Player Matchup

Artemis
Artemis
Konekohan
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
Vorobey20
Nemesis
Level 19
God Stats
16W - 22L
1,401 SR
Queue Stats
112W - 142L
1,372 Elo+
Solo
Zeus
Zeus
xEinfachderHuso
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
558W - 549L
1,484 Elo+
Solo
Xing Tian
Xing Tian
АРКАНА123
Xing Tian
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 291L
1,445 Elo+
Solo
Odin
Odin
寂风丶PXC
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,205 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,401 Elo+

VS

Team Averages
Level 24
1,574 SR
1,395 Elo+
Arachne
Arachne
Chelsealondon94
Arachne
Level 26
God Stats
24W - 15L
1,720 SR
Queue Stats
80W - 78L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
HeqZa
Danzaburou
Level 23
God Stats
8W - 6L
1,394 SR
Queue Stats
81W - 82L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Katherinaa
Nu Wa
Level 29
God Stats
22W - 14L
1,584 SR
Queue Stats
41W - 42L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
MasterWen
Guan Yu
Level 29
God Stats
1W - 0L
1,671 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 2
Yemoja
Yemoja
SuzieShoot
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Konekohan
Artemis
6
2 / 9 / 0
4,562
415
3,878
6,856
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Vorobey20
Nemesis
11
2 / 1 / 2
6,506
591
2,874
6,652
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 1
5,342
486
3,011
6,874
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
АРКАНА123
Xing Tian
9
2 / 3 / 2
5,465
497
4,637
7,720
3,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 1
5,752
523
2,071
4,996
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 2
7,718
702
6,737
8,030
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
HeqZa
Danzaburou
9
4 / 2 / 5
5,941
540
6,656
5,979
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
2 / 2 / 2
6,113
556
4,476
4,439
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
MasterWen
Guan Yu
11
2 / 1 / 3
6,100
555
2,547
4,546
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
SuzieShoot
Yemoja
8
2 / 2 / 6
5,127
466
1,804
4,949
3,036
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
W
Danzaburou
HeqZa
Danzaburou
4
2
5
3.25
W
Nu Wa
2
2
2
1.5
L
Artemis
Konekohan
Artemis
2
9
0
0.22
W
Guan Yu
MasterWen
Guan Yu
2
1
3
3.5
W
Yemoja
SuzieShoot
Yemoja
2
2
6
2.5
L
Nemesis
Vorobey20
Nemesis
2
1
2
3
L
1
6
1
0.25
L
Xing Tian
АРКАНА123
Xing Tian
2
3
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
22,220
33,098
Taken
27,943
13,817
Mitigated
11,647
5,935
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
5,082
0
3,283
8,030
2,837
0
1,354
6,626
0
36,690
W
Danzaburou
HeqZa
Danzaburou
6,656
2,470
222
2,090
5,979
1,721
1,114
1,782
4,197
0
30,227
W
Nu Wa
4,476
1,144
0
218
4,439
1,328
938
2,058
2,331
25,713
0
L
Artemis
Konekohan
Artemis
3,878
2,075
0
15
6,856
2,260
104
906
5,878
0
9,011
W
Guan Yu
MasterWen
Guan Yu
2,547
305
0
1,789
4,546
2,725
330
0
4,371
0
20,817
W
Yemoja
SuzieShoot
Yemoja
1,804
574
534
847
4,949
3,036
257
2,454
2,495
6,748
0
L
Nemesis
Vorobey20
Nemesis
2,874
930
0
3,766
6,652
2,043
0
1,036
5,527
0
39,755
L
3,011
517
0
656
6,874
2,102
108
2,276
4,386
24,568
0
L
Xing Tian
АРКАНА123
Xing Tian
4,637
234
42
1,231
7,720
3,667
280
1,367
6,329
21,596
0
L
2,071
142
0
225
4,996
3,745
0
357
4,473
0
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
30,999
258
Minions Killed
236
0
Camps Cleared
0
1,007,061
Distance Traveled
1,032,541
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,718
702
81
7
0
252,435
1
W
Danzaburou
5,941
540
56
5
0
203,217
0
W
Nu Wa
6,113
556
40
4
0
171,044
1
L
Artemis
4,562
415
11
1
0
214,756
5
W
Guan Yu
6,100
555
52
5
0
222,125
0
W
Yemoja
5,127
466
7
1
0
183,720
0
L
Nemesis
6,506
591
91
8
0
238,033
1
L
Zeus
5,342
486
55
5
0
158,452
2
L
Xing Tian
5,465
497
32
3
0
204,136
1
L
Odin
5,752
523
69
6
0
191,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role