Player Matchup

Ymir
Ymir
Badoumm
Ymir
Level 17
God Stats
9W - 5L
2,005 SR
Queue Stats
16W - 14L
1,713 Elo+
Party 1
Skadi
Skadi
OaKiiS63
Skadi
Level 22
God Stats
6W - 6L
1,716 SR
Queue Stats
25W - 24L
1,669 Elo+
Party 1
Ares
Ares
PlsBuySkin
Ares
Level 13
God Stats
1W - 2L
1,261 SR
Queue Stats
14W - 8L
1,676 Elo+
Party 1
Ra
Ra
sugondese472
Ra
Level 17
God Stats
4W - 1L
1,808 SR
Queue Stats
136W - 110L
1,671 Elo+
Solo
Hun Batz
Hun Batz
toto63
Hun Batz
Level 89
God Stats
1W - 1L
1,241 SR
Queue Stats
22W - 10L
1,636 Elo+
Party 1
Team Averages
Level 32
1,606 SR
1,673 Elo+

VS

Team Averages
Level 19
1,537 SR
1,556 Elo+
Ares
Ares
Chelsealondon94
Ares
Level 26
God Stats
1W - 2L
1,606 SR
Queue Stats
80W - 78L
1,549 Elo+
Solo
Fafnir
Fafnir
Emrian
Fafnir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SirAxelloid1460
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Chaac
Chaac
Sutsche
Chaac
Level 28
God Stats
2W - 3L
1,372 SR
Queue Stats
4W - 4L
1,490 Elo+
Solo
Heimdallr
Heimdallr
zKPECTz
Heimdallr
Level 8
God Stats
5W - 7L
1,704 SR
Queue Stats
18W - 17L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Badoumm
Ymir
10
4 / 1 / 1
5,859
586
7,426
6,417
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
OaKiiS63
Skadi
8
1 / 2 / 4
4,953
495
2,997
5,097
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 4
5,412
541
2,189
4,513
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 1
7,265
727
3,259
3,832
1,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
toto63
Hun Batz
9
2 / 0 / 3
5,550
555
3,239
6,529
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,973
497
2,457
5,445
2,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Emrian
Fafnir
7
1 / 3 / 0
4,855
486
2,727
7,004
3,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,313
431
2,073
5,347
3,109
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Chaac
Sutsche
Chaac
8
0 / 1 / 0
4,720
472
3,143
5,211
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
zKPECTz
Heimdallr
8
3 / 4 / 0
5,019
502
5,041
5,750
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Badoumm
Ymir
4
1
1
4.5
L
0
2
2
0.5
L
Fafnir
Emrian
Fafnir
1
3
0
0.33
W
Skadi
OaKiiS63
Skadi
1
2
4
1.5
W
2
1
4
4
L
0
5
0
0
L
Chaac
Sutsche
Chaac
0
1
0
0
W
6
0
1
6.5
W
Hun Batz
toto63
Hun Batz
2
0
3
3.5
L
Heimdallr
zKPECTz
Heimdallr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,110
Damage
15,441
26,388
Taken
28,757
10,160
Mitigated
13,614
8,292
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Badoumm
Ymir
7,426
2,372
0
1,729
6,417
3,604
0
2,813
3,604
26,322
0
L
2,457
186
99
564
5,445
2,876
488
2,676
2,744
19,796
0
L
Fafnir
Emrian
Fafnir
2,727
598
0
3,361
7,004
3,737
0
4,368
2,336
15,599
0
W
Skadi
OaKiiS63
Skadi
2,997
1,807
0
1,299
5,097
1,148
117
775
4,322
0
22,015
W
2,189
444
0
564
4,513
2,197
216
1,101
3,412
6,795
0
L
2,073
889
0
120
5,347
3,109
109
2,487
2,860
0
12,821
L
Chaac
Sutsche
Chaac
3,143
560
0
3,067
5,211
2,086
0
1,745
3,403
0
22,088
W
3,259
562
550
2,036
3,832
1,437
426
342
3,490
46,978
0
W
Hun Batz
toto63
Hun Batz
3,239
1,485
0
2,114
6,529
1,774
115
153
6,376
0
30,424
L
Heimdallr
zKPECTz
Heimdallr
5,041
1,617
0
996
5,750
1,806
330
1,210
4,540
0
22,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
23,880
253
Minions Killed
171
0
Camps Cleared
0
1,000,595
Distance Traveled
800,152
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,859
586
39
4
0
169,663
2
L
Ares
4,973
497
34
3
0
188,760
0
L
Fafnir
4,855
486
37
4
0
132,692
2
W
Skadi
4,953
495
31
3
0
227,299
2
W
Ares
5,412
541
9
1
0
214,335
2
L
Bellona
4,313
431
20
2
0
180,730
1
L
Chaac
4,720
472
45
5
0
169,370
0
W
Ra
7,265
727
107
11
0
195,938
2
W
Hun Batz
5,550
555
67
7
0
193,360
0
L
Heimdallr
5,019
502
35
4
0
128,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role