Player Matchup

Sol
Sol
Captn_Dotterbart
Sol
Level 104
God Stats
0W - 2L
1,206 SR
Queue Stats
67W - 74L
1,461 Elo+
Party 1
Sobek
Sobek
King_of_Pigs2005
Sobek
Level 65
God Stats
7W - 11L
1,675 SR
Queue Stats
99W - 95L
1,539 Elo+
Party 1
Hades
Hades
beefalo4
Hades
Level 61
God Stats
6W - 4L
1,460 SR
Queue Stats
242W - 230L
1,433 Elo+
Solo
Chaac
Chaac
crazymonkey-jmr
Chaac
Level 63
God Stats
3W - 3L
1,532 SR
Queue Stats
288W - 305L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
mein_C_tut_W-636
Gilgamesh
Level 89
God Stats
13W - 12L
1,853 SR
Queue Stats
428W - 441L
1,544 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,492 Elo+

VS

Team Averages
Level 114
1,589 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ExiIe-xD
King Arthur
Level 156
God Stats
2W - 0L
1,313 SR
Queue Stats
57W - 54L
1,473 Elo+
Solo
Chiron
Chiron
JAVI__659
Chiron
Level 121
God Stats
5W - 1L
1,741 SR
Queue Stats
272W - 260L
1,436 Elo+
Solo
Discordia
Discordia
Liucardes
Discordia
Level 82
God Stats
7W - 0L
1,890 SR
Queue Stats
532W - 537L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,656
512
5,706
8,219
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 5 / 2
6,801
523
3,523
11,988
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
beefalo4
Hades
10
1 / 5 / 3
6,295
484
4,678
10,142
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 0
6,978
537
5,150
11,136
5,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
10
2 / 5 / 2
6,273
483
6,690
10,811
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 3 / 10
8,030
618
8,600
9,928
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
 
Ao Kuang
13
6 / 2 / 6
7,923
609
5,050
9,640
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ExiIe-xD
King Arthur
13
3 / 1 / 6
7,921
609
11,995
12,613
6,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
JAVI__659
Chiron
12
1 / 1 / 5
7,454
573
4,529
6,791
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Liucardes
Discordia
13
6 / 0 / 7
7,702
592
5,308
4,908
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
21
21
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
10
3.33
W
Ao Kuang
 
Ao Kuang
6
2
6
4.5
L
1
3
3
0.83
W
King Arthur
ExiIe-xD
King Arthur
3
1
6
6
W
Chiron
JAVI__659
Chiron
1
1
5
3.5
L
2
5
2
0.6
W
Discordia
Liucardes
Discordia
6
0
7
9.5
L
Hades
beefalo4
Hades
1
5
3
0.5
L
1
3
0
0.33
L
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
35,482
52,296
Taken
43,880
25,789
Mitigated
19,511
16,401
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,600
1,912
0
3,617
9,928
5,892
0
4,975
4,953
0
31,807
W
Ao Kuang
 
Ao Kuang
5,050
1,921
0
3,238
9,640
3,484
0
1,955
7,685
39,738
0
L
5,706
2,006
99
4,044
8,219
2,870
134
1,359
6,814
37,260
3,396
W
King Arthur
ExiIe-xD
King Arthur
11,995
2,497
0
5,088
12,613
6,513
248
1,363
11,250
0
50,649
W
Chiron
JAVI__659
Chiron
4,529
1,977
562
3,510
6,791
2,089
928
3,756
3,026
0
42,084
L
3,523
333
0
3,003
11,988
6,776
0
1,829
10,085
20,737
0
W
Discordia
Liucardes
Discordia
5,308
680
0
1,095
4,908
1,533
232
1,521
3,387
43,020
0
L
Hades
beefalo4
Hades
4,678
318
223
3,189
10,142
5,687
0
3,227
6,722
31,271
0
L
5,150
466
0
3,910
11,136
5,331
462
26
11,110
0
41,474
L
Gilgamesh
6,690
2,755
0
1,933
10,811
5,125
138
3,444
7,207
0
41,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
39,030
329
Minions Killed
392
0
Camps Cleared
0
1,231,341
Distance Traveled
1,377,479
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,030
618
43
3
0
283,608
5
W
Ao Kuang
7,923
609
75
6
0
288,839
2
L
Sol
6,656
512
83
6
0
211,895
0
W
King Arthur
7,921
609
87
7
0
266,647
2
W
Chiron
7,454
573
98
8
0
248,753
2
L
Sobek
6,801
523
23
2
0
256,916
9
W
Discordia
7,702
592
89
7
0
289,632
5
L
Hades
6,295
484
55
4
0
236,486
1
L
Chaac
6,978
537
92
7
0
254,057
1
L
Gilgamesh
6,273
483
76
6
0
271,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role