Player Matchup

Hel
Hel
 
Hel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
firereaper109
Achilles
Level 27
God Stats
42W - 38L
1,593 SR
Queue Stats
87W - 93L
1,536 Elo+
Solo
Xbalanque
Xbalanque
helptheybangme
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
rirido
Ymir
Level 15
God Stats
1W - 0L
1,511 SR
Queue Stats
14W - 3L
1,726 Elo+
Solo
Arachne
Arachne
绿鲤鱼与驴吕黎
Arachne
Level 29
God Stats
8W - 5L
1,590 SR
Queue Stats
69W - 57L
1,590 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,570 Elo+

VS

Team Averages
Level 23
1,631 SR
1,574 Elo+
Chiron
Chiron
Ferrovius
Chiron
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 184L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
LMTRIX5643
Gilgamesh
Level 17
God Stats
1W - 2L
1,755 SR
Queue Stats
24W - 24L
1,492 Elo+
Solo
Anubis
Anubis
abodey-20
Anubis
Level 10
God Stats
3W - 2L
1,848 SR
Queue Stats
4W - 5L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
manmen25
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 202L
1,537 Elo+
Solo
Sobek
Sobek
railyd
Sobek
Level 29
God Stats
7W - 7L
1,553 SR
Queue Stats
432W - 309L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
4 / 1 / 3
5,945
595
5,955
6,262
1,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
firereaper109
Achilles
11
4 / 1 / 0
6,352
635
5,143
7,140
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
helptheybangme
Xbalanque
9
0 / 0 / 3
5,148
515
4,186
3,810
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
rirido
Ymir
9
0 / 2 / 1
5,291
529
1,818
6,110
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 4
6,525
653
3,149
6,090
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ferrovius
Chiron
9
2 / 1 / 0
5,429
543
3,135
4,348
1,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Gilgamesh
LMTRIX5643
Gilgamesh
7
1 / 4 / 0
4,709
471
4,558
7,130
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
abodey-20
Anubis
9
1 / 4 / 0
5,170
517
2,999
6,509
3,065
Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
manmen25
Ao Kuang
7
0 / 4 / 0
4,611
461
840
5,920
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
railyd
Sobek
8
0 / 0 / 2
5,058
506
3,312
7,063
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
3
5.5
L
Chiron
Ferrovius
Chiron
2
1
0
2
L
Gilgamesh
LMTRIX5643
Gilgamesh
1
4
0
0.25
L
Anubis
abodey-20
Anubis
1
4
0
0.25
W
Achilles
firereaper109
Achilles
4
1
0
4
W
Xbalanque
helptheybangme
Xbalanque
0
0
3
1.5
L
Ao Kuang
manmen25
Ao Kuang
0
4
0
0
L
Sobek
railyd
Sobek
0
0
2
1
W
Ymir
rirido
Ymir
0
2
1
0.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
14,844
29,412
Taken
30,970
11,739
Mitigated
12,479
14,471
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,955
897
1,585
3,825
6,262
1,474
869
3,095
3,167
27,117
0
L
Chiron
Ferrovius
Chiron
3,135
1,086
516
2,076
4,348
1,124
843
613
3,735
0
31,867
L
Gilgamesh
LMTRIX5643
Gilgamesh
4,558
1,528
0
289
7,130
3,154
0
1,225
5,567
0
17,716
L
Anubis
abodey-20
Anubis
2,999
266
0
1,672
6,509
3,065
0
2,498
3,661
26,227
0
W
Achilles
firereaper109
Achilles
5,143
1,460
0
2,871
7,140
4,218
0
330
6,810
0
28,657
W
Xbalanque
helptheybangme
Xbalanque
4,186
1,353
0
606
3,810
978
61
514
3,296
0
31,372
L
Ao Kuang
manmen25
Ao Kuang
840
215
0
1,830
5,920
2,073
0
951
4,853
17,848
5,718
L
Sobek
railyd
Sobek
3,312
496
0
3,523
7,063
3,063
0
1,998
5,031
12,334
0
W
Ymir
rirido
Ymir
1,818
559
0
2,208
6,110
2,721
36
1,548
4,562
13,067
0
W
3,149
1,774
0
3,376
6,090
2,348
33
1,612
4,478
0
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
24,977
266
Minions Killed
226
0
Camps Cleared
0
1,004,921
Distance Traveled
926,473
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,945
595
51
5
0
225,328
2
L
Chiron
5,429
543
68
7
0
164,259
1
L
Gilgamesh
4,709
471
31
3
0
198,918
1
L
Anubis
5,170
517
55
6
0
163,113
0
W
Achilles
6,352
635
64
6
0
205,220
3
W
Xbalanque
5,148
515
57
6
0
168,851
6
L
Ao Kuang
4,611
461
50
5
0
177,014
1
L
Sobek
5,058
506
22
2
0
223,169
2
W
Ymir
5,291
529
26
3
0
200,336
2
W
Arachne
6,525
653
68
7
0
205,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role