Player Matchup

Heimdallr
Heimdallr
BMF_SalamiHunter
Heimdallr
Level 38
God Stats
28W - 23L
1,548 SR
Queue Stats
79W - 94L
1,377 Elo+
Solo
Mercury
Mercury
EvadeKin
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,664 Elo+
Party 1
Hera
Hera
Ky-bo_34
Hera
Level 34
God Stats
0W - 3L
1,151 SR
Queue Stats
108W - 123L
1,424 Elo+
Solo
Cthulhu
Cthulhu
PaulHub69_lean
Cthulhu
Level 45
God Stats
9W - 14L
1,507 SR
Queue Stats
315W - 346L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
lorddeadpool44
Gilgamesh
Level 124
God Stats
34W - 27L
1,629 SR
Queue Stats
569W - 582L
1,508 Elo+
Party 1
Team Averages
Level 50
1,467 SR
1,465 Elo+

VS

Team Averages
Level 71
1,631 SR
1,521 Elo+
Bacchus
Bacchus
 
Bacchus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CONNOR2695
Heimdallr
Level 48
God Stats
14W - 10L
1,460 SR
Queue Stats
377W - 370L
1,456 Elo+
Solo
Discordia
Discordia
Cranberry_ottsu
Discordia
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
526W - 392L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
JCpMVp
Gilgamesh
Level 35
God Stats
2W - 1L
1,753 SR
Queue Stats
120W - 144L
1,437 Elo+
Solo
King Arthur
King Arthur
lo_Chelly_ol
King Arthur
Level 132
God Stats
42W - 13L
1,944 SR
Queue Stats
883W - 622L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
1 / 6 / 0
7,598
422
6,675
14,055
5,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
EvadeKin
Mercury
11
1 / 7 / 1
7,194
400
8,003
13,090
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
14
2 / 5 / 1
8,572
476
3,145
9,972
3,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
6,661
370
6,805
13,951
6,833
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
lorddeadpool44
Gilgamesh
15
1 / 1 / 0
9,440
524
4,994
14,000
8,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
7 / 1 / 6
9,627
535
7,723
11,279
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
CONNOR2695
Heimdallr
18
4 / 1 / 5
10,953
609
11,124
12,756
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Cranberry_ottsu
Discordia
16
5 / 2 / 1
9,631
535
5,726
5,566
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JCpMVp
Gilgamesh
15
2 / 2 / 2
8,942
497
5,345
13,996
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
lo_Chelly_ol
King Arthur
17
5 / 0 / 4
10,263
570
15,007
12,582
9,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
23
23
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
6
10
L
Heimdallr
1
6
0
0.17
W
Heimdallr
CONNOR2695
Heimdallr
4
1
5
6.5
W
Discordia
Cranberry_ottsu
Discordia
5
2
1
2.75
L
Mercury
EvadeKin
Mercury
1
7
1
0.21
W
Gilgamesh
JCpMVp
Gilgamesh
2
2
2
1.5
L
Hera
2
5
1
0.5
L
1
4
0
0.25
W
King Arthur
lo_Chelly_ol
King Arthur
5
0
4
7
L
Gilgamesh
lorddeadpool44
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
44,925
65,068
Taken
56,179
28,107
Mitigated
36,333
12,729
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,723
510
0
4,628
11,279
11,350
141
2,295
8,984
20,900
0
L
Heimdallr
6,675
2,687
214
2,294
14,055
5,131
302
3,329
10,638
0
44,348
W
Heimdallr
CONNOR2695
Heimdallr
11,124
4,486
0
5,161
12,756
5,555
471
2,300
10,456
0
81,832
W
Discordia
Cranberry_ottsu
Discordia
5,726
182
0
1,271
5,566
1,970
657
2,353
3,213
60,893
0
L
Mercury
EvadeKin
Mercury
8,003
4,135
0
747
13,090
4,286
0
2,638
10,292
0
43,006
W
Gilgamesh
JCpMVp
Gilgamesh
5,345
1,527
0
5,870
13,996
8,184
985
1,878
12,118
0
53,105
L
Hera
3,145
741
0
1,093
9,972
3,676
44
3,265
6,391
44,475
0
L
6,805
861
689
3,148
13,951
6,833
76
3,234
10,614
28,326
0
W
King Arthur
lo_Chelly_ol
King Arthur
15,007
2,488
0
4,716
12,582
9,274
78
1,124
11,458
0
75,412
L
Gilgamesh
lorddeadpool44
Gilgamesh
4,994
1,215
0
4,544
14,000
8,181
275
316
13,684
0
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
49,416
414
Minions Killed
503
0
Camps Cleared
0
1,763,573
Distance Traveled
1,821,123
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,627
535
24
1
0
389,075
6
L
Heimdallr
7,598
422
80
4
0
366,919
1
W
Heimdallr
10,953
609
143
8
0
383,457
1
W
Discordia
9,631
535
114
6
0
336,008
4
L
Mercury
7,194
400
72
4
0
367,546
4
W
Gilgamesh
8,942
497
94
5
0
337,711
1
L
Hera
8,572
476
97
5
0
321,150
1
L
Cthulhu
6,661
370
60
3
0
370,535
1
W
King Arthur
10,263
570
128
7
0
374,872
1
L
Gilgamesh
9,440
524
105
6
0
337,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role