Player Matchup

Chronos
Chronos
DuraXus
Chronos
Level 104
God Stats
6W - 4L
1,221 SR
Queue Stats
188W - 86L
1,706 Elo+
Party 1
Skadi
Skadi
VelaaPapa
Skadi
Level 16
God Stats
3W - 0L
1,730 SR
Queue Stats
11W - 3L
1,799 Elo+
Party 1
Mulan
Mulan
raamke
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,762 Elo+
Party 1
Team Averages
Level 47
1,484 SR
1,756 Elo+

VS

Team Averages
Level 31
1,617 SR
1,381 Elo+
Jing Wei
Jing Wei
Kapuga
Jing Wei
Level 29
God Stats
1W - 2L
1,633 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Sobek
Sobek
Pepainacles
Sobek
Level 16
God Stats
5W - 13L
1,340 SR
Queue Stats
68W - 80L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
indibin100
Tsukuyomi
Level 47
God Stats
0W - 2L
1,879 SR
Queue Stats
84W - 84L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DuraXus
Chronos
10
5 / 0 / 8
7,304
913
6,410
5,377
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
VelaaPapa
Skadi
9
4 / 1 / 8
6,939
867
5,094
4,366
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mulan
raamke
Mulan
10
4 / 1 / 9
7,129
891
4,288
4,977
3,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kapuga
Jing Wei
6
0 / 2 / 1
5,231
654
1,848
4,375
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 0
5,487
686
2,000
8,684
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
indibin100
Tsukuyomi
9
1 / 6 / 0
5,609
701
2,151
6,359
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
2
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
DuraXus
Chronos
5
0
8
9
L
Jing Wei
Kapuga
Jing Wei
0
2
1
0.25
L
0
5
0
0
W
Skadi
VelaaPapa
Skadi
4
1
8
8
L
Tsukuyomi
indibin100
Tsukuyomi
1
6
0
0.17
W
Mulan
raamke
Mulan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
5,999
14,720
Taken
19,418
6,284
Mitigated
8,917
2,605
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DuraXus
Chronos
6,410
2,495
0
873
5,377
1,647
1,457
941
4,436
28,371
0
L
Jing Wei
Kapuga
Jing Wei
1,848
1,327
0
563
4,375
1,484
0
1,407
2,803
0
12,093
L
2,000
90
0
851
8,684
4,958
0
3,002
5,406
6,058
0
W
Skadi
VelaaPapa
Skadi
5,094
2,417
0
1,353
4,366
1,124
1,167
347
4,019
0
26,668
L
Tsukuyomi
indibin100
Tsukuyomi
2,151
464
0
162
6,359
2,475
0
1,675
4,457
0
20,086
W
Mulan
raamke
Mulan
4,288
669
0
379
4,977
3,513
166
720
4,257
0
11,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,372
Gold Earned
16,327
108
Minions Killed
68
0
Camps Cleared
0
477,266
Distance Traveled
358,540
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,304
913
48
6
0
152,598
0
L
Jing Wei
5,231
654
21
3
0
88,621
0
L
Sobek
5,487
686
11
1
0
131,651
2
W
Skadi
6,939
867
45
6
0
155,261
1
L
Tsukuyomi
5,609
701
36
5
0
138,268
8
W
Mulan
7,129
891
15
2
0
169,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role