Player Matchup

Jormungandr
Jormungandr
AXILLEAS-ROUMO-3
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
blas03rp
Gilgamesh
Level 103
God Stats
2W - 5L
1,131 SR
Queue Stats
232W - 241L
1,416 Elo+
Solo
Baba Yaga
Baba Yaga
jndu57
Baba Yaga
Level 62
God Stats
17W - 11L
1,731 SR
Queue Stats
556W - 669L
1,344 Elo+
Solo
Neith
Neith
romaman
Neith
Level 109
God Stats
104W - 95L
1,509 SR
Queue Stats
104W - 97L
1,436 Elo+
Solo
Odin
Odin
tiborcium
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 324L
1,357 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,393 Elo+

VS

Team Averages
Level 64
1,632 SR
1,368 Elo+
Neith
Neith
CICOS6461
Neith
Level 45
God Stats
1W - 1L
1,755 SR
Queue Stats
74W - 85L
1,378 Elo+
Solo
Janus
Janus
Faze_yoel_pro
Janus
Level 44
God Stats
2W - 3L
1,408 SR
Queue Stats
87W - 80L
1,396 Elo+
Solo
Ymir
Ymir
Patrick97410
Ymir
Level 79
God Stats
5W - 3L
1,817 SR
Queue Stats
28W - 41L
1,323 Elo+
Party 1
Thor
Thor
RoidesRois974
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 101L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
ace_of_eight8
Gilgamesh
Level 87
God Stats
1W - 1L
1,682 SR
Queue Stats
111W - 129L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AXILLEAS-ROUMO-3
Jormungandr
12
1 / 4 / 5
10,670
356
7,805
16,281
7,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
blas03rp
Gilgamesh
20
8 / 8 / 12
14,933
498
19,086
28,985
19,992
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
jndu57
Baba Yaga
20
14 / 3 / 13
16,395
547
29,785
18,616
11,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
romaman
Neith
20
15 / 7 / 9
17,355
579
29,915
30,434
13,944
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
5 / 7 / 13
15,201
507
11,810
28,674
31,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CICOS6461
Neith
18
6 / 10 / 6
13,150
438
15,842
20,006
6,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 9 / 6
13,980
466
22,043
22,792
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 10
14,839
495
24,703
28,968
27,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 12 / 8
12,393
413
8,461
27,190
12,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ace_of_eight8
Gilgamesh
20
6 / 7 / 5
15,534
518
13,948
27,968
22,709
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
43
Kills
29
29
Deaths
44
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AXILLEAS-ROUMO-3
Jormungandr
1
4
5
0.88
L
Neith
CICOS6461
Neith
6
10
6
0.9
L
6
9
6
1
L
9
6
10
2.33
L
2
12
8
0.5
L
Gilgamesh
ace_of_eight8
Gilgamesh
6
7
5
1.21
W
Gilgamesh
blas03rp
Gilgamesh
8
8
12
1.75
W
Baba Yaga
jndu57
Baba Yaga
14
3
13
6.83
W
Neith
romaman
Neith
15
7
9
2.79
W
Odin
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,401
Damage
84,997
122,990
Taken
126,924
83,543
Mitigated
77,280
47,812
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AXILLEAS-ROUMO-3
Jormungandr
7,805
1,423
297
4,075
16,281
7,472
187
4,280
11,911
32,656
0
L
Neith
CICOS6461
Neith
15,842
7,967
0
3,706
20,006
6,724
0
6,953
13,029
0
58,532
L
22,043
2,084
0
1,423
22,792
7,855
988
8,288
14,392
91,788
0
L
24,703
5,449
1,418
4,163
28,968
27,691
0
8,925
19,934
63,692
0
L
8,461
1,938
0
4,359
27,190
12,301
0
4,855
22,210
0
62,766
L
Gilgamesh
ace_of_eight8
Gilgamesh
13,948
3,528
0
2,961
27,968
22,709
912
8,968
18,675
0
92,467
W
Gilgamesh
blas03rp
Gilgamesh
19,086
5,063
0
8,525
28,985
19,992
1,002
11,261
17,332
0
120,050
W
Baba Yaga
jndu57
Baba Yaga
29,785
889
0
11,564
18,616
11,074
1,385
7,689
10,591
105,270
0
W
Neith
romaman
Neith
29,915
19,981
366
16,498
30,434
13,944
1,845
12,152
18,092
0
136,668
W
Odin
11,810
4,177
0
6,487
28,674
31,061
1,475
11,606
16,762
0
85,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,554
Gold Earned
69,896
600
Minions Killed
548
0
Camps Cleared
0
2,303,193
Distance Traveled
2,458,432
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,670
356
39
1
0
252,778
1
L
Neith
13,150
438
57
2
0
467,494
6
L
Janus
13,980
466
147
5
0
499,473
0
L
Ymir
14,839
495
84
3
0
500,146
0
L
Thor
12,393
413
93
3
0
473,948
1
L
Gilgamesh
15,534
518
167
6
0
517,371
10
W
Gilgamesh
14,933
498
134
4
0
528,208
1
W
Baba Yaga
16,395
547
146
5
0
547,137
2
W
Neith
17,355
579
133
4
0
425,113
1
W
Odin
15,201
507
148
5
0
549,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role