Player Matchup

Discordia
Discordia
Kindis
Discordia
Level 26
God Stats
4W - 10L
1,750 SR
Queue Stats
68W - 66L
1,560 Elo+
Solo
Izanami
Izanami
Mapam
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SanFrancis49
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,272 Elo+
Solo
Sol
Sol
dh7kiki
Sol
Level 4
God Stats
2W - 1L
1,718 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 1
Scylla
Scylla
metal974
Scylla
Level 11
God Stats
2W - 1L
1,718 SR
Queue Stats
22W - 41L
1,282 Elo+
Party 1
Team Averages
Level 15
1,637 SR
1,373 Elo+

VS

Team Averages
Level 26
1,360 SR
1,505 Elo+
Odin
Odin
Arkons37
Odin
Level 31
God Stats
14W - 13L
1,269 SR
Queue Stats
220W - 193L
1,520 Elo+
Party 2
Merlin
Merlin
Dicielo
Merlin
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
159W - 121L
1,597 Elo+
Party 2
The Morrigan
The Morrigan
Elgunn87
The Morrigan
Level 12
God Stats
20W - 28L
1,323 SR
Queue Stats
135W - 192L
1,373 Elo+
Solo
Vulcan
Vulcan
Tartiflouze
Vulcan
Level 14
God Stats
7W - 16L
1,398 SR
Queue Stats
45W - 57L
1,492 Elo+
Party 2
Da Ji
Da Ji
Wyfa
Da Ji
Level 59
God Stats
2W - 3L
1,310 SR
Queue Stats
415W - 356L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kindis
Discordia
18
7 / 2 / 10
12,610
1,051
23,047
13,097
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Mapam
Izanami
18
6 / 6 / 8
12,337
1,028
10,214
16,335
5,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SanFrancis49
Achilles
17
2 / 17 / 11
10,948
912
10,688
35,525
43,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sol
16
2 / 11 / 6
10,508
876
6,190
20,710
6,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
metal974
Scylla
17
1 / 9 / 7
10,392
866
4,744
18,502
5,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
1 / 4 / 31
12,009
1,001
12,817
12,538
13,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Dicielo
Merlin
18
8 / 4 / 18
12,338
1,028
12,880
12,758
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Elgunn87
The Morrigan
18
5 / 4 / 18
11,855
988
9,703
9,964
3,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
20
11 / 6 / 18
13,084
1,090
32,358
14,765
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Wyfa
Da Ji
20
20 / 0 / 19
15,447
1,287
31,010
11,429
5,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
149
18
Kills
45
45
Deaths
18
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Odin
1
4
31
4.13
W
Merlin
Dicielo
Merlin
8
4
18
4.25
W
The Morrigan
Elgunn87
The Morrigan
5
4
18
3.5
L
Discordia
Kindis
Discordia
7
2
10
6
L
Izanami
Mapam
Izanami
6
6
8
1.67
L
Achilles
SanFrancis49
Achilles
2
17
11
0.44
W
Vulcan
11
6
18
3.33
W
Da Ji
Wyfa
Da Ji
20
0
19
29.5
L
Sol
2
11
6
0.45
L
Scylla
metal974
Scylla
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
98,768
104,169
Taken
61,454
65,499
Mitigated
34,047
3,529
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,817
2,139
0
0
12,538
13,093
0
6,238
6,300
145
23,764
W
Merlin
Dicielo
Merlin
12,880
1,670
0
0
12,758
5,167
0
5,574
7,184
24,583
0
W
The Morrigan
Elgunn87
The Morrigan
9,703
2,394
0
137
9,964
3,715
0
7,045
2,913
34,990
1,388
L
Discordia
Kindis
Discordia
23,047
2,163
0
0
13,097
4,052
0
7,054
6,043
47,620
0
L
Izanami
Mapam
Izanami
10,214
7,637
0
790
16,335
5,395
0
8,515
7,820
0
35,494
L
Achilles
SanFrancis49
Achilles
10,688
4,361
0
757
35,525
43,892
0
21,247
14,278
0
25,336
W
Vulcan
32,358
8,085
0
1,394
14,765
6,176
0
8,381
6,384
56,338
0
W
Da Ji
Wyfa
Da Ji
31,010
9,283
0
3,965
11,429
5,896
0
6,743
4,686
0
49,834
L
Sol
6,190
1,676
0
1,982
20,710
6,293
0
8,078
12,632
25,124
0
L
Scylla
metal974
Scylla
4,744
1,158
0
0
18,502
5,867
0
9,137
9,365
25,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
64,733
228
Minions Killed
215
2
Camps Cleared
6
1,028,455
Distance Traveled
1,109,221
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,009
1,001
14
1
0
239,738
2
W
Merlin
12,338
1,028
28
2
0
199,789
3
W
The Morrigan
11,855
988
55
5
1
184,930
0
L
Discordia
12,610
1,051
52
4
1
224,511
0
L
Izanami
12,337
1,028
65
5
1
206,772
0
L
Achilles
10,948
912
23
2
0
190,298
0
W
Vulcan
13,084
1,090
67
6
2
234,571
0
W
Da Ji
15,447
1,287
51
4
3
250,193
0
L
Sol
10,508
876
53
4
0
207,074
1
L
Scylla
10,392
866
35
3
0
199,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role