Player Matchup

Izanami
Izanami
CarlosXD11
Izanami
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 269L
1,496 Elo+
Solo
King Arthur
King Arthur
MegasM
King Arthur
Level 89
God Stats
3W - 2L
1,435 SR
Queue Stats
15W - 19L
1,327 Elo+
Solo
Janus
Janus
caiobragg
Janus
Level 105
God Stats
29W - 26L
1,521 SR
Queue Stats
483W - 510L
1,511 Elo+
Solo
Aphrodite
Aphrodite
farfan_szl
Aphrodite
Level 43
God Stats
10W - 14L
1,482 SR
Queue Stats
109W - 147L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
xXcancaXx
Gilgamesh
Level 123
God Stats
4W - 3L
1,739 SR
Queue Stats
146W - 167L
1,423 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,445 Elo+

VS

Team Averages
Level 71
1,507 SR
1,442 Elo+
Cthulhu
Cthulhu
ArthurAmarok
Cthulhu
Level 84
God Stats
5W - 2L
1,785 SR
Queue Stats
162W - 155L
1,430 Elo+
Solo
Neith
Neith
MeValesVerga
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MsTFranzD
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Vidrado_BR
Gilgamesh
Level 96
God Stats
4W - 10L
1,312 SR
Queue Stats
531W - 566L
1,457 Elo+
Solo
Anubis
Anubis
smitelucas1604
Anubis
Level 38
God Stats
24W - 29L
1,438 SR
Queue Stats
330W - 404L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarlosXD11
Izanami
18
8 / 0 / 9
11,480
547
22,015
18,603
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MegasM
King Arthur
18
3 / 2 / 5
11,830
563
14,386
14,415
9,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
caiobragg
Janus
20
6 / 1 / 2
12,885
614
13,082
7,271
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
farfan_szl
Aphrodite
16
1 / 1 / 16
11,201
533
8,811
15,380
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
xXcancaXx
Gilgamesh
16
6 / 2 / 3
11,851
564
10,304
14,037
6,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArthurAmarok
Cthulhu
13
1 / 6 / 1
8,744
416
10,673
21,722
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 2
9,510
453
9,380
12,215
3,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MsTFranzD
Nemesis
13
0 / 5 / 2
8,232
392
5,093
17,406
8,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Vidrado_BR
Gilgamesh
18
4 / 5 / 0
12,479
594
13,178
26,966
16,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 1
8,284
394
2,830
11,461
5,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
24
Kills
6
6
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArthurAmarok
Cthulhu
1
6
1
0.25
W
Izanami
CarlosXD11
Izanami
8
0
9
12.5
L
0
4
2
0.25
W
King Arthur
MegasM
King Arthur
3
2
5
2.75
L
Nemesis
MsTFranzD
Nemesis
0
5
2
0.2
L
Gilgamesh
Vidrado_BR
Gilgamesh
4
5
0
0.8
W
Janus
caiobragg
Janus
6
1
2
7
W
Aphrodite
farfan_szl
Aphrodite
1
1
16
9
L
1
5
1
0.3
W
Gilgamesh
xXcancaXx
Gilgamesh
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,598
Damage
41,154
69,706
Taken
89,770
38,216
Mitigated
51,540
34,134
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArthurAmarok
Cthulhu
10,673
368
83
3,877
21,722
17,304
25
6,221
15,501
40,318
0
W
Izanami
CarlosXD11
Izanami
22,015
15,547
0
2,014
18,603
9,411
6,474
4,410
14,193
0
101,885
L
9,380
3,222
0
3,774
12,215
3,818
328
2,923
9,292
0
81,181
W
King Arthur
MegasM
King Arthur
14,386
2,739
0
5,474
14,415
9,340
90
989
13,426
0
73,770
L
Nemesis
MsTFranzD
Nemesis
5,093
1,435
0
4,625
17,406
8,125
0
4,325
13,081
0
47,811
L
Gilgamesh
Vidrado_BR
Gilgamesh
13,178
2,486
0
8,675
26,966
16,892
0
4,555
22,411
7,354
74,910
W
Janus
caiobragg
Janus
13,082
377
0
3,025
7,271
2,996
897
1,442
5,829
106,637
0
W
Aphrodite
farfan_szl
Aphrodite
8,811
1,103
9,771
11,002
15,380
10,324
674
5,386
9,994
30,758
0
L
2,830
69
0
2,040
11,461
5,401
0
3,869
7,592
40,337
0
W
Gilgamesh
xXcancaXx
Gilgamesh
10,304
3,861
0
2,848
14,037
6,145
46
3,025
11,012
0
59,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,247
Gold Earned
47,249
607
Minions Killed
541
0
Camps Cleared
0
2,082,925
Distance Traveled
1,812,940
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,744
416
60
3
0
377,918
1
W
Izanami
11,480
547
143
7
0
355,783
7
L
Neith
9,510
453
159
8
0
338,380
1
W
King Arthur
11,830
563
140
7
0
416,739
2
L
Nemesis
8,232
392
85
4
0
401,256
1
L
Gilgamesh
12,479
594
155
7
0
343,339
0
W
Janus
12,885
614
198
9
0
443,642
9
W
Aphrodite
11,201
533
43
2
0
418,821
3
L
Anubis
8,284
394
82
4
0
352,047
0
W
Gilgamesh
11,851
564
83
4
0
447,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role