Player Matchup

Zeus
Zeus
JONY MOKETT
Zeus
Level 23
God Stats
66W - 61L
1,310 SR
Queue Stats
89W - 90L
1,339 Elo+
Party 1
Cerberus
Cerberus
XPtiphilX
Cerberus
Level 3
God Stats
4W - 13L
1,202 SR
Queue Stats
6W - 16L
1,318 Elo+
Party 1
Xing Tian
Xing Tian
hifin
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,380 Elo+
Solo
Ullr
Ullr
jacky2093
Ullr
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 5L
1,736 Elo+
Solo
Chang'e
Chang'e
notoriousparsa1
Chang'e
Level 28
God Stats
11W - 9L
1,571 SR
Queue Stats
318W - 323L
1,452 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,445 Elo+

VS

Team Averages
Level 19
1,542 SR
1,425 Elo+
Nike
Nike
El_Carmes76
Nike
Level 20
God Stats
4W - 0L
1,776 SR
Queue Stats
24W - 22L
1,483 Elo+
Solo
Neith
Neith
RaelyanS
Neith
Level 8
God Stats
6W - 10L
1,376 SR
Queue Stats
6W - 12L
1,340 Elo+
Solo
Mercury
Mercury
THE_ERASER_97
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,341 Elo+
Solo
Merlin
Merlin
capable_fluency1
Merlin
Level 13
God Stats
3W - 2L
1,708 SR
Queue Stats
18W - 17L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
yNotJunky
Baron Samedi
Level 29
God Stats
4W - 4L
1,350 SR
Queue Stats
32W - 34L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 4
14,458
1,033
24,960
25,945
10,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
XPtiphilX
Cerberus
18
0 / 12 / 9
11,781
842
4,371
28,485
11,856
Xing Tian
hifin
Xing Tian
19
2 / 4 / 8
12,340
881
8,022
25,301
18,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
19
1 / 11 / 10
12,334
881
10,281
26,797
12,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 4
11,938
853
11,491
19,048
7,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 21
13,454
961
15,153
17,597
12,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
RaelyanS
Neith
20
2 / 3 / 20
12,932
924
12,022
11,798
4,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
20
10 / 4 / 12
14,438
1,031
22,477
17,585
6,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 20
14,494
1,035
30,005
9,894
4,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
yNotJunky
Baron Samedi
20
8 / 0 / 21
14,558
1,040
37,385
9,734
4,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
130
13
Kills
36
36
Deaths
13
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
7
6
21
2.92
L
8
8
4
1.25
W
Neith
RaelyanS
Neith
2
3
20
4
W
Mercury
10
4
12
4
L
Cerberus
XPtiphilX
Cerberus
0
12
9
0.38
W
9
0
20
19
L
Xing Tian
hifin
Xing Tian
2
4
8
1.5
L
Ullr
1
11
10
0.55
L
2
1
4
4
W
Baron Samedi
yNotJunky
Baron Samedi
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
117,042
125,576
Taken
66,608
60,078
Mitigated
31,512
13,840
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,153
3,835
0
0
17,597
12,034
0
13,620
3,977
0
28,746
L
24,960
2,365
0
921
25,945
10,786
0
13,263
12,682
68,336
0
W
Neith
RaelyanS
Neith
12,022
4,391
462
1,548
11,798
4,081
0
10,098
1,700
0
26,959
W
Mercury
22,477
12,063
0
148
17,585
6,967
0
12,418
5,167
0
36,415
L
Cerberus
XPtiphilX
Cerberus
4,371
135
0
1,196
28,485
11,856
0
15,998
12,487
21,546
0
W
30,005
501
0
0
9,894
4,134
0
6,045
3,849
78,664
0
L
Xing Tian
hifin
Xing Tian
8,022
702
863
542
25,301
18,389
0
16,019
9,282
18,094
0
L
Ullr
10,281
5,591
1,117
1,899
26,797
12,004
0
13,665
13,132
0
20,485
L
11,491
129
3,134
4,168
19,048
7,043
0
8,445
10,603
34,538
0
W
Baron Samedi
yNotJunky
Baron Samedi
37,385
1,150
5,908
4,998
9,734
4,296
0
6,663
3,071
56,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,851
Gold Earned
69,876
242
Minions Killed
256
3
Camps Cleared
10
1,187,100
Distance Traveled
1,280,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,454
961
38
3
2
207,573
0
L
Zeus
14,458
1,033
105
8
1
244,809
2
W
Neith
12,932
924
42
3
0
211,382
0
W
Mercury
14,438
1,031
21
2
6
318,175
0
L
Cerberus
11,781
842
50
4
0
222,177
2
W
Merlin
14,494
1,035
109
8
1
269,385
0
L
Xing Tian
12,340
881
20
1
1
243,429
0
L
Ullr
12,334
881
24
2
1
211,934
0
L
Chang'e
11,938
853
43
3
0
264,751
0
W
Baron Samedi
14,558
1,040
46
3
1
273,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role