Player Matchup

Cthulhu
Cthulhu
C4RNO OP
Cthulhu
Level 29
God Stats
79W - 43L
1,697 SR
Queue Stats
621W - 601L
1,426 Elo+
Party 1
Vamana
Vamana
Fenris30
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 158L
1,398 Elo+
Solo
Jormungandr
Jormungandr
INFERNALKNIGHTZZ
Jormungandr
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 47L
1,194 Elo+
Solo
Tiamat
Tiamat
KAPTNBALU51
Tiamat
Level 28
God Stats
4W - 1L
1,267 SR
Queue Stats
72W - 37L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Spxrkit
Danzaburou
Level 28
God Stats
34W - 17L
1,621 SR
Queue Stats
53W - 48L
1,444 Elo+
Party 1
Team Averages
Level 24
1,517 SR
1,385 Elo+

VS

Team Averages
Level 24
1,510 SR
1,411 Elo+
Tiamat
Tiamat
Albedo_999
Tiamat
Level 29
God Stats
10W - 17L
1,471 SR
Queue Stats
39W - 40L
1,388 Elo+
Solo
Hercules
Hercules
DjHuguiXx
Hercules
Level 23
God Stats
12W - 6L
1,500 SR
Queue Stats
82W - 76L
1,403 Elo+
Solo
Aphrodite
Aphrodite
EscanorVi
Aphrodite
Level 27
God Stats
2W - 4L
1,492 SR
Queue Stats
9W - 7L
1,437 Elo+
Solo
Anhur
Anhur
SwinedFrom1998
Anhur
Level 14
God Stats
8W - 7L
1,560 SR
Queue Stats
15W - 16L
1,432 Elo+
Solo
Loki
Loki
tobias06_m
Loki
Level 28
God Stats
76W - 60L
1,528 SR
Queue Stats
860W - 924L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4RNO OP
Cthulhu
14
2 / 2 / 5
8,901
424
7,595
12,377
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Fenris30
Vamana
17
2 / 2 / 2
10,677
508
10,103
10,039
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
INFERNALKNIGHTZZ
Jormungandr
14
3 / 5 / 9
9,664
460
11,448
12,611
8,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
2 / 4 / 7
9,535
454
15,947
13,612
8,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Spxrkit
Danzaburou
15
6 / 3 / 5
10,296
490
15,579
13,338
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Albedo_999
Tiamat
13
0 / 3 / 3
8,180
390
5,939
14,702
9,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
DjHuguiXx
Hercules
15
2 / 1 / 1
9,221
439
8,431
16,939
16,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
EscanorVi
Aphrodite
12
2 / 4 / 9
8,996
428
7,096
17,271
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 6 / 5
8,682
413
13,110
16,413
5,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 1 / 0
10,991
523
7,239
12,114
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
15
Kills
15
16
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Albedo_999
Tiamat
0
3
3
0.5
W
Cthulhu
C4RNO OP
Cthulhu
2
2
5
2.25
L
Hercules
DjHuguiXx
Hercules
2
1
1
2.5
L
Aphrodite
EscanorVi
Aphrodite
2
4
9
1.63
W
Vamana
Fenris30
Vamana
2
2
2
1.5
W
Jormungandr
INFERNALKNIGHTZZ
Jormungandr
3
5
9
1.5
W
Tiamat
2
4
7
1.38
W
Danzaburou
Spxrkit
Danzaburou
6
3
5
2.83
L
6
6
5
1.42
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,672
Damage
41,815
61,977
Taken
77,439
37,051
Mitigated
47,401
18,032
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Albedo_999
Tiamat
5,939
364
1,298
3,060
14,702
9,602
579
7,907
6,059
47,259
0
W
Cthulhu
C4RNO OP
Cthulhu
7,595
576
0
5,517
12,377
9,017
1,470
3,412
8,965
31,268
0
L
Hercules
DjHuguiXx
Hercules
8,431
1,335
0
4,040
16,939
16,828
390
5,704
11,081
4,173
43,606
L
Aphrodite
EscanorVi
Aphrodite
7,096
1,174
6,427
9,167
17,271
10,744
338
7,763
9,273
23,959
0
W
Vamana
Fenris30
Vamana
10,103
4,774
0
4,133
10,039
6,230
2,024
1,099
8,940
0
56,098
W
Jormungandr
INFERNALKNIGHTZZ
Jormungandr
11,448
2,273
818
773
12,611
8,988
325
2,963
9,648
40,783
0
W
Tiamat
15,947
1,511
260
3,046
13,612
8,169
218
4,159
9,453
55,668
0
W
Danzaburou
Spxrkit
Danzaburou
15,579
4,855
0
3,485
13,338
4,647
1,025
2,522
10,816
0
50,844
L
13,110
5,085
0
1,729
16,413
5,470
659
8,665
7,308
0
39,826
L
7,239
897
0
4,968
12,114
4,757
0
3,278
8,728
0
98,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,073
Gold Earned
46,070
379
Minions Killed
437
0
Camps Cleared
0
1,992,198
Distance Traveled
1,923,016
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,180
390
79
4
0
377,246
3
W
Cthulhu
8,901
424
50
2
0
424,889
1
L
Hercules
9,221
439
100
5
0
395,709
0
L
Aphrodite
8,996
428
36
2
0
347,156
4
W
Vamana
10,677
508
125
6
0
374,571
4
W
Jormungandr
9,664
460
63
3
0
394,054
2
W
Tiamat
9,535
454
77
4
0
382,938
1
W
Danzaburou
10,296
490
64
3
0
415,746
0
L
Anhur
8,682
413
65
3
0
357,893
1
L
Loki
10,991
523
157
7
0
445,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role