Player Matchup

Gilgamesh
Gilgamesh
Dragonnixe
Gilgamesh
Level 94
God Stats
28W - 15L
1,500 SR
Queue Stats
561W - 483L
1,479 Elo+
Party 2
Apollo
Apollo
Horusmicko
Apollo
Level 67
God Stats
21W - 16L
1,186 SR
Queue Stats
731W - 700L
1,411 Elo+
Party 2
Camazotz
Camazotz
Sampathetic
Camazotz
Level 103
God Stats
2W - 3L
1,284 SR
Queue Stats
341W - 348L
1,455 Elo+
Solo
Sobek
Sobek
SiDz Novaa
Sobek
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 127L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
tWerCo67
Zhong Kui
Level 80
God Stats
18W - 17L
1,438 SR
Queue Stats
78W - 74L
1,488 Elo+
Party 1
Team Averages
Level 83
1,382 SR
1,469 Elo+

VS

Team Averages
Level 95
1,419 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ImGodyr
Ah Puch
Level 70
God Stats
14W - 11L
1,559 SR
Queue Stats
110W - 121L
1,444 Elo+
Party 3
Gilgamesh
Gilgamesh
Nirisuna
Gilgamesh
Level 103
God Stats
10W - 10L
1,423 SR
Queue Stats
117W - 116L
1,462 Elo+
Party 4
Thor
Thor
RiasF6
Thor
Level 81
God Stats
0W - 4L
1,234 SR
Queue Stats
157W - 170L
1,483 Elo+
Party 4
Horus
Horus
jolfoxx
Horus
Level 61
God Stats
1W - 3L
1,382 SR
Queue Stats
113W - 105L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonnixe
Gilgamesh
18
5 / 1 / 5
10,882
518
9,348
14,076
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Horusmicko
Apollo
17
6 / 4 / 1
11,434
544
8,610
13,978
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Sampathetic
Camazotz
18
5 / 3 / 2
11,108
529
7,299
15,896
8,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
14
0 / 1 / 12
9,707
462
6,149
17,083
16,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
tWerCo67
Zhong Kui
14
1 / 4 / 6
8,884
423
8,103
12,103
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
1 / 4 / 1
9,489
452
4,593
12,778
5,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ImGodyr
Ah Puch
16
0 / 3 / 6
9,529
454
15,149
9,058
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nirisuna
Gilgamesh
16
7 / 1 / 1
10,270
489
12,230
11,866
8,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
RiasF6
Thor
17
3 / 3 / 4
10,265
489
10,356
14,711
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
jolfoxx
Horus
13
2 / 6 / 3
8,458
403
3,908
13,716
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
13
13
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Gilgamesh
Dragonnixe
Gilgamesh
5
1
5
7.5
W
Apollo
Horusmicko
Apollo
6
4
1
1.63
L
Ah Puch
ImGodyr
Ah Puch
0
3
6
1
L
Gilgamesh
Nirisuna
Gilgamesh
7
1
1
7.5
L
Thor
RiasF6
Thor
3
3
4
1.67
W
Camazotz
Sampathetic
Camazotz
5
3
2
2
W
Sobek
0
1
12
6
L
Horus
jolfoxx
Horus
2
6
3
0.58
W
Zhong Kui
tWerCo67
Zhong Kui
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,509
Damage
46,236
73,136
Taken
62,129
46,458
Mitigated
36,708
28,203
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,593
1,682
0
4,655
12,778
5,032
180
277
12,501
0
65,780
W
Gilgamesh
Dragonnixe
Gilgamesh
9,348
3,706
0
5,097
14,076
8,281
87
2,076
11,844
0
93,756
W
Apollo
Horusmicko
Apollo
8,610
4,239
0
3,156
13,978
5,451
1,247
275
13,693
0
79,382
L
Ah Puch
ImGodyr
Ah Puch
15,149
468
0
3,877
9,058
3,340
49
2,962
5,822
62,782
0
L
Gilgamesh
Nirisuna
Gilgamesh
12,230
3,555
0
38
11,866
8,279
542
2,740
8,872
0
64,167
L
Thor
RiasF6
Thor
10,356
2,625
0
5,856
14,711
7,474
0
3,597
10,920
0
84,155
W
Camazotz
Sampathetic
Camazotz
7,299
726
0
8,918
15,896
8,896
2,082
2,511
13,215
0
66,463
W
Sobek
6,149
308
0
6,200
17,083
16,022
0
5,509
11,214
29,869
0
L
Horus
jolfoxx
Horus
3,908
1,902
771
4,034
13,716
12,583
20
3,802
9,762
0
21,657
W
Zhong Kui
tWerCo67
Zhong Kui
8,103
21
486
4,346
12,103
7,808
141
3,656
8,021
41,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
48,011
547
Minions Killed
540
0
Camps Cleared
0
2,128,892
Distance Traveled
2,009,115
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,489
452
116
6
0
366,613
1
W
Gilgamesh
10,882
518
150
7
0
469,848
2
W
Apollo
11,434
544
141
7
0
394,285
5
L
Ah Puch
9,529
454
131
6
0
363,667
2
L
Gilgamesh
10,270
489
127
6
0
461,639
1
L
Thor
10,265
489
137
7
0
435,786
0
W
Camazotz
11,108
529
139
7
0
421,221
1
W
Sobek
9,707
462
32
2
0
443,083
7
L
Horus
8,458
403
29
1
0
381,410
9
W
Zhong Kui
8,884
423
85
4
0
400,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role