Player Matchup

Set
Set
FROSTWING7
Set
Level 18
God Stats
1W - 2L
1,320 SR
Queue Stats
27W - 55L
1,245 Elo+
Solo
Horus
Horus
Ghost10_74Spardo
Horus
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 2L
1,323 Elo+
Solo
Nemesis
Nemesis
MiiTuga
Nemesis
Level 7
God Stats
1W - 5L
1,334 SR
Queue Stats
2W - 13L
1,061 Elo+
Solo
Team Averages
Level 14
1,320 SR
1,210 Elo+

VS

Team Averages
Level 24
1,406 SR
1,363 Elo+
Serqet
Serqet
Regnier 1179
Serqet
Level 26
God Stats
1W - 3L
1,218 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 1
Tiamat
Tiamat
SlyRuby
Tiamat
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
wrathofdeath50
Horus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
11,574
681
12,090
17,771
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 9 / 7
11,742
691
8,377
23,842
16,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
MiiTuga
Nemesis
13
5 / 9 / 1
10,454
615
10,750
15,136
6,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
10 / 4 / 9
12,719
748
11,241
12,571
4,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SlyRuby
Tiamat
16
9 / 5 / 12
12,514
736
15,945
16,435
12,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 18
11,414
671
8,072
13,149
9,844
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
21
24
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
5
9
7
0.94
L
Nemesis
MiiTuga
Nemesis
5
9
1
0.61
W
Serqet
10
4
9
3.63
W
Tiamat
SlyRuby
Tiamat
9
5
12
3
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
35,258
56,749
Taken
42,155
34,350
Mitigated
27,039
8,995
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,090
6,042
0
802
17,771
10,383
411
5,628
11,802
0
60,591
L
8,377
5,668
2,595
4,845
23,842
16,970
297
5,956
17,700
0
22,133
L
Nemesis
MiiTuga
Nemesis
10,750
3,958
0
753
15,136
6,997
208
4,713
9,747
0
38,392
W
Serqet
11,241
3,736
0
1,420
12,571
4,409
1,861
0
12,571
0
33,978
W
Tiamat
SlyRuby
Tiamat
15,945
2,697
1,075
4,106
16,435
12,786
1,106
0
16,435
40,411
0
W
8,072
6,010
2,327
2,805
13,149
9,844
49
0
13,149
0
22,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
36,647
141
Minions Killed
115
0
Camps Cleared
0
823,921
Distance Traveled
817,219
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,574
681
81
5
0
296,370
1
L
Horus
11,742
691
17
1
0
268,845
1
L
Nemesis
10,454
615
43
3
0
258,706
3
W
Serqet
12,719
748
48
3
0
300,934
0
W
Tiamat
12,514
736
42
2
0
264,237
1
W
Horus
11,414
671
25
1
0
252,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role