,339
1,671
2,918
7,596
21,928
19,713
642
9,061
11,842
297
61,985
W
Nu Wa
17,000
4,204
0
1,056
13,892
5,042
909
8,388
5,454
87,691
0
W
Ah Muzen Cab
Morets
Ah Muzen Cab
9,373
6,308
0
6,539
11,988
4,692
1,805
1,837
9,976
0
96,019
W
Sylvanus
MrEdujor
Sylvanus
9,224
2,956
4,637
4,649
15,979
15,119
770
4,936
10,893
27,120
3,614
W
Gilgamesh
StevenOsborne
Gilgamesh
22,385
7,665
0
8,044
19,155
10,585
390
2,557
16,348
0
101,989
L
Odin
8,020
1,568
0
2,028
18,644
10,771
0
4,252
14,208
28
36,194
L
Cthulhu
Szymikozak
Cthulhu
17,154
1,361
222
12,352
29,149
19,739
0
5,551
23,418
84,075
0
L
Raijin
chema8301
Raijin
10,697
406
0
1,960
16,429
5,388
0
7,754
8,269
93,107
0
L
Heimdallr
fero57
Heimdallr
8,220
4,485
0
5,793
11,909
4,242
710
3,133
8,664
0
92,613
L
8,121
2,445
0
4,900
18,957
6,882
0
4,136
14,635
0
63,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
57,332
685
Minions Killed
628
0
Camps Cleared
0
1,870,167
Distance Traveled
2,069,923
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,241
535
106
5
0
434,878
0
W
Nu Wa
11,724
558
146
7
0
333,784
1
W
Ah Muzen Cab
11,595
552
164
8
0
441,824
7
W
Sylvanus
9,667
460
49
2
0
352,209
7
W
Gilgamesh
13,105
624
163
8
0
507,228
0
L
Odin
7,883
375
49
2
0
413,725
9
L
Cthulhu
10,373
494
154
7
0
393,045
1
L
Raijin
11,406
543
180
9
0
333,242
7
L
Heimdallr
10,147
483
188
9
0
348,249
5
L
Set
10,110
481
114
5
0
381,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role