Player Matchup

Ares
Ares
Haixter
Ares
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,133 Elo+
Party 1
Hades
Hades
JedTSP
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MeowMixCatFood
Hou Yi
Level 28
God Stats
21W - 27L
1,452 SR
Queue Stats
56W - 67L
1,382 Elo+
Solo
Nemesis
Nemesis
Nekopo
Nemesis
Level 23
God Stats
1W - 0L
1,277 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
thrista
Guan Yu
Level 7
God Stats
7W - 7L
1,124 SR
Queue Stats
89W - 109L
1,296 Elo+
Solo
Team Averages
Level 16
1,371 SR
1,362 Elo+

VS

Team Averages
Level 18
1,418 SR
1,345 Elo+
Cu Chulainn
Cu Chulainn
Franch0
Cu Chulainn
Level 21
God Stats
20W - 26L
1,357 SR
Queue Stats
88W - 97L
1,297 Elo+
Solo
Guan Yu
Guan Yu
GYMJUNKIEJIDEN
Guan Yu
Level 11
God Stats
1W - 5L
1,496 SR
Queue Stats
57W - 63L
1,295 Elo+
Solo
Pele
Pele
Kamiryon
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,384 Elo+
Party 2
Izanami
Izanami
Ogdayn
Izanami
Level 16
God Stats
0W - 2L
1,239 SR
Queue Stats
15W - 18L
1,361 Elo+
Solo
Skadi
Skadi
TethoSama
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Haixter
Ares
8
0 / 1 / 8
5,175
518
2,773
5,615
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
JedTSP
Hades
9
4 / 3 / 3
5,561
556
5,099
6,232
2,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
4 / 0 / 1
5,335
534
3,589
3,480
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Nekopo
Nemesis
9
3 / 3 / 3
5,373
537
4,052
6,876
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
thrista
Guan Yu
10
4 / 0 / 4
5,840
584
5,985
7,102
6,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Franch0
Cu Chulainn
8
2 / 4 / 0
4,856
486
5,585
10,931
2,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
4,447
445
921
4,100
1,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
9
3 / 3 / 1
5,695
570
3,538
7,936
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ogdayn
Izanami
8
0 / 4 / 2
4,973
497
3,414
6,242
1,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
TethoSama
Skadi
7
0 / 4 / 2
4,601
460
3,207
5,182
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Franch0
Cu Chulainn
2
4
0
0.5
L
0
0
0
0
W
Ares
Haixter
Ares
0
1
8
4
W
Hades
JedTSP
Hades
4
3
3
1.83
L
Pele
3
3
1
1.17
W
4
0
1
4.5
W
Nemesis
Nekopo
Nemesis
3
3
3
1.5
L
Izanami
Ogdayn
Izanami
0
4
2
0.25
L
Skadi
TethoSama
Skadi
0
4
2
0.25
W
Guan Yu
thrista
Guan Yu
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
16,665
29,305
Taken
34,391
14,544
Mitigated
9,460
7,916
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Franch0
Cu Chulainn
5,585
948
0
2,238
10,931
2,459
36
2,905
8,026
0
22,404
L
921
201
120
1,632
4,100
1,981
0
175
3,925
0
13,150
W
Ares
Haixter
Ares
2,773
176
0
479
5,615
2,929
144
0
5,615
10,436
0
W
Hades
JedTSP
Hades
5,099
611
86
1,323
6,232
2,969
338
0
6,232
17,173
0
L
Pele
3,538
1,771
0
3,055
7,936
1,710
138
856
7,080
0
24,471
W
3,589
1,513
0
1,163
3,480
892
0
0
3,480
0
19,577
W
Nemesis
Nekopo
Nemesis
4,052
2,024
0
1,788
6,876
1,677
378
0
6,851
0
21,963
L
Izanami
Ogdayn
Izanami
3,414
2,524
0
67
6,242
1,904
72
2,608
3,634
0
20,885
L
Skadi
TethoSama
Skadi
3,207
1,331
0
0
5,182
1,406
0
1,328
3,854
0
13,674
W
Guan Yu
thrista
Guan Yu
5,985
907
774
2,303
7,102
6,077
763
0
7,002
0
26,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
24,572
176
Minions Killed
187
0
Camps Cleared
0
918,762
Distance Traveled
883,499
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,856
486
35
4
0
156,352
1
L
Guan Yu
4,447
445
35
4
0
186,398
0
W
Ares
5,175
518
17
2
0
206,494
0
W
Hades
5,561
556
31
3
0
164,760
0
L
Pele
5,695
570
46
5
0
187,589
0
W
Hou Yi
5,335
534
30
3
0
178,718
2
W
Nemesis
5,373
537
50
5
0
196,130
2
L
Izanami
4,973
497
46
5
0
172,730
3
L
Skadi
4,601
460
25
3
0
180,430
4
W
Guan Yu
5,840
584
48
5
0
172,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role