Player Matchup

Gilgamesh
Gilgamesh
Dodos5636
Gilgamesh
Level 69
God Stats
11W - 9L
1,552 SR
Queue Stats
189W - 208L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
NekonoKumo
Tsukuyomi
Level 68
God Stats
12W - 6L
1,646 SR
Queue Stats
247W - 252L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
Sbaatk
Zhong Kui
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
498W - 475L
1,409 Elo+
Solo
Ares
Ares
Smaug_Kaki
Ares
Level 47
God Stats
2W - 1L
1,816 SR
Queue Stats
49W - 80L
1,311 Elo+
Solo
Izanami
Izanami
tictacmattfr
Izanami
Level 62
God Stats
6W - 3L
1,645 SR
Queue Stats
111W - 101L
1,435 Elo+
Solo
Team Averages
Level 62
1,632 SR
1,377 Elo+

VS

Team Averages
Level 74
1,510 SR
1,386 Elo+
Terra
Terra
Anatelon
Terra
Level 127
God Stats
13W - 26L
1,258 SR
Queue Stats
1,042W - 1,167L
1,426 Elo+
Solo
Arachne
Arachne
Asmurix2001
Arachne
Level 43
God Stats
15W - 15L
1,512 SR
Queue Stats
60W - 82L
1,346 Elo+
Solo
Tiamat
Tiamat
Decim-111
Tiamat
Level 52
God Stats
0W - 3L
1,440 SR
Queue Stats
38W - 62L
1,293 Elo+
Solo
Chiron
Chiron
ThePaleOne1986
Chiron
Level 105
God Stats
6W - 5L
1,538 SR
Queue Stats
343W - 382L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
victoriacrew
Gilgamesh
Level 41
God Stats
7W - 8L
1,802 SR
Queue Stats
452W - 452L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dodos5636
Gilgamesh
14
6 / 4 / 3
8,852
590
9,559
9,887
4,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
NekonoKumo
Tsukuyomi
14
9 / 3 / 4
8,936
596
8,570
9,297
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Sbaatk
Zhong Kui
15
5 / 0 / 6
9,106
607
7,450
8,953
7,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 5
7,719
515
5,334
10,593
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tictacmattfr
Izanami
15
3 / 1 / 6
8,664
578
10,184
8,052
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anatelon
Terra
12
2 / 3 / 4
7,563
504
3,426
14,805
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Asmurix2001
Arachne
11
3 / 6 / 5
7,354
490
7,938
11,833
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Decim-111
Tiamat
11
1 / 6 / 3
7,095
473
7,458
9,631
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 7 / 0
7,510
501
7,743
14,776
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
victoriacrew
Gilgamesh
3
0 / 2 / 0
4,580
305
298
2,488
643
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
24
Kills
11
11
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
Anatelon
Terra
2
3
4
1.33
L
Arachne
Asmurix2001
Arachne
3
6
5
0.92
L
Tiamat
Decim-111
Tiamat
1
6
3
0.42
W
Gilgamesh
Dodos5636
Gilgamesh
6
4
3
1.88
W
Tsukuyomi
NekonoKumo
Tsukuyomi
9
3
4
3.67
W
Zhong Kui
Sbaatk
Zhong Kui
5
0
6
8
W
1
3
5
1.17
L
5
7
0
0.71
W
Izanami
tictacmattfr
Izanami
3
1
6
6
L
Gilgamesh
victoriacrew
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,097
Damage
26,863
46,782
Taken
53,533
25,887
Mitigated
23,534
13,253
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Anatelon
Terra
3,426
511
958
4,391
14,805
8,863
0
5,376
9,429
18,349
0
L
Arachne
Asmurix2001
Arachne
7,938
6,436
0
1,174
11,833
3,724
0
1,562
10,271
0
21,992
L
Tiamat
Decim-111
Tiamat
7,458
545
0
732
9,631
5,719
142
4,376
5,255
37,739
0
W
Gilgamesh
Dodos5636
Gilgamesh
9,559
2,929
0
482
9,887
4,723
1,150
3,118
6,595
0
48,774
W
Tsukuyomi
NekonoKumo
Tsukuyomi
8,570
2,859
0
3,668
9,297
3,290
490
1,231
7,978
0
37,532
W
Zhong Kui
Sbaatk
Zhong Kui
7,450
1,242
0
5,922
8,953
7,065
1,127
3,503
5,219
49,454
0
W
5,334
797
0
819
10,593
7,975
942
1,422
9,171
22,141
0
L
7,743
2,648
730
5,138
14,776
4,585
0
1,470
13,291
0
43,382
W
Izanami
tictacmattfr
Izanami
10,184
6,837
0
2,362
8,052
2,834
3,581
1,081
6,935
0
68,394
L
Gilgamesh
victoriacrew
Gilgamesh
298
81
0
550
2,488
643
0
0
2,488
0
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
34,102
423
Minions Killed
240
0
Camps Cleared
0
1,479,500
Distance Traveled
1,164,044
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,563
504
39
3
0
307,561
1
L
Arachne
7,354
490
37
2
0
317,047
0
L
Tiamat
7,095
473
77
5
0
253,202
0
W
Gilgamesh
8,852
590
98
7
0
281,129
2
W
Tsukuyomi
8,936
596
64
4
0
337,006
3
W
Zhong Kui
9,106
607
99
7
0
297,579
5
W
Ares
7,719
515
29
2
0
298,679
0
L
Chiron
7,510
501
84
6
0
234,365
4
W
Izanami
8,664
578
133
9
0
265,107
4
L
Gilgamesh
4,580
305
3
0
0
51,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role