Player Matchup

Gilgamesh
Gilgamesh
DarkVermillion
Gilgamesh
Level 128
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 9L
1,249 Elo+
Solo
Janus
Janus
DeadShot SKiLLs
Janus
Level 142
God Stats
26W - 26L
1,607 SR
Queue Stats
255W - 286L
1,520 Elo+
Solo
The Morrigan
The Morrigan
MrPotatoHead910
The Morrigan
Level 108
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xXxAlexsXx
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,554 SR
1,442 Elo+

VS

Team Averages
Level 104
1,389 SR
1,415 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Horus-da-Pharaoh
Geb
Level 157
God Stats
5W - 1L
1,659 SR
Queue Stats
48W - 56L
1,558 Elo+
Solo
Neith
Neith
darkone42096
Neith
Level 86
God Stats
1W - 1L
1,255 SR
Queue Stats
45W - 72L
1,157 Elo+
Solo
Loki
Loki
sddgh
Loki
Level 18
God Stats
1W - 2L
1,141 SR
Queue Stats
1W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkVermillion
Gilgamesh
16
5 / 1 / 6
10,460
872
8,150
11,196
8,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 6
10,093
841
6,167
5,704
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
MrPotatoHead910
The Morrigan
16
2 / 1 / 4
10,621
885
5,651
6,015
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
xXxAlexsXx
Fenrir
15
5 / 1 / 4
10,283
857
4,525
10,052
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 5 / 1
9,042
754
6,615
10,202
4,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 1
9,337
778
4,815
9,437
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
8,086
674
3,397
8,696
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
sddgh
Loki
11
1 / 3 / 1
7,715
643
1,018
2,743
789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
1
0.3
W
Gilgamesh
DarkVermillion
Gilgamesh
5
1
6
8
W
2
1
6
5
L
1
1
1
1.5
W
The Morrigan
MrPotatoHead910
The Morrigan
2
1
4
4
L
1
5
2
0.4
L
Loki
sddgh
Loki
1
3
1
0.5
W
Fenrir
xXxAlexsXx
Fenrir
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
15,845
32,967
Taken
31,078
17,436
Mitigated
18,084
5,468
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,615
228
0
1,580
10,202
4,282
104
3,245
6,863
55,008
0
W
Gilgamesh
DarkVermillion
Gilgamesh
8,150
1,844
0
2,144
11,196
8,827
1,118
2,392
8,804
0
34,664
W
6,167
217
0
750
5,704
1,928
1,778
2,592
3,112
31,280
0
L
4,815
477
0
611
9,437
9,567
0
3,690
5,515
32,936
0
W
The Morrigan
MrPotatoHead910
The Morrigan
5,651
955
0
1,582
6,015
2,346
2,566
4,199
1,816
38,855
4,710
L
3,397
1,346
0
1,133
8,696
3,446
0
2,493
6,089
0
11,136
L
Loki
sddgh
Loki
1,018
239
0
0
2,743
789
0
647
2,008
0
5,109
W
Fenrir
xXxAlexsXx
Fenrir
4,525
559
0
992
10,052
4,335
37
2,861
7,191
0
26,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
34,180
261
Minions Killed
179
17
Camps Cleared
5
1,046,387
Distance Traveled
596,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,042
754
106
9
3
169,406
0
W
Gilgamesh
10,460
872
52
4
2
310,177
2
W
Janus
10,093
841
74
6
3
247,020
0
L
Geb
9,337
778
39
3
0
210,719
3
W
The Morrigan
10,621
885
102
9
4
219,611
0
L
Neith
8,086
674
24
2
0
141,483
0
L
Loki
7,715
643
10
1
2
75,110
0
W
Fenrir
10,283
857
33
3
8
269,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role