Player Matchup

Kuzenbo
Kuzenbo
Chasham
Kuzenbo
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
359W - 346L
1,558 Elo+
Party 2
Tiamat
Tiamat
ExcluzIv
Tiamat
Level 28
God Stats
0W - 1L
1,755 SR
Queue Stats
4W - 3L
1,565 Elo+
Solo
Bellona
Bellona
Nishnibbles
Bellona
Level 18
God Stats
22W - 25L
1,522 SR
Queue Stats
174W - 180L
1,518 Elo+
Party 2
Set
Set
Playoops
Set
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 84L
1,513 Elo+
Solo
Apollo
Apollo
xabrasx
Apollo
Level 21
God Stats
3W - 2L
1,218 SR
Queue Stats
60W - 53L
1,405 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,512 Elo+

VS

Team Averages
Level 39
1,646 SR
1,615 Elo+
Cupid
Cupid
DuraXus
Cupid
Level 104
God Stats
4W - 1L
1,870 SR
Queue Stats
172W - 132L
1,666 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PoNYloVER33
Cu Chulainn
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
388W - 399L
1,493 Elo+
Party 1
Erlang Shen
Erlang Shen
VelaaPapa
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,936 Elo+
Party 3
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 29
God Stats
77W - 77L
1,623 SR
Queue Stats
429W - 441L
1,489 Elo+
Party 1
Athena
Athena
raamke
Athena
Level 20
God Stats
1W - 0L
1,736 SR
Queue Stats
4W - 2L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chasham
Kuzenbo
16
2 / 3 / 4
9,721
486
6,232
12,733
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
ExcluzIv
Tiamat
15
4 / 5 / 2
9,681
484
11,689
13,427
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nishnibbles
Bellona
15
0 / 4 / 1
8,821
441
5,507
12,408
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 4
9,501
475
6,698
15,107
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Apollo
xabrasx
Apollo
12
1 / 7 / 0
7,837
392
3,519
13,823
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DuraXus
Cupid
20
11 / 1 / 2
13,024
651
17,248
14,259
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
PoNYloVER33
Cu Chulainn
17
2 / 3 / 9
11,322
566
7,552
13,002
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
VelaaPapa
Erlang Shen
20
6 / 0 / 2
13,340
667
6,659
13,375
9,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 3 / 1
11,705
585
11,450
11,022
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
raamke
Athena
15
2 / 2 / 7
10,541
527
6,159
14,278
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
25
25
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chasham
Kuzenbo
2
3
4
1.33
W
Cupid
DuraXus
Cupid
11
1
2
12
L
Tiamat
ExcluzIv
Tiamat
4
5
2
1
L
Bellona
Nishnibbles
Bellona
0
4
1
0.13
L
2
6
4
0.67
W
Cu Chulainn
PoNYloVER33
Cu Chulainn
2
3
9
2.17
W
Erlang Shen
VelaaPapa
Erlang Shen
6
0
2
7
W
4
3
1
1.5
W
Athena
raamke
Athena
2
2
7
2.75
L
Apollo
xabrasx
Apollo
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,645
Damage
49,068
67,498
Taken
65,936
40,657
Mitigated
43,960
17,635
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chasham
Kuzenbo
6,232
2,720
87
3,651
12,733
13,297
0
4,397
8,078
38,303
0
W
Cupid
DuraXus
Cupid
17,248
9,645
462
9,148
14,259
6,338
4,157
2,941
11,318
0
99,882
L
Tiamat
ExcluzIv
Tiamat
11,689
1,988
0
3,708
13,427
7,588
0
6,099
6,910
50,621
0
L
Bellona
Nishnibbles
Bellona
5,507
1,636
0
2,900
12,408
10,056
0
475
11,933
0
41,791
L
6,698
3,515
0
4,813
15,107
5,920
0
5,278
9,647
0
56,569
W
Cu Chulainn
PoNYloVER33
Cu Chulainn
7,552
1,739
0
2,239
13,002
7,996
678
1,295
11,707
2,125
50,542
W
Erlang Shen
VelaaPapa
Erlang Shen
6,659
3,744
0
2,693
13,375
9,564
1,164
1,662
11,713
0
122,865
W
11,450
833
0
4,754
11,022
6,024
2,386
7,519
3,503
66,518
0
W
Athena
raamke
Athena
6,159
1,457
0
819
14,278
14,038
0
4,504
9,774
31,753
0
L
Apollo
xabrasx
Apollo
3,519
2,878
0
2,476
13,823
3,796
0
893
11,516
0
43,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
59,932
456
Minions Killed
666
0
Camps Cleared
0
1,777,693
Distance Traveled
2,051,961
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,721
486
57
3
0
408,960
4
W
Cupid
13,024
651
178
9
0
365,312
9
L
Tiamat
9,681
484
99
5
0
359,623
0
L
Bellona
8,821
441
102
5
0
368,376
4
L
Set
9,501
475
113
6
0
321,956
3
W
Cu Chulainn
11,322
566
98
5
0
418,641
5
W
Erlang Shen
13,340
667
202
10
0
477,748
0
W
Tiamat
11,705
585
139
7
0
370,991
4
W
Athena
10,541
527
49
2
0
419,269
0
L
Apollo
7,837
392
85
4
0
318,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role