Player Matchup

Achilles
Achilles
Platinum I
Krischtian
Achilles
Platinum I
Level 158
God Stats
15W - 2L
1,667 SR
Queue Stats
116W - 27L
1,949 MMR
Party 1
Persephone
Persephone
Platinum I
Skeppsman
Persephone
Platinum I
Level 121
God Stats
19W - 2L
1,713 SR
Queue Stats
116W - 27L
1,949 MMR
Party 1
Anhur
Anhur
Platinum I
Whiiiiz
Anhur
Platinum I
Level 157
God Stats
30W - 2L
2,117 SR
Queue Stats
127W - 35L
1,949 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,832 SR
1,949 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 46
1,552 SR
1,286 MMR
Medusa
Medusa
Silver II
Euphrona
Medusa
Silver II
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,252 MMR
Party 2
Hera
Hera
Silver IV
Høbbit2
Hera
Silver IV
Level 57
God Stats
3W - 4L
1,562 SR
Queue Stats
40W - 32L
1,179 MMR
Party 2
Athena
Athena
Silver II
Shidengu
Athena
Silver II
Level 44
God Stats
3W - 3L
1,593 SR
Queue Stats
30W - 26L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Krischtian
Achilles
10
4 / 3 / 8
8,043
894
6,645
8,205
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
Skeppsman
Persephone
11
3 / 0 / 7
7,508
834
5,088
3,642
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Whiiiiz
Anhur
11
5 / 1 / 5
7,774
864
7,074
6,646
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothAphroditeScyllaCupidSobek

VS

Bans
GaneshaDiscordiaAresBaron SamediCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Euphrona
Medusa
9
1 / 4 / 1
6,192
688
3,705
6,136
1,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
9
1 / 4 / 2
6,366
707
2,754
5,161
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Shidengu
Athena
9
2 / 4 / 2
7,087
787
3,824
10,866
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Euphrona
Medusa
1
4
1
0.38
L
Hera
1
4
2
0.5
W
Achilles
Krischtian
Achilles
4
3
8
2.67
L
Athena
Shidengu
Athena
2
4
2
0.75
W
Persephone
Skeppsman
Persephone
3
0
7
6.5
W
Anhur
Whiiiiz
Anhur
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
10,283
18,493
Taken
22,163
7,663
Mitigated
7,506
5,815
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Euphrona
Medusa
3,705
1,316
0
1,021
6,136
1,694
1,134
1,722
4,216
0
21,575
L
Hera
2,754
449
0
840
5,161
1,320
170
628
4,459
16,649
0
W
Achilles
Krischtian
Achilles
6,645
2,453
0
2,025
8,205
4,609
614
3,051
4,956
0
15,619
L
Athena
Shidengu
Athena
3,824
987
0
2,063
10,866
4,492
224
2,236
8,388
7,652
0
W
Persephone
Skeppsman
Persephone
5,088
523
0
1,208
3,642
1,046
746
1,631
1,893
27,259
0
W
Anhur
Whiiiiz
Anhur
7,074
2,970
0
2,582
6,646
2,008
1,909
1,592
5,032
0
39,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
19,645
115
Minions Killed
85
0
Camps Cleared
0
532,679
Distance Traveled
494,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,192
688
40
4
0
157,005
1
L
Hera
6,366
707
35
4
0
148,355
3
W
Achilles
8,043
894
6
1
0
195,694
3
L
Athena
7,087
787
10
1
0
188,847
3
W
Persephone
7,508
834
44
5
0
169,363
1
W
Anhur
7,774
864
65
7
0
167,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role