Player Matchup

Khepri
Khepri
Bos_die_Sjimmie
Khepri
Level 25
God Stats
12W - 8L
1,505 SR
Queue Stats
89W - 82L
1,429 Elo+
Party 3
Nemesis
Nemesis
Mario_2328
Nemesis
Level 5
God Stats
1W - 1L
1,347 SR
Queue Stats
6W - 7L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
Viddal1312
Sun Wukong
Level 26
God Stats
21W - 24L
1,306 SR
Queue Stats
85W - 91L
1,335 Elo+
Party 2
Chiron
Chiron
janmartenwakker
Chiron
Level 17
God Stats
27W - 9L
1,986 SR
Queue Stats
58W - 39L
1,448 Elo+
Party 3
Anubis
Anubis
xXShadowHawkX
Anubis
Level 36
God Stats
3W - 8L
1,316 SR
Queue Stats
85W - 115L
1,360 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,380 Elo+

VS

Team Averages
Level 17
1,475 SR
1,339 Elo+
Ymir
Ymir
DerLohrum
Ymir
Level 27
God Stats
5W - 7L
1,572 SR
Queue Stats
80W - 73L
1,394 Elo+
Solo
Bellona
Bellona
FenrirsWolf05
Bellona
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 18L
1,622 Elo+
Solo
Thanatos
Thanatos
NANI_RedRanger
Thanatos
Level 16
God Stats
15W - 13L
1,363 SR
Queue Stats
21W - 17L
1,227 Elo+
Party 1
Olorun
Olorun
NANI_Zordon
Olorun
Level 20
God Stats
15W - 3L
1,438 SR
Queue Stats
31W - 19L
1,301 Elo+
Party 1
Ra
Ra
francesc20182007
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,933
495
3,257
9,337
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mario_2328
Nemesis
8
1 / 5 / 5
5,831
417
2,094
5,342
1,704
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Viddal1312
Sun Wukong
13
3 / 4 / 0
7,534
538
4,826
11,632
7,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 1 / 1
7,049
504
9,455
6,591
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
8 / 1 / 0
8,242
589
9,062
5,441
2,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 3
6,386
456
4,101
10,225
5,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
12
4 / 2 / 4
7,414
530
5,836
7,873
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
13
6 / 0 / 3
7,946
568
7,079
9,868
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
11
1 / 3 / 2
7,000
500
4,055
7,731
1,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 9 / 2
5,466
390
2,844
6,981
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
20
Kills
13
14
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Ymir
1
6
3
0.42
L
Bellona
4
2
4
3
W
Nemesis
Mario_2328
Nemesis
1
5
5
0.7
L
Thanatos
6
0
3
7.5
L
Olorun
1
3
2
0.67
W
Sun Wukong
Viddal1312
Sun Wukong
3
4
0
0.75
L
1
9
2
0.22
W
7
1
1
7.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
23,915
38,343
Taken
42,678
18,955
Mitigated
17,709
10,957
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
424
0
1,021
9,337
5,255
192
4,245
4,978
23,954
0
L
Ymir
4,101
186
0
0
10,225
5,858
195
3,143
7,082
27,231
0
L
Bellona
5,836
1,317
0
892
7,873
5,376
496
993
6,880
0
26,289
W
Nemesis
Mario_2328
Nemesis
2,094
775
0
585
5,342
1,704
413
1,089
4,215
0
12,225
L
Thanatos
7,079
1,375
0
10,392
9,868
3,109
0
1,826
8,042
0
41,271
L
Olorun
4,055
1,471
99
1,657
7,731
1,874
0
3,103
4,628
34,185
0
W
Sun Wukong
Viddal1312
Sun Wukong
4,826
1,125
0
2,474
11,632
7,370
157
1,351
10,185
0
39,906
L
2,844
889
24
76
6,981
1,492
196
3,254
3,727
10,784
0
W
9,455
5,189
1,014
2,961
6,591
2,156
767
1,963
4,588
0
33,215
W
9,062
114
0
2,902
5,441
2,470
435
1,984
3,377
45,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
34,212
285
Minions Killed
244
0
Camps Cleared
0
1,228,510
Distance Traveled
1,228,171
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,933
495
32
2
0
255,389
5
L
Ymir
6,386
456
54
4
0
222,349
0
L
Bellona
7,414
530
46
3
0
215,639
1
W
Nemesis
5,831
417
29
2
0
238,758
1
L
Thanatos
7,946
568
74
5
0
319,253
0
L
Olorun
7,000
500
49
4
0
256,970
2
W
Sun Wukong
7,534
538
79
6
0
223,279
0
L
Ra
5,466
390
21
2
0
213,960
2
W
Chiron
7,049
504
56
4
0
275,294
0
W
Anubis
8,242
589
89
6
0
235,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role