Player Matchup

Gilgamesh
Gilgamesh
Jawad_Game6
Gilgamesh
Level 6
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Medusa
Medusa
Tru3AlphaWoLf
Medusa
Level 29
God Stats
6W - 4L
1,606 SR
Queue Stats
256W - 250L
1,427 Elo+
Solo
Hera
Hera
bencheikhyacine1
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Bastet
Bastet
captainmarvel020
Bastet
Level 27
God Stats
5W - 7L
1,530 SR
Queue Stats
11W - 15L
1,400 Elo+
Party 1
Bacchus
Bacchus
sagqmi_original
Bacchus
Level 29
God Stats
11W - 10L
1,353 SR
Queue Stats
157W - 206L
1,373 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,353 Elo+

VS

Team Averages
Level 24
1,599 SR
1,440 Elo+
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Redfoxkivi
Thanatos
Level 17
God Stats
6W - 3L
1,659 SR
Queue Stats
23W - 28L
1,392 Elo+
Solo
Odin
Odin
alessan2005
Odin
Level 28
God Stats
8W - 5L
1,868 SR
Queue Stats
38W - 26L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
easy-tumolous
Heimdallr
Level 20
God Stats
17W - 15L
1,523 SR
Queue Stats
22W - 16L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
moderate-flight0
Guan Yu
Level 27
God Stats
10W - 14L
1,447 SR
Queue Stats
110W - 120L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jawad_Game6
Gilgamesh
13
2 / 8 / 5
9,148
436
6,304
17,502
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 6 / 2
10,741
511
17,570
13,756
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 20 / 3
6,757
322
4,827
17,646
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 6
9,458
450
13,655
12,220
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 6
9,079
432
6,228
12,528
13,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 2 / 12
10,300
490
7,310
15,757
6,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Redfoxkivi
Thanatos
15
9 / 3 / 13
10,698
509
10,691
14,757
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 11
9,603
457
6,938
10,477
9,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
easy-tumolous
Heimdallr
16
15 / 6 / 12
11,105
529
21,610
18,182
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 12
10,937
521
9,770
21,994
11,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
15
Kills
42
42
Deaths
16
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
12
4.5
L
Gilgamesh
Jawad_Game6
Gilgamesh
2
8
5
0.56
W
Thanatos
Redfoxkivi
Thanatos
9
3
13
5.17
L
9
6
2
1.67
W
4
3
11
3.17
L
0
20
3
0.08
L
3
3
6
2
W
Heimdallr
easy-tumolous
Heimdallr
15
6
12
3.5
W
11
2
12
8.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,584
Damage
56,319
73,652
Taken
81,167
33,600
Mitigated
41,419
7,356
Healing
30,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,310
4,961
0
3,833
15,757
6,603
1,768
1,042
14,555
0
46,505
L
Gilgamesh
Jawad_Game6
Gilgamesh
6,304
370
0
535
17,502
8,228
234
0
17,095
0
33,127
W
Thanatos
Redfoxkivi
Thanatos
10,691
1,628
0
8,873
14,757
6,174
1,562
1,017
13,678
0
44,176
L
17,570
9,713
0
2,480
13,756
4,952
0
0
13,496
0
69,007
W
6,938
3,398
903
1,223
10,477
9,444
2,294
1,543
8,870
0
28,265
L
4,827
2,455
72
647
17,646
3,153
66
0
17,481
12,137
0
L
13,655
3,505
0
1,069
12,220
3,510
152
0
12,055
0
46,654
W
Heimdallr
easy-tumolous
Heimdallr
21,610
13,460
670
5,230
18,182
8,104
4,685
4,006
14,022
0
69,253
W
9,770
2,014
2,080
7,310
21,994
11,094
931
2,869
18,987
0
53,982
L
6,228
537
0
2,553
12,528
13,757
0
0
12,528
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
52,643
302
Minions Killed
443
0
Camps Cleared
0
1,900,346
Distance Traveled
1,908,895
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,300
490
127
6
0
441,723
0
L
Gilgamesh
9,148
436
57
3
0
393,806
0
W
Thanatos
10,698
509
79
4
0
405,803
2
L
Medusa
10,741
511
100
5
0
382,354
1
W
Odin
9,603
457
41
2
0
306,786
0
L
Hera
6,757
322
16
1
0
318,008
0
L
Bastet
9,458
450
76
4
0
438,297
0
W
Heimdallr
11,105
529
109
5
0
323,888
0
W
Guan Yu
10,937
521
87
4
0
430,695
5
L
Bacchus
9,079
432
53
3
0
367,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role