Player Matchup

Cthulhu
Cthulhu
ArKoOW
Cthulhu
Level 7
God Stats
3W - 4L
1,548 SR
Queue Stats
8W - 14L
1,348 Elo+
Solo
Ra
Ra
MAAK001
Ra
Level 24
God Stats
1W - 1L
1,239 SR
Queue Stats
14W - 14L
1,492 Elo+
Solo
Fenrir
Fenrir
Victorej04
Fenrir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,346 Elo+
Solo
Set
Set
metabaronen
Set
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 28L
1,382 Elo+
Solo
Neith
Neith
starmagedon
Neith
Level 25
God Stats
6W - 2L
1,685 SR
Queue Stats
126W - 72L
1,475 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,409 Elo+

VS

Team Averages
Level 17
1,460 SR
1,354 Elo+
Kukulkan
Kukulkan
D1fferent
Kukulkan
Level 14
God Stats
0W - 4L
1,271 SR
Queue Stats
12W - 24L
1,306 Elo+
Solo
Hera
Hera
DonOso27
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FunnyGeckoMan
Cthulhu
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
371W - 365L
1,248 Elo+
Party 1
Medusa
Medusa
HefreNez
Medusa
Level 8
God Stats
2W - 2L
1,528 SR
Queue Stats
39W - 46L
1,464 Elo+
Solo
Nemesis
Nemesis
PrimoMafioso
Nemesis
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
448W - 450L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArKoOW
Cthulhu
20
3 / 3 / 28
13,096
1,007
21,377
20,779
26,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 2 / 21
13,724
1,056
17,767
11,455
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Victorej04
Fenrir
20
12 / 0 / 18
14,565
1,120
21,301
15,678
9,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
13 / 5 / 14
13,714
1,055
21,784
14,777
6,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 2 / 17
12,907
993
14,744
8,834
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D1fferent
Kukulkan
17
1 / 2 / 7
11,278
868
5,563
6,461
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
17
3 / 16 / 2
12,116
932
13,141
25,289
10,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
18
4 / 6 / 6
12,572
967
15,758
24,997
31,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
HefreNez
Medusa
18
4 / 7 / 6
12,765
982
18,367
21,176
9,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PrimoMafioso
Nemesis
18
0 / 13 / 8
11,345
873
12,750
26,161
12,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
41
44
Kills
12
12
Deaths
44
98
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArKoOW
Cthulhu
3
3
28
5.67
L
Kukulkan
D1fferent
Kukulkan
1
2
7
2.25
L
Hera
3
16
2
0.25
L
Cthulhu
4
6
6
1.17
L
Medusa
HefreNez
Medusa
4
7
6
1
W
8
2
21
9.25
L
Nemesis
PrimoMafioso
Nemesis
0
13
8
0.31
W
Fenrir
Victorej04
Fenrir
12
0
18
21
W
13
5
14
4
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,973
Damage
65,579
71,523
Taken
104,084
52,121
Mitigated
66,795
10,477
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArKoOW
Cthulhu
21,377
570
603
980
20,779
26,509
0
11,689
9,090
38,045
0
L
Kukulkan
D1fferent
Kukulkan
5,563
611
0
203
6,461
2,611
0
4,637
1,824
14,828
0
L
Hera
13,141
3,715
0
1,053
25,289
10,813
0
7,520
17,769
44,270
0
L
Cthulhu
15,758
1,065
133
1,481
24,997
31,324
0
9,737
15,260
40,172
0
L
Medusa
HefreNez
Medusa
18,367
10,092
0
1,655
21,176
9,416
0
7,331
13,845
0
47,121
W
17,767
469
1,844
2,687
11,455
4,993
0
6,532
4,923
53,741
0
L
Nemesis
PrimoMafioso
Nemesis
12,750
4,846
0
2,932
26,161
12,631
0
9,919
16,242
0
23,336
W
Fenrir
Victorej04
Fenrir
21,301
5,620
0
1,416
15,678
9,656
0
5,976
9,702
0
27,010
W
21,784
12,405
0
829
14,777
6,854
0
5,797
8,980
0
26,968
W
14,744
5,410
0
2,118
8,834
4,109
0
4,468
4,366
0
49,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,006
Gold Earned
60,076
228
Minions Killed
229
4
Camps Cleared
4
1,262,064
Distance Traveled
1,078,730
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,096
1,007
54
4
0
252,155
0
L
Kukulkan
11,278
868
20
2
1
92,426
1
L
Hera
12,116
932
54
4
0
194,721
0
L
Cthulhu
12,572
967
64
5
1
287,871
1
L
Medusa
12,765
982
72
6
1
229,337
1
W
Ra
13,724
1,056
105
8
0
267,453
0
L
Nemesis
11,345
873
19
1
1
274,375
3
W
Fenrir
14,565
1,120
8
1
0
304,375
0
W
Set
13,714
1,055
10
1
3
205,571
0
W
Neith
12,907
993
51
4
1
232,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role