Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
HeartillyRinoa
Chang'e
Silver I
Level 86
God Stats
2W - 1L
1,686 SR
Queue Stats
30W - 40L
1,418 MMR
Party 2
Thanatos
Thanatos
Bronze III
N-acetylcysteine
Thanatos
Bronze III
Level 66
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,419 MMR
Solo
Thoth
Thoth
Gold IV
serjii007
Thoth
Gold IV
Level 81
God Stats
1W - 3L
1,260 SR
Queue Stats
55W - 60L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,532 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,583 SR
1,505 MMR
Anhur
Anhur
Silver I
Cristian_TV96
Anhur
Silver I
Level 116
God Stats
3W - 2L
1,416 SR
Queue Stats
311W - 327L
1,239 MMR
Party 1
Vulcan
Vulcan
Gold II
Guti1497
Vulcan
Gold II
Level 107
God Stats
1W - 0L
1,434 SR
Queue Stats
330W - 344L
1,657 MMR
Party 1
Fenrir
Fenrir
Gold I
JvierGwi
Fenrir
Gold I
Level 129
God Stats
8W - 4L
1,722 SR
Queue Stats
101W - 98L
1,681 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Oskiipa
Tsukuyomi
Gold IV
Level 143
God Stats
7W - 5L
1,780 SR
Queue Stats
183W - 187L
1,329 MMR
Party 3
Ymir
Ymir
Silver II
YA WEE HAGRID
Ymir
Silver II
Level 118
God Stats
15W - 8L
1,561 SR
Queue Stats
41W - 38L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 1 / 2
7,695
592
7,917
8,745
2,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
10
4 / 3 / 1
7,098
546
3,793
10,275
8,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 1
5,610
432
2,842
6,668
3,490
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 7 / 3
6,000
462
1,633
9,838
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
serjii007
Thoth
10
1 / 4 / 1
6,130
472
4,142
5,780
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ScyllaChernobogDanzaburouGuan YuSet

VS

Bans
TiamatKing ArthurCu ChulainnSobekChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,158
551
5,848
9,280
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Guti1497
Vulcan
12
0 / 1 / 6
7,190
553
2,977
4,156
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
JvierGwi
Fenrir
11
6 / 4 / 6
7,196
554
4,673
10,595
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Oskiipa
Tsukuyomi
14
5 / 2 / 7
8,009
616
6,631
6,485
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 0 / 6
7,829
602
4,763
7,646
4,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
18
18
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
2
4
L
Athena
 
Athena
4
3
1
1.5
W
2
3
1
0.83
W
Vulcan
Guti1497
Vulcan
0
1
6
3
L
0
3
1
0.17
W
Fenrir
JvierGwi
Fenrir
6
4
6
2.25
L
1
7
3
0.36
W
Tsukuyomi
Oskiipa
Tsukuyomi
5
2
7
4.25
W
5
0
6
8
L
Thoth
serjii007
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
24,892
41,306
Taken
38,162
18,840
Mitigated
15,746
12,802
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,917
4,739
0
4,365
8,745
2,357
660
0
8,745
0
52,220
L
Athena
 
Athena
3,793
1,028
0
1,127
10,275
8,145
0
3,716
6,423
10,716
0
W
5,848
2,892
0
2,424
9,280
2,356
0
848
8,432
0
38,471
W
Vulcan
Guti1497
Vulcan
2,977
420
0
630
4,156
1,403
0
2,328
1,526
44,464
0
L
2,842
105
353
1,855
6,668
3,490
0
1,303
5,212
23,236
0
W
Fenrir
JvierGwi
Fenrir
4,673
884
0
3,074
10,595
5,254
0
3,057
7,319
0
15,494
L
1,633
823
0
4,642
9,838
3,158
0
796
8,981
0
25,259
W
Tsukuyomi
Oskiipa
Tsukuyomi
6,631
1,603
0
2,801
6,485
2,386
0
1,440
4,880
0
49,623
W
4,763
807
0
3,880
7,646
4,347
195
2,147
5,228
40,099
0
L
Thoth
serjii007
Thoth
4,142
239
0
460
5,780
1,690
0
1,685
3,978
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
37,382
277
Minions Killed
371
0
Camps Cleared
0
1,175,974
Distance Traveled
1,309,247
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,695
592
101
8
0
230,693
6
L
Athena
7,098
546
19
1
0
252,098
0
W
Anhur
7,158
551
69
5
0
234,091
1
W
Vulcan
7,190
553
96
7
0
258,712
4
L
Chang'e
5,610
432
51
4
0
217,884
6
W
Fenrir
7,196
554
25
2
0
260,721
6
L
Thanatos
6,000
462
47
4
0
246,328
0
W
Tsukuyomi
8,009
616
101
8
0
312,476
1
W
Ymir
7,829
602
80
6
0
243,247
0
L
Thoth
6,130
472
59
5
0
228,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role