Player Matchup

Tiamat
Tiamat
Jaca99
Tiamat
Level 149
God Stats
6W - 4L
1,430 SR
Queue Stats
163W - 110L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
MiniTheMauler
Gilgamesh
Level 108
God Stats
1W - 2L
1,519 SR
Queue Stats
38W - 36L
1,602 Elo+
Party 2
Izanami
Izanami
matte9999
Izanami
Level 89
God Stats
2W - 2L
1,642 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,629 Elo+

VS

Team Averages
Level 83
1,621 SR
1,605 Elo+
Bastet
Bastet
AngelicaLePug
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TheKindGentleman
Bacchus
Level 65
God Stats
1W - 1L
1,862 SR
Queue Stats
210W - 126L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
sc3thevyse
Zhong Kui
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 114L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaca99
Tiamat
20
9 / 8 / 9
17,074
742
21,677
22,871
19,186
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MiniTheMauler
Gilgamesh
20
8 / 8 / 9
15,573
677
15,645
19,643
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
matte9999
Izanami
18
1 / 5 / 16
14,373
625
14,588
14,951
7,206
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 7
15,274
664
21,895
19,419
12,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 7 / 16
15,106
657
8,609
23,428
39,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
sc3thevyse
Zhong Kui
18
10 / 6 / 7
15,345
667
19,038
25,319
19,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
18
Kills
21
21
Deaths
18
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
W
Tiamat
Jaca99
Tiamat
9
8
9
1.69
W
Gilgamesh
MiniTheMauler
Gilgamesh
8
8
9
1.56
L
2
7
16
1.43
W
Izanami
matte9999
Izanami
1
5
16
1.8
L
Zhong Kui
sc3thevyse
Zhong Kui
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
49,542
57,465
Taken
68,166
42,072
Mitigated
71,153
15,278
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,895
2,559
0
500
19,419
12,032
51
5,288
13,721
0
77,121
W
Tiamat
Jaca99
Tiamat
21,677
2,527
0
7,441
22,871
19,186
170
13,038
9,833
85,769
0
W
Gilgamesh
MiniTheMauler
Gilgamesh
15,645
3,584
1,680
2,306
19,643
15,680
275
9,583
10,060
384
42,822
L
8,609
690
0
4,775
23,428
39,478
96
6,618
16,077
27,885
0
W
Izanami
matte9999
Izanami
14,588
9,592
915
2,936
14,951
7,206
774
5,521
9,430
0
79,656
L
Zhong Kui
sc3thevyse
Zhong Kui
19,038
2,439
0
10,093
25,319
19,643
1,436
8,916
15,723
97,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
45,725
300
Minions Killed
273
0
Camps Cleared
0
1,146,611
Distance Traveled
1,157,466
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,274
664
93
4
0
449,185
1
W
Tiamat
17,074
742
127
6
0
353,809
4
W
Gilgamesh
15,573
677
39
2
0
420,414
3
L
Bacchus
15,106
657
32
1
0
415,784
8
W
Izanami
14,373
625
134
6
0
372,388
0
L
Zhong Kui
15,345
667
148
6
0
292,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role