Player Matchup

Hou Yi
Hou Yi
Awaw3z
Hou Yi
Level 108
God Stats
1W - 0L
1,727 SR
Queue Stats
49W - 45L
1,438 Elo+
Party 1
Bakasura
Bakasura
Gouroboros
Bakasura
Level 118
God Stats
27W - 28L
1,474 SR
Queue Stats
89W - 94L
1,461 Elo+
Solo
Chaac
Chaac
SOEURTHERESAPGM
Chaac
Level 47
God Stats
5W - 4L
1,687 SR
Queue Stats
193W - 183L
1,510 Elo+
Solo
Nox
Nox
christiannn1
Nox
Level 109
God Stats
47W - 52L
1,451 SR
Queue Stats
743W - 742L
1,481 Elo+
Solo
Artio
Artio
wolfnrj001
Artio
Level 78
God Stats
3W - 2L
1,802 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,485 Elo+

VS

Team Averages
Level 104
1,459 SR
1,477 Elo+
Danzaburou
Danzaburou
Drackous
Danzaburou
Level 106
God Stats
0W - 3L
1,259 SR
Queue Stats
114W - 114L
1,485 Elo+
Solo
Bacchus
Bacchus
OzxzO
Bacchus
Level 104
God Stats
2W - 2L
1,625 SR
Queue Stats
247W - 284L
1,496 Elo+
Solo
Awilix
Awilix
Shaborn
Awilix
Level 128
God Stats
2W - 5L
1,259 SR
Queue Stats
314W - 334L
1,516 Elo+
Solo
Anubis
Anubis
majsterbober
Anubis
Level 84
God Stats
3W - 2L
1,651 SR
Queue Stats
164W - 154L
1,471 Elo+
Solo
Guan Yu
Guan Yu
zurrosmite
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 130L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Awaw3z
Hou Yi
19
9 / 0 / 14
12,866
643
18,052
14,355
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Gouroboros
Bakasura
19
8 / 3 / 6
12,447
622
9,271
17,442
10,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 1
11,850
593
8,028
12,218
10,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 2 / 7
12,307
615
13,553
11,001
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
18
6 / 2 / 19
12,489
624
11,201
21,759
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drackous
Danzaburou
13
1 / 14 / 0
8,841
442
10,729
20,245
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OzxzO
Bacchus
13
0 / 9 / 0
8,324
416
7,152
19,958
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Shaborn
Awilix
12
3 / 2 / 0
8,208
410
3,133
5,801
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
17
3 / 6 / 1
10,756
538
11,630
13,641
7,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
zurrosmite
Guan Yu
17
1 / 3 / 3
10,030
502
9,329
18,683
17,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
34
Kills
8
9
Deaths
34
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Awaw3z
Hou Yi
9
0
14
16
L
Danzaburou
Drackous
Danzaburou
1
14
0
0.07
W
Bakasura
Gouroboros
Bakasura
8
3
6
3.67
L
Bacchus
OzxzO
Bacchus
0
9
0
0
W
1
2
1
0.75
L
Awilix
Shaborn
Awilix
3
2
0
1.5
W
10
2
7
6.75
L
Anubis
3
6
1
0.58
W
Artio
6
2
19
7.75
L
Guan Yu
zurrosmite
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,105
Damage
41,973
76,775
Taken
78,328
51,444
Mitigated
54,502
29,401
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Awaw3z
Hou Yi
18,052
10,225
0
7,243
14,355
5,624
7,053
6,632
7,723
0
94,126
L
Danzaburou
Drackous
Danzaburou
10,729
7,031
0
3,174
20,245
6,137
1,162
11,360
8,082
0
55,878
W
Bakasura
Gouroboros
Bakasura
9,271
6,239
0
7,875
17,442
10,039
2,937
3,133
14,309
0
61,160
L
Bacchus
OzxzO
Bacchus
7,152
355
397
4,602
19,958
21,004
466
5,088
14,483
45,668
0
W
8,028
1,958
0
2,749
12,218
10,036
1,786
0
12,218
0
82,338
L
Awilix
Shaborn
Awilix
3,133
1,616
0
1,400
5,801
1,825
0
1,603
4,158
0
34,450
W
13,553
1,353
0
2,846
11,001
3,935
2,749
5,146
5,855
63,780
0
L
Anubis
11,630
94
0
4,793
13,641
7,600
0
5,536
7,731
78,899
0
W
Artio
11,201
2,443
1,628
7,060
21,759
21,810
1,264
3,871
17,888
38,834
0
L
Guan Yu
zurrosmite
Guan Yu
9,329
1,494
225
3,607
18,683
17,936
597
556
17,037
0
63,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
46,159
619
Minions Killed
498
0
Camps Cleared
0
1,897,504
Distance Traveled
1,506,535
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,866
643
146
7
0
370,718
4
L
Danzaburou
8,841
442
103
5
0
266,084
0
W
Bakasura
12,447
622
153
8
0
412,669
3
L
Bacchus
8,324
416
63
3
0
334,226
0
W
Chaac
11,850
593
155
8
0
358,383
0
L
Awilix
8,208
410
81
4
0
212,926
4
W
Nox
12,307
615
122
6
0
367,738
7
L
Anubis
10,756
538
140
7
0
310,505
5
W
Artio
12,489
624
43
2
0
387,996
1
L
Guan Yu
10,030
502
111
6
0
382,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role