Player Matchup

Hades
Hades
Fr0z3n_Kn1ght_
Hades
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
417W - 409L
1,469 Elo+
Party 1
Nemesis
Nemesis
Kylich88
Nemesis
Level 40
God Stats
25W - 23L
1,690 SR
Queue Stats
97W - 118L
1,432 Elo+
Solo
Cerberus
Cerberus
LISONG
Cerberus
Level 107
God Stats
3W - 2L
1,436 SR
Queue Stats
74W - 79L
1,410 Elo+
Party 3
Chronos
Chronos
SirXarin
Chronos
Level 66
God Stats
9W - 6L
1,596 SR
Queue Stats
58W - 58L
1,454 Elo+
Party 3
Ullr
Ullr
halloss
Ullr
Level 63
God Stats
11W - 11L
1,479 SR
Queue Stats
179W - 190L
1,481 Elo+
Party 1
Team Averages
Level 69
1,540 SR
1,449 Elo+

VS

Team Averages
Level 72
1,563 SR
1,449 Elo+
Merlin
Merlin
DueDilligence
Merlin
Level 85
God Stats
14W - 15L
1,512 SR
Queue Stats
192W - 196L
1,405 Elo+
Solo
Chang'e
Chang'e
Kqastr
Chang'e
Level 48
God Stats
20W - 17L
1,584 SR
Queue Stats
127W - 157L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sen1te
Tsukuyomi
Level 41
God Stats
48W - 42L
1,528 SR
Queue Stats
65W - 74L
1,419 Elo+
Party 2
Izanami
Izanami
learnToPlaySorry
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
xXChronos02Xx
Mulan
Level 103
God Stats
16W - 11L
1,693 SR
Queue Stats
147W - 128L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,931
557
15,265
24,337
17,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kylich88
Nemesis
20
6 / 3 / 6
13,407
536
9,465
21,496
11,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LISONG
Cerberus
16
0 / 6 / 14
11,530
461
6,908
23,174
26,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
SirXarin
Chronos
20
6 / 5 / 1
14,824
593
16,927
29,906
12,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ullr
halloss
Ullr
20
6 / 2 / 5
14,822
593
14,073
16,578
7,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 6
11,856
474
16,054
12,138
4,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Kqastr
Chang'e
16
1 / 4 / 0
10,359
414
9,746
13,822
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Sen1te
Tsukuyomi
8
1 / 2 / 0
7,813
313
1,508
4,089
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 7 / 4
14,347
574
31,252
22,922
10,132
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 10
11,539
462
13,049
25,220
17,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
23
Kills
19
20
Deaths
23
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
5
4
10
2.5
L
Chang'e
Kqastr
Chang'e
1
4
0
0.25
W
Nemesis
Kylich88
Nemesis
6
3
6
3
W
Cerberus
LISONG
Cerberus
0
6
14
1.17
L
Tsukuyomi
Sen1te
Tsukuyomi
1
2
0
0.5
W
Chronos
SirXarin
Chronos
6
5
1
1.3
W
Ullr
halloss
Ullr
6
2
5
4.25
L
12
7
4
2
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,638
Damage
71,609
115,491
Taken
78,191
75,866
Mitigated
38,945
43,269
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,054
131
0
2,093
12,138
4,677
366
7,635
4,503
84,780
0
W
15,265
1,187
458
12,010
24,337
17,648
740
4,955
19,362
94,528
0
L
Chang'e
Kqastr
Chang'e
9,746
191
0
6,247
13,822
5,458
0
9,031
4,791
60,034
0
W
Nemesis
Kylich88
Nemesis
9,465
3,706
1,118
8,610
21,496
11,988
3,391
2,779
18,677
0
110,229
W
Cerberus
LISONG
Cerberus
6,908
291
732
4,902
23,174
26,247
522
3,383
19,759
27,060
0
L
Tsukuyomi
Sen1te
Tsukuyomi
1,508
354
0
132
4,089
1,172
0
972
3,117
0
18,031
W
Chronos
SirXarin
Chronos
16,927
7,353
0
14,212
29,906
12,501
7,489
13,228
16,036
110,802
23
W
Ullr
halloss
Ullr
14,073
5,130
0
1,227
16,578
7,482
2,894
721
15,857
0
113,514
L
31,252
18,435
0
3,949
22,922
10,132
1,861
11,093
11,829
0
130,893
L
13,049
2,555
503
5,526
25,220
17,506
0
10,369
14,851
0
49,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,514
Gold Earned
55,914
735
Minions Killed
616
0
Camps Cleared
0
2,294,585
Distance Traveled
1,790,648
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,856
474
166
7
0
428,096
8
W
Hades
13,931
557
165
7
0
465,460
6
L
Chang'e
10,359
414
119
5
0
323,862
0
W
Nemesis
13,407
536
152
6
0
498,069
5
W
Cerberus
11,530
461
44
2
0
494,212
10
L
Tsukuyomi
7,813
313
46
2
0
163,079
1
W
Chronos
14,824
593
201
8
0
372,404
0
W
Ullr
14,822
593
173
7
0
464,440
12
L
Izanami
14,347
574
227
9
0
407,950
5
L
Mulan
11,539
462
58
2
0
467,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role