Player Matchup

Chiron
Chiron
CLAMBO908
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 112L
1,473 Elo+
Party 2
Thanatos
Thanatos
PapaBlessNation
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 145L
1,475 Elo+
Solo
Chang'e
Chang'e
ParkinsonShuffle
Chang'e
Level 33
God Stats
1W - 5L
1,388 SR
Queue Stats
127W - 202L
1,459 Elo+
Party 2
Ymir
Ymir
abel_222
Ymir
Level 26
God Stats
19W - 17L
1,508 SR
Queue Stats
80W - 100L
1,404 Elo+
Solo
Guan Yu
Guan Yu
befreit-Saat
Guan Yu
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 1L
1,749 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,512 Elo+

VS

Team Averages
Level 24
1,543 SR
1,584 Elo+
Fenrir
Fenrir
EthnicSlur
Fenrir
Level 46
God Stats
4W - 2L
1,491 SR
Queue Stats
87W - 96L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
FineNova
Danzaburou
Level 16
God Stats
19W - 12L
1,589 SR
Queue Stats
126W - 102L
1,615 Elo+
Solo
Bellona
Bellona
LeviScienceGuy
Bellona
Level 16
God Stats
1W - 0L
1,382 SR
Queue Stats
7W - 5L
1,628 Elo+
Party 1
Vulcan
Vulcan
TicklerofPickles
Vulcan
Level 22
God Stats
5W - 2L
1,751 SR
Queue Stats
112W - 86L
1,626 Elo+
Party 1
Jormungandr
Jormungandr
sexymeat
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CLAMBO908
Chiron
14
1 / 7 / 3
8,469
446
9,003
16,079
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
14
2 / 8 / 0
8,572
451
4,981
15,469
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 2
9,169
483
12,485
13,471
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
2 / 7 / 1
7,618
401
2,856
16,408
12,747
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
befreit-Saat
Guan Yu
10
0 / 8 / 2
6,795
358
562
9,962
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EthnicSlur
Fenrir
17
3 / 2 / 10
10,653
561
7,242
13,446
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
FineNova
Danzaburou
17
13 / 1 / 5
11,403
600
16,573
12,565
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 2
10,395
547
5,962
6,964
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 3 / 11
11,229
591
14,838
10,437
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sexymeat
Jormungandr
15
3 / 2 / 11
9,622
506
6,205
12,998
7,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
34
36
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
CLAMBO908
Chiron
1
7
3
0.36
W
Fenrir
EthnicSlur
Fenrir
3
2
10
4
W
Danzaburou
FineNova
Danzaburou
13
1
5
15.5
W
6
0
2
7
L
Thanatos
2
8
0
0.25
L
3
6
2
0.67
W
9
3
11
4.83
L
Ymir
2
7
1
0.36
L
Guan Yu
befreit-Saat
Guan Yu
0
8
2
0.13
W
Jormungandr
sexymeat
Jormungandr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
50,820
71,389
Taken
56,410
35,394
Mitigated
26,690
20,240
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CLAMBO908
Chiron
9,003
3,207
542
4,508
16,079
5,319
0
4,311
11,654
0
54,409
W
Fenrir
EthnicSlur
Fenrir
7,242
2,749
0
6,621
13,446
5,702
971
3,129
10,317
0
68,429
W
Danzaburou
FineNova
Danzaburou
16,573
7,999
0
5,998
12,565
5,574
2,570
3,235
9,330
0
62,378
W
5,962
1,625
0
3,814
6,964
3,763
3,230
1,413
5,476
0
38,875
L
Thanatos
4,981
1,823
0
6,082
15,469
5,065
0
5,609
9,860
0
44,344
L
12,485
1,076
1,196
4,662
13,471
4,344
16
4,017
9,454
53,560
0
W
14,838
4,896
0
2,294
10,437
4,049
1,992
3,826
6,561
83,584
0
L
Ymir
2,856
618
0
2,510
16,408
12,747
0
5,867
10,541
29,715
0
L
Guan Yu
befreit-Saat
Guan Yu
562
35
70
670
9,962
7,919
326
1,239
8,723
0
8,808
W
Jormungandr
sexymeat
Jormungandr
6,205
2,259
174
1,481
12,998
7,602
372
3,738
9,260
33,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
53,302
346
Minions Killed
478
0
Camps Cleared
0
1,516,683
Distance Traveled
1,797,820
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,469
446
106
6
0
290,942
0
W
Fenrir
10,653
561
116
6
0
379,750
2
W
Danzaburou
11,403
600
99
5
0
363,345
3
W
Bellona
10,395
547
79
4
0
362,988
5
L
Thanatos
8,572
451
80
4
0
336,553
1
L
Chang'e
9,169
483
96
5
0
293,879
5
W
Vulcan
11,229
591
134
7
0
356,448
2
L
Ymir
7,618
401
47
2
0
322,103
0
L
Guan Yu
6,795
358
17
1
0
273,206
0
W
Jormungandr
9,622
506
50
3
0
335,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role