Player Matchup

Kuzenbo
Kuzenbo
CaptivityFox
Kuzenbo
Level 8
God Stats
6W - 8L
1,273 SR
Queue Stats
80W - 51L
1,557 Elo+
Solo
Nu Wa
Nu Wa
GoThiccGrills
Nu Wa
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
48W - 59L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
NOOpU
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,526 Elo+
Solo
Heimdallr
Heimdallr
UtcaBetyár
Heimdallr
Level 27
God Stats
2W - 2L
1,552 SR
Queue Stats
13W - 15L
1,413 Elo+
Solo
Arachne
Arachne
frenix98
Arachne
Level 29
God Stats
1W - 4L
1,527 SR
Queue Stats
54W - 50L
1,598 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,499 Elo+

VS

Team Averages
Level 25
1,586 SR
1,494 Elo+
Mercury
Mercury
Falillo5
Mercury
Level 26
God Stats
5W - 1L
1,755 SR
Queue Stats
47W - 24L
1,685 Elo+
Solo
Skadi
Skadi
Ortiiz99
Skadi
Level 28
God Stats
3W - 1L
1,595 SR
Queue Stats
109W - 122L
1,542 Elo+
Solo
Mulan
Mulan
Zolenor
Mulan
Level 21
God Stats
2W - 4L
1,147 SR
Queue Stats
29W - 34L
1,438 Elo+
Solo
Apollo
Apollo
daddyji2
Apollo
Level 20
God Stats
3W - 1L
1,597 SR
Queue Stats
14W - 19L
1,323 Elo+
Solo
Anubis
Anubis
martingoldnatz
Anubis
Level 28
God Stats
16W - 11L
1,834 SR
Queue Stats
46W - 44L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptivityFox
Kuzenbo
14
5 / 5 / 5
9,564
531
16,782
23,827
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 3 / 0
5,859
326
1,811
2,803
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
NOOpU
Ao Kuang
14
3 / 7 / 3
8,608
478
6,296
17,858
7,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
UtcaBetyár
Heimdallr
14
1 / 7 / 3
8,560
476
6,397
14,815
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
frenix98
Arachne
18
10 / 4 / 1
11,118
618
13,057
16,201
5,886
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Falillo5
Mercury
18
6 / 4 / 4
10,608
589
5,955
14,509
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Ortiiz99
Skadi
13
2 / 4 / 9
8,756
486
10,595
13,786
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Zolenor
Mulan
16
3 / 3 / 1
9,922
551
10,918
12,007
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
daddyji2
Apollo
15
5 / 4 / 10
9,924
551
10,646
13,613
5,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 4 / 4
11,221
623
19,056
17,606
10,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
19
Kills
26
26
Deaths
19
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CaptivityFox
Kuzenbo
5
5
5
1.5
W
Mercury
Falillo5
Mercury
6
4
4
2
L
0
3
0
0
L
Ao Kuang
NOOpU
Ao Kuang
3
7
3
0.64
W
Skadi
Ortiiz99
Skadi
2
4
9
1.63
L
Heimdallr
UtcaBetyár
Heimdallr
1
7
3
0.36
W
Mulan
Zolenor
Mulan
3
3
1
1.17
W
Apollo
daddyji2
Apollo
5
4
10
2.5
L
Arachne
frenix98
Arachne
10
4
1
2.63
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
57,170
75,504
Taken
71,521
46,974
Mitigated
37,324
20,252
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CaptivityFox
Kuzenbo
16,782
4,429
0
5,198
23,827
27,642
0
6,728
17,053
35,771
0
W
Mercury
Falillo5
Mercury
5,955
2,341
0
5,374
14,509
5,891
448
3,424
11,051
0
69,730
L
1,811
267
0
0
2,803
478
0
2,155
648
12,532
0
L
Ao Kuang
NOOpU
Ao Kuang
6,296
1,295
0
3,147
17,858
7,547
0
3,858
13,925
39,035
0
W
Skadi
Ortiiz99
Skadi
10,595
3,848
0
2,190
13,786
7,438
141
3,832
9,946
0
56,305
L
Heimdallr
UtcaBetyár
Heimdallr
6,397
2,843
0
4,641
14,815
5,421
938
1,292
13,448
0
46,509
W
Mulan
Zolenor
Mulan
10,918
2,035
0
2,845
12,007
8,759
589
4,327
7,660
0
60,632
W
Apollo
daddyji2
Apollo
10,646
8,016
0
6,320
13,613
5,167
2,610
6,659
6,934
0
43,782
L
Arachne
frenix98
Arachne
13,057
8,154
0
7,266
16,201
5,886
0
5,023
10,924
0
63,782
W
19,056
1,552
0
11,317
17,606
10,069
1,433
6,435
11,041
84,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
50,431
321
Minions Killed
585
0
Camps Cleared
0
1,486,097
Distance Traveled
1,764,620
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,564
531
37
2
0
347,183
0
W
Mercury
10,608
589
131
7
0
402,346
3
L
Nu Wa
5,859
326
20
1
0
115,628
0
L
Ao Kuang
8,608
478
66
4
0
317,347
2
W
Skadi
8,756
486
66
4
0
351,606
3
L
Heimdallr
8,560
476
96
5
0
325,696
2
W
Mulan
9,922
551
155
9
0
353,274
0
W
Apollo
9,924
551
88
5
0
358,546
3
L
Arachne
11,118
618
102
6
0
380,243
2
W
Anubis
11,221
623
145
8
0
298,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role