Player Matchup

Thanatos
Thanatos
SergiiooMM23
Thanatos
Level 16
God Stats
8W - 4L
1,654 SR
Queue Stats
22W - 32L
1,303 Elo+
Solo
Athena
Athena
THE-_BEAR100
Athena
Level 29
God Stats
22W - 26L
1,479 SR
Queue Stats
321W - 304L
1,456 Elo+
Party 1
Thoth
Thoth
VeintiseisSs
Thoth
Level 28
God Stats
6W - 6L
1,683 SR
Queue Stats
7W - 7L
1,495 Elo+
Solo
Medusa
Medusa
Zessx3
Medusa
Level 29
God Stats
11W - 13L
1,449 SR
Queue Stats
66W - 93L
1,363 Elo+
Solo
Cerberus
Cerberus
gavjak7
Cerberus
Level 18
God Stats
48W - 56L
1,525 SR
Queue Stats
59W - 72L
1,375 Elo+
Party 1
Team Averages
Level 24
1,558 SR
1,399 Elo+

VS

Team Averages
Level 21
1,421 SR
1,375 Elo+
Yemoja
Yemoja
DriZzZzL3
Yemoja
Level 17
God Stats
4W - 3L
1,480 SR
Queue Stats
8W - 7L
1,293 Elo+
Solo
Izanami
Izanami
Kojiro_Hyuga7
Izanami
Level 13
God Stats
37W - 24L
1,286 SR
Queue Stats
96W - 81L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
mdvr04
Gilgamesh
Level 29
God Stats
4W - 4L
1,153 SR
Queue Stats
82W - 79L
1,399 Elo+
Solo
Vulcan
Vulcan
pau11gm
Vulcan
Level 26
God Stats
13W - 4L
1,710 SR
Queue Stats
44W - 30L
1,376 Elo+
Solo
Arachne
Arachne
schillingbrudi
Arachne
Level 20
God Stats
61W - 40L
1,477 SR
Queue Stats
111W - 95L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SergiiooMM23
Thanatos
12
1 / 7 / 3
8,338
417
4,490
13,011
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
16
1 / 2 / 0
10,408
520
6,225
17,536
11,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 0
10,713
536
10,400
13,007
4,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Zessx3
Medusa
8
1 / 2 / 1
6,751
338
3,822
6,192
1,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
gavjak7
Cerberus
12
0 / 7 / 2
7,383
369
6,052
17,724
10,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DriZzZzL3
Yemoja
15
4 / 1 / 7
9,984
499
9,812
8,861
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
15
5 / 1 / 4
9,226
461
12,344
8,534
3,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
mdvr04
Gilgamesh
17
3 / 1 / 0
10,858
543
7,591
11,921
10,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
pau11gm
Vulcan
17
1 / 3 / 4
9,998
500
9,165
13,432
4,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 1
10,410
521
10,802
13,037
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DriZzZzL3
Yemoja
4
1
7
7.5
W
Izanami
5
1
4
7
L
Thanatos
SergiiooMM23
Thanatos
1
7
3
0.36
L
Athena
1
2
0
0.5
L
4
3
0
1.33
L
Medusa
Zessx3
Medusa
1
2
1
0.75
L
Cerberus
gavjak7
Cerberus
0
7
2
0.14
W
Gilgamesh
mdvr04
Gilgamesh
3
1
0
3
W
Vulcan
pau11gm
Vulcan
1
3
4
1
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
49,714
67,470
Taken
55,785
33,273
Mitigated
31,108
20,612
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DriZzZzL3
Yemoja
9,812
1,200
1,685
1,811
8,861
7,297
760
4,576
4,285
29,992
0
W
Izanami
12,344
9,018
0
3,836
8,534
3,132
3,606
2,821
5,713
0
67,972
L
Thanatos
SergiiooMM23
Thanatos
4,490
1,426
0
7,394
13,011
5,015
0
2,051
10,960
0
36,263
L
Athena
6,225
1,466
0
1,000
17,536
11,169
0
3,608
13,928
49,186
0
L
10,400
891
0
6,253
13,007
4,522
1,702
6,405
6,602
76,341
0
L
Medusa
Zessx3
Medusa
3,822
1,307
0
1,706
6,192
1,820
162
1,642
4,550
0
25,277
L
Cerberus
gavjak7
Cerberus
6,052
162
378
3,881
17,724
10,747
0
5,406
12,318
34,813
0
W
Gilgamesh
mdvr04
Gilgamesh
7,591
1,262
0
1,220
11,921
10,531
1,169
3,620
8,301
0
66,370
W
Vulcan
pau11gm
Vulcan
9,165
2,324
190
3,144
13,432
4,856
1,079
7,228
6,204
74,243
0
W
10,802
7,145
0
6,944
13,037
5,292
13
4,432
8,605
135
72,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
50,476
431
Minions Killed
550
0
Camps Cleared
0
1,506,225
Distance Traveled
1,861,988
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,984
499
45
2
0
366,464
3
W
Izanami
9,226
461
118
6
0
363,492
1
L
Thanatos
8,338
417
67
3
0
289,624
0
L
Athena
10,408
520
102
5
0
359,684
3
L
Thoth
10,713
536
144
7
0
351,787
0
L
Medusa
6,751
338
45
2
0
185,805
0
L
Cerberus
7,383
369
73
4
0
319,325
3
W
Gilgamesh
10,858
543
142
7
0
368,782
0
W
Vulcan
9,998
500
132
7
0
347,192
1
W
Arachne
10,410
521
113
6
0
416,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role