Player Matchup

Anubis
Anubis
Its_Moo21
Anubis
Level 20
God Stats
9W - 9L
1,209 SR
Queue Stats
142W - 181L
1,331 Elo+
Solo
Arachne
Arachne
NegAtiF23
Arachne
Level 24
God Stats
17W - 12L
1,840 SR
Queue Stats
105W - 146L
1,303 Elo+
Party 1
Odin
Odin
Nerojin89
Odin
Level 29
God Stats
21W - 17L
1,473 SR
Queue Stats
97W - 98L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
tru1de
Cthulhu
Level 16
God Stats
5W - 10L
1,331 SR
Queue Stats
7W - 15L
1,165 Elo+
Party 2
Artemis
Artemis
xXlScreamlXx
Artemis
Level 13
God Stats
3W - 0L
1,695 SR
Queue Stats
6W - 10L
1,283 Elo+
Party 2
Team Averages
Level 20
1,509 SR
1,280 Elo+

VS

Team Averages
Level 17
1,433 SR
1,380 Elo+
Neith
Neith
Juanma_nieto_008
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Bacchus
Bacchus
Otaku_player99
Bacchus
Level 16
God Stats
3W - 6L
1,309 SR
Queue Stats
90W - 94L
1,349 Elo+
Party 3
Ra
Ra
cookie_2370
Ra
Level 14
God Stats
8W - 6L
1,494 SR
Queue Stats
18W - 17L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
d7om_6555
Gilgamesh
Level 23
God Stats
6W - 11L
1,338 SR
Queue Stats
218W - 308L
1,247 Elo+
Party 3
Loki
Loki
silviano2000
Loki
Level 29
God Stats
50W - 50L
1,522 SR
Queue Stats
173W - 193L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Its_Moo21
Anubis
15
3 / 1 / 0
8,853
590
5,200
6,182
2,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
NegAtiF23
Arachne
12
2 / 1 / 2
7,524
502
1,514
10,993
3,632
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
10 / 0 / 1
9,156
610
9,351
7,236
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
tru1de
Cthulhu
10
3 / 2 / 1
6,358
424
6,485
10,137
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
xXlScreamlXx
Artemis
10
0 / 1 / 4
5,940
396
5,402
3,144
1,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,841
389
3,412
7,079
2,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 0
6,970
465
6,453
10,987
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
6,701
447
834
7,107
2,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
d7om_6555
Gilgamesh
9
1 / 4 / 0
5,955
397
2,019
10,565
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 0
7,244
483
6,500
7,901
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
18
Kills
5
5
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Its_Moo21
Anubis
3
1
0
3
L
0
5
2
0.2
W
Arachne
NegAtiF23
Arachne
2
1
2
3
W
Odin
10
0
1
10.5
L
2
2
0
1
L
0
3
0
0
L
Gilgamesh
d7om_6555
Gilgamesh
1
4
0
0.25
L
2
4
0
0.5
W
Cthulhu
tru1de
Cthulhu
3
2
1
1.75
W
Artemis
xXlScreamlXx
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
19,218
37,692
Taken
43,639
19,329
Mitigated
17,800
14,764
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Its_Moo21
Anubis
5,200
553
55
2,533
6,182
2,765
1,391
705
5,477
58,903
0
L
3,412
1,473
0
1,240
7,079
2,120
294
2,647
4,157
0
21,734
W
Arachne
NegAtiF23
Arachne
1,514
1,085
0
6,714
10,993
3,632
0
0
10,993
0
40,899
W
Odin
9,351
2,375
0
1,824
7,236
5,164
368
742
6,494
0
40,415
L
6,453
920
725
3,342
10,987
7,781
102
2,650
7,946
25,324
0
L
834
253
72
1,244
7,107
2,061
948
3,663
3,419
37,828
0
L
Gilgamesh
d7om_6555
Gilgamesh
2,019
376
234
833
10,565
3,569
0
341
10,024
0
22,843
L
6,500
2,290
0
262
7,901
2,269
1,762
1,785
5,968
0
36,612
W
Cthulhu
tru1de
Cthulhu
6,485
304
0
3,638
10,137
6,765
0
4,260
5,877
21,239
0
W
Artemis
xXlScreamlXx
Artemis
5,402
2,088
0
0
3,144
1,003
0
1,580
1,564
0
21,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
32,711
359
Minions Killed
243
0
Camps Cleared
0
1,288,829
Distance Traveled
1,346,522
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,853
590
117
8
0
252,650
0
L
Neith
5,841
389
36
2
0
263,304
1
W
Arachne
7,524
502
75
5
0
245,976
0
W
Odin
9,156
610
92
6
0
299,192
1
L
Bacchus
6,970
465
37
2
0
292,951
3
L
Ra
6,701
447
65
4
0
252,016
0
L
Gilgamesh
5,955
397
38
3
0
265,484
0
L
Loki
7,244
483
67
4
0
272,767
4
W
Cthulhu
6,358
424
34
2
0
260,000
5
W
Artemis
5,940
396
41
3
0
231,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role