Player Matchup

Gilgamesh
Gilgamesh
BONBELLO
Gilgamesh
Level 15
God Stats
15W - 15L
1,548 SR
Queue Stats
61W - 77L
1,404 Elo+
Solo
Artio
Artio
DonaldQuack
Artio
Level 24
God Stats
1W - 8L
1,476 SR
Queue Stats
88W - 85L
1,422 Elo+
Solo
Skadi
Skadi
Inozar
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Shane5578
Apollo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,278 Elo+
Solo
Ymir
Ymir
bearenel
Ymir
Level 23
God Stats
4W - 5L
1,418 SR
Queue Stats
7W - 11L
1,456 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,412 Elo+

VS

Team Averages
Level 19
1,520 SR
1,392 Elo+
Loki
Loki
Davethesnake123
Loki
Level 16
God Stats
23W - 10L
1,636 SR
Queue Stats
30W - 19L
1,434 Elo+
Solo
Artemis
Artemis
Eremei
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,098 Elo+
Solo
Guan Yu
Guan Yu
ShadowMakc3
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
golextbb
Ymir
Level 21
God Stats
18W - 14L
1,301 SR
Queue Stats
158W - 151L
1,422 Elo+
Solo
Ra
Ra
ivakice
Ra
Level 29
God Stats
8W - 4L
1,661 SR
Queue Stats
79W - 71L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BONBELLO
Gilgamesh
12
2 / 3 / 1
7,447
496
6,862
12,497
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 1
7,190
479
4,329
13,070
8,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Inozar
Skadi
11
5 / 5 / 1
7,375
492
7,518
8,874
2,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Shane5578
Apollo
10
0 / 3 / 0
6,198
413
1,378
5,278
1,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 5 / 5
6,955
464
3,645
14,261
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,237
549
8,116
8,043
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Eremei
Artemis
12
7 / 5 / 2
8,168
545
7,185
6,274
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ShadowMakc3
Guan Yu
15
5 / 0 / 3
8,846
590
7,903
8,352
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
1 / 3 / 8
6,904
460
4,615
9,709
6,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 8
8,262
551
10,983
9,592
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
18
19
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BONBELLO
Gilgamesh
2
3
1
0.83
W
4
0
5
6.5
L
1
3
1
0.5
W
Artemis
Eremei
Artemis
7
5
2
1.6
L
Skadi
Inozar
Skadi
5
5
1
1.1
W
Guan Yu
ShadowMakc3
Guan Yu
5
0
3
6.5
L
Apollo
Shane5578
Apollo
0
3
0
0
L
Ymir
1
5
5
0.7
W
Ymir
1
3
8
1.67
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
38,802
53,980
Taken
41,970
27,009
Mitigated
22,544
13,827
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BONBELLO
Gilgamesh
6,862
1,517
294
5,251
12,497
4,314
0
1,627
10,639
0
38,557
W
8,116
2,900
0
3,104
8,043
2,433
0
352
7,691
0
50,089
L
4,329
448
0
5,711
13,070
8,036
0
4,648
8,018
39,118
0
W
Artemis
Eremei
Artemis
7,185
4,130
0
60
6,274
2,373
861
872
5,402
0
30,741
L
Skadi
Inozar
Skadi
7,518
2,752
0
250
8,874
2,731
2,072
3,042
5,705
0
44,319
W
Guan Yu
ShadowMakc3
Guan Yu
7,903
751
422
2,726
8,352
7,426
377
917
7,435
0
41,851
L
Apollo
Shane5578
Apollo
1,378
764
0
286
5,278
1,896
0
277
4,801
0
19,187
L
Ymir
3,645
362
0
2,035
14,261
10,032
245
5,373
8,769
16,909
0
W
Ymir
4,615
1,414
0
482
9,709
6,717
274
2,901
6,808
13,383
0
W
10,983
1,703
3,011
3,028
9,592
3,595
0
2,932
6,660
57,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
40,417
300
Minions Killed
335
0
Camps Cleared
0
1,288,958
Distance Traveled
1,425,761
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,447
496
83
6
0
290,440
1
W
Loki
8,237
549
88
6
0
303,027
1
L
Artio
7,190
479
68
5
0
279,336
2
W
Artemis
8,168
545
47
3
0
234,652
0
L
Skadi
7,375
492
73
5
0
202,509
2
W
Guan Yu
8,846
590
77
5
0
300,833
1
L
Apollo
6,198
413
45
3
0
291,263
0
L
Ymir
6,955
464
31
2
0
225,410
4
W
Ymir
6,904
460
19
1
0
289,362
1
W
Ra
8,262
551
104
7
0
297,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role