Player Matchup

Gilgamesh
Gilgamesh
BiggestOfCheeses
Gilgamesh
Level 29
God Stats
1W - 3L
1,270 SR
Queue Stats
105W - 101L
1,621 Elo+
Solo
Olorun
Olorun
Max_Musterknabe_
Olorun
Level 25
God Stats
3W - 4L
1,185 SR
Queue Stats
128W - 128L
1,450 Elo+
Solo
Rama
Rama
Sc0oBy_Do0-X0
Rama
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 6L
1,502 Elo+
Solo
Bakasura
Bakasura
X_An0NyMe-_x
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Hel
Hel
YakorellaBoss
Hel
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
50W - 66L
1,480 Elo+
Solo
Team Averages
Level 23
1,384 SR
1,510 Elo+

VS

Team Averages
Level 27
1,674 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
Arjun_K_
Tsukuyomi
Level 27
God Stats
71W - 60L
1,605 SR
Queue Stats
131W - 110L
1,573 Elo+
Solo
Cthulhu
Cthulhu
KaIashNico
Cthulhu
Level 23
God Stats
8W - 3L
1,934 SR
Queue Stats
257W - 181L
1,596 Elo+
Solo
Kukulkan
Kukulkan
WxXDeStRoYeRXxW
Kukulkan
Level 28
God Stats
2W - 1L
1,508 SR
Queue Stats
82W - 72L
1,466 Elo+
Solo
Bacchus
Bacchus
Xx_killerhamod_
Bacchus
Level 11
God Stats
16W - 11L
1,725 SR
Queue Stats
167W - 153L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
normaltooth
Heimdallr
Level 44
God Stats
24W - 21L
1,600 SR
Queue Stats
484W - 431L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 1 / 2
5,734
478
6,442
10,268
4,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 1
6,725
560
6,434
9,315
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 5 / 4
6,176
515
5,969
11,336
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
X_An0NyMe-_x
Bakasura
10
2 / 2 / 2
6,130
511
3,818
8,723
3,003
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 0
5,954
496
3,512
7,849
5,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arjun_K_
Tsukuyomi
11
3 / 3 / 1
6,648
554
5,315
7,699
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KaIashNico
Cthulhu
14
1 / 0 / 1
7,828
652
7,479
8,011
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
13
3 / 2 / 1
7,156
596
4,465
4,898
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 6
7,159
597
7,701
8,933
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
normaltooth
Heimdallr
11
5 / 5 / 3
6,666
556
8,069
8,477
2,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
15
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arjun_K_
Tsukuyomi
3
3
1
1.17
L
Gilgamesh
1
1
2
2
W
Cthulhu
KaIashNico
Cthulhu
1
0
1
1.5
L
2
3
1
0.83
L
1
5
4
0.6
W
Kukulkan
3
2
1
1.75
L
Bakasura
X_An0NyMe-_x
Bakasura
2
2
2
1.5
W
3
0
6
6
L
4
4
0
1
W
Heimdallr
normaltooth
Heimdallr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,175
Damage
33,029
47,491
Taken
38,018
19,137
Mitigated
20,660
17,252
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arjun_K_
Tsukuyomi
5,315
2,074
0
1,109
7,699
2,467
0
1,240
5,961
0
34,852
L
Gilgamesh
6,442
1,125
0
3,253
10,268
4,186
0
5,519
4,299
0
27,101
W
Cthulhu
KaIashNico
Cthulhu
7,479
622
0
3,532
8,011
6,760
0
0
7,991
52,919
0
L
6,434
2,919
161
3,394
9,315
3,363
0
3,427
5,722
46,715
0
L
5,969
5,196
0
3,281
11,336
3,462
0
4,874
6,454
0
35,250
W
Kukulkan
4,465
282
0
0
4,898
1,659
0
2,902
1,660
37,063
0
L
Bakasura
X_An0NyMe-_x
Bakasura
3,818
2,682
0
1,957
8,723
3,003
0
1,806
6,867
0
25,760
W
7,701
1,258
588
4,096
8,933
6,792
476
2,523
6,352
25,949
0
L
3,512
154
1,970
3,236
7,849
5,123
0
3,345
4,504
10,809
0
W
Heimdallr
normaltooth
Heimdallr
8,069
3,546
0
1,594
8,477
2,982
708
2,787
5,598
0
36,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
35,457
287
Minions Killed
361
0
Camps Cleared
0
1,135,418
Distance Traveled
1,246,778
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,648
554
63
5
0
266,767
6
L
Gilgamesh
5,734
478
54
5
0
224,709
2
W
Cthulhu
7,828
652
125
10
0
251,247
2
L
Olorun
6,725
560
83
7
0
239,970
4
L
Rama
6,176
515
67
6
0
188,101
5
W
Kukulkan
7,156
596
81
7
0
247,300
6
L
Bakasura
6,130
511
69
6
0
236,364
3
W
Bacchus
7,159
597
34
3
0
270,564
2
L
Hel
5,954
496
14
1
0
246,274
2
W
Heimdallr
6,666
556
58
5
0
210,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role