Player Matchup

Janus
Janus
Camero22
Janus
Level 79
God Stats
48W - 60L
1,456 SR
Queue Stats
248W - 231L
1,496 Elo+
Solo
Artemis
Artemis
Creddit
Artemis
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Returnミ
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
hawketian
Athena
Level 93
God Stats
3W - 3L
1,640 SR
Queue Stats
317W - 313L
1,478 Elo+
Solo
Zeus
Zeus
劉叔叔叔
Zeus
Level 148
God Stats
3W - 8L
1,598 SR
Queue Stats
135W - 153L
1,438 Elo+
Party 1
Team Averages
Level 108
1,539 SR
1,482 Elo+

VS

Team Averages
Level 106
1,551 SR
1,491 Elo+
Medusa
Medusa
Awaw3z
Medusa
Level 108
God Stats
2W - 0L
1,749 SR
Queue Stats
49W - 45L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
BadJiju
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HERMESTENT
Osiris
Level 146
God Stats
11W - 16L
1,353 SR
Queue Stats
162W - 160L
1,437 Elo+
Solo
Sol
Sol
sashasleep
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
wolfnrj001
Ratatoskr
Level 78
God Stats
6W - 4L
1,651 SR
Queue Stats
16W - 19L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Camero22
Janus
12
1 / 5 / 4
6,743
519
2,665
7,142
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Creddit
Artemis
10
2 / 5 / 3
6,285
483
5,857
7,159
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Returnミ
Da Ji
13
8 / 3 / 4
7,908
608
6,213
9,032
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
hawketian
Athena
11
1 / 5 / 8
6,797
523
3,645
13,373
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 3 / 2
7,292
561
8,191
5,742
2,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Awaw3z
Medusa
13
3 / 2 / 7
7,897
607
8,874
8,322
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
BadJiju
Gilgamesh
12
2 / 3 / 5
6,833
526
4,872
8,910
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
HERMESTENT
Osiris
13
5 / 3 / 4
7,876
606
4,939
7,853
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

12
6 / 3 / 2
7,581
583
6,589
7,267
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
wolfnrj001
Ratatoskr
12
5 / 4 / 5
7,426
571
6,341
9,116
2,957
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
15
Kills
21
21
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Awaw3z
Medusa
3
2
7
3.25
W
Gilgamesh
BadJiju
Gilgamesh
2
3
5
1.5
L
Janus
Camero22
Janus
1
5
4
0.6
L
Artemis
Creddit
Artemis
2
5
3
0.7
W
Osiris
HERMESTENT
Osiris
5
3
4
2.33
L
Da Ji
Returnミ
Da Ji
8
3
4
3.33
L
Athena
hawketian
Athena
1
5
8
1
W
6
3
2
2.33
W
Ratatoskr
wolfnrj001
Ratatoskr
5
4
5
1.88
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,571
Damage
31,615
42,448
Taken
41,468
16,740
Mitigated
19,051
7,572
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Awaw3z
Medusa
8,874
3,805
0
2,028
8,322
3,078
765
4,375
3,811
0
48,225
W
Gilgamesh
BadJiju
Gilgamesh
4,872
1,312
0
1,891
8,910
4,612
70
1,382
7,528
0
32,763
L
Janus
Camero22
Janus
2,665
250
0
755
7,142
1,915
108
448
6,694
35,600
0
L
Artemis
Creddit
Artemis
5,857
2,971
0
988
7,159
2,578
0
2,318
4,766
0
31,538
W
Osiris
HERMESTENT
Osiris
4,939
785
0
2,315
7,853
6,031
0
4,021
3,790
0
31,553
L
Da Ji
Returnミ
Da Ji
6,213
1,452
0
2,656
9,032
3,446
0
419
8,613
0
32,863
L
Athena
hawketian
Athena
3,645
707
0
2,251
13,373
6,620
0
3,090
10,008
21,914
0
W
6,589
2,469
0
3,585
7,267
2,373
0
1,814
5,411
33,156
2,483
W
Ratatoskr
wolfnrj001
Ratatoskr
6,341
1,575
0
3,047
9,116
2,957
0
2,689
6,427
0
33,318
L
8,191
1,042
0
922
5,742
2,181
0
0
5,742
31,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
37,613
295
Minions Killed
363
0
Camps Cleared
0
1,215,109
Distance Traveled
1,237,176
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,897
607
100
8
0
249,934
2
W
Gilgamesh
6,833
526
52
4
0
251,453
9
L
Janus
6,743
519
78
6
0
254,623
6
L
Artemis
6,285
483
58
4
0
221,198
1
W
Osiris
7,876
606
78
6
0
226,780
4
L
Da Ji
7,908
608
61
5
0
257,993
2
L
Athena
6,797
523
35
3
0
259,171
4
W
Sol
7,581
583
65
5
0
237,707
1
W
Ratatoskr
7,426
571
68
5
0
271,302
2
L
Zeus
7,292
561
63
5
0
222,124
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role