Player Matchup

Gilgamesh
Gilgamesh
CainHopkins
Gilgamesh
Level 102
God Stats
2W - 4L
1,347 SR
Queue Stats
129W - 130L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Clowniac
Guan Yu
Level 104
God Stats
5W - 0L
1,441 SR
Queue Stats
171W - 162L
1,486 Elo+
Solo
Raijin
Raijin
Eryxid
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Manitheous
Sun Wukong
Level 44
God Stats
11W - 7L
1,556 SR
Queue Stats
252W - 286L
1,380 Elo+
Solo
Sol
Sol
itstooicy
Sol
Level 87
God Stats
14W - 5L
1,761 SR
Queue Stats
1,238W - 1,271L
1,532 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,481 Elo+

VS

Team Averages
Level 86
1,497 SR
1,474 Elo+
Hel
Hel
Buranku0408
Hel
Level 61
God Stats
27W - 38L
1,436 SR
Queue Stats
229W - 258L
1,428 Elo+
Party 1
Anubis
Anubis
INORICL2
Anubis
Level 41
God Stats
4W - 10L
1,560 SR
Queue Stats
32W - 46L
1,475 Elo+
Party 1
Vulcan
Vulcan
MercTrainer
Vulcan
Level 106
God Stats
247W - 227L
1,502 SR
Queue Stats
268W - 255L
1,490 Elo+
Solo
Hercules
Hercules
Tunrfish
Hercules
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
572W - 559L
1,549 Elo+
Solo
Artio
Artio
ZrexVex
Artio
Level 116
God Stats
87W - 111L
1,485 SR
Queue Stats
378W - 405L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CainHopkins
Gilgamesh
14
4 / 0 / 5
8,449
563
7,432
8,437
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Clowniac
Guan Yu
12
1 / 3 / 5
6,705
447
4,338
10,826
5,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Eryxid
Raijin
13
1 / 1 / 7
7,572
505
6,843
5,145
1,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Manitheous
Sun Wukong
13
2 / 1 / 4
7,616
508
5,026
10,109
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 1
10,212
681
11,787
10,491
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,205
547
3,438
7,137
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
INORICL2
Anubis
12
0 / 7 / 3
7,148
477
4,627
10,738
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
13
0 / 4 / 2
7,481
499
6,364
8,776
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Tunrfish
Hercules
12
3 / 1 / 1
7,326
488
6,011
9,367
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
ZrexVex
Artio
11
2 / 2 / 2
7,302
487
3,689
11,583
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
5
6
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
CainHopkins
Gilgamesh
4
0
5
6.5
W
Guan Yu
Clowniac
Guan Yu
1
3
5
1.17
W
Raijin
Eryxid
Raijin
1
1
7
4.5
L
Anubis
INORICL2
Anubis
0
7
3
0.21
W
Sun Wukong
Manitheous
Sun Wukong
2
1
4
4
L
Vulcan
0
4
2
0.25
L
Hercules
Tunrfish
Hercules
3
1
1
3.5
L
Artio
ZrexVex
Artio
2
2
2
1.5
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
24,129
45,008
Taken
47,601
21,305
Mitigated
21,161
16,731
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,438
437
286
2,802
7,137
2,349
1,069
3,798
3,339
55,641
0
W
Gilgamesh
CainHopkins
Gilgamesh
7,432
2,021
0
1,153
8,437
4,372
0
2,246
6,191
0
59,729
W
Guan Yu
Clowniac
Guan Yu
4,338
344
853
3,458
10,826
5,928
0
4,679
6,129
0
26,205
W
Raijin
Eryxid
Raijin
6,843
566
0
1,560
5,145
1,514
0
1,662
3,315
44,907
0
L
Anubis
INORICL2
Anubis
4,627
118
0
3,081
10,738
4,513
0
5,379
5,334
39,171
0
W
Sun Wukong
Manitheous
Sun Wukong
5,026
601
0
2,604
10,109
6,643
0
4,799
5,310
0
34,501
L
Vulcan
6,364
3,325
0
2,096
8,776
3,082
656
1,055
7,496
48,140
0
L
Hercules
Tunrfish
Hercules
6,011
1,511
0
3,639
9,367
3,670
0
2,970
6,322
0
39,058
L
Artio
ZrexVex
Artio
3,689
389
601
2,936
11,583
7,547
0
5,428
6,130
21,482
0
W
11,787
4,757
0
7,103
10,491
2,848
860
4,470
5,945
75,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
37,462
437
Minions Killed
397
0
Camps Cleared
0
1,427,523
Distance Traveled
1,361,605
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,205
547
131
9
0
291,182
5
W
Gilgamesh
8,449
563
110
7
0
332,048
0
W
Guan Yu
6,705
447
38
3
0
292,340
11
W
Raijin
7,572
505
86
6
0
269,175
4
L
Anubis
7,148
477
84
6
0
241,989
2
W
Sun Wukong
7,616
508
69
5
0
245,250
2
L
Vulcan
7,481
499
77
5
0
271,464
4
L
Hercules
7,326
488
68
5
0
318,404
0
L
Artio
7,302
487
37
2
0
238,566
4
W
Sol
10,212
681
134
9
0
288,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role