Player Matchup

Anubis
Anubis
Doraexploredmel
Anubis
Level 16
God Stats
3W - 2L
1,738 SR
Queue Stats
9W - 10L
1,678 Elo+
Solo
Cthulhu
Cthulhu
JustXpired
Cthulhu
Level 129
God Stats
27W - 19L
1,758 SR
Queue Stats
437W - 435L
1,506 Elo+
Solo
Fenrir
Fenrir
SWEDG
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,665 SR
1,561 Elo+

VS

Team Averages
Level 62
1,590 SR
1,497 Elo+
Aphrodite
Aphrodite
Bow2KingSwing
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Povstalezz
Cupid
Level 5
God Stats
2W - 5L
1,388 SR
Queue Stats
2W - 7L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
whereyomomat
Gilgamesh
Level 29
God Stats
60W - 16L
1,883 SR
Queue Stats
400W - 393L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 12 / 11
15,959
614
17,170
25,651
13,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
JustXpired
Cthulhu
20
5 / 3 / 10
16,011
616
19,472
19,335
23,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SWEDG
Fenrir
19
9 / 6 / 5
16,254
625
21,617
28,134
28,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bow2KingSwing
Aphrodite
20
2 / 8 / 17
17,126
659
23,157
26,892
23,019
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
13
5 / 7 / 4
13,806
531
4,994
12,577
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
whereyomomat
Gilgamesh
20
14 / 5 / 5
18,920
728
29,934
33,636
31,598
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
20
Kills
21
21
Deaths
20
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bow2KingSwing
Aphrodite
2
8
17
1.31
L
6
12
11
0.96
L
Cthulhu
JustXpired
Cthulhu
5
3
10
3.33
W
Cupid
5
7
4
1
L
Fenrir
SWEDG
Fenrir
9
6
5
1.92
W
Gilgamesh
whereyomomat
Gilgamesh
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
58,085
73,120
Taken
73,105
65,978
Mitigated
59,012
14,005
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bow2KingSwing
Aphrodite
23,157
2,712
10,034
13,834
26,892
23,019
1,126
13,363
13,529
95,655
0
L
17,170
187
0
5,227
25,651
13,894
0
7,160
18,139
69,484
0
L
Cthulhu
JustXpired
Cthulhu
19,472
501
2,294
4,047
19,335
23,360
68
6,913
12,015
82,784
0
W
Cupid
4,994
2,252
0
973
12,577
4,395
116
6,193
6,384
0
23,350
L
Fenrir
SWEDG
Fenrir
21,617
5,089
0
2,437
28,134
28,724
624
8,207
19,445
0
109,145
W
Gilgamesh
whereyomomat
Gilgamesh
29,934
7,587
0
7,220
33,636
31,598
1,265
17,174
16,462
0
89,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
49,852
277
Minions Killed
235
0
Camps Cleared
0
1,299,019
Distance Traveled
1,234,750
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,126
659
136
5
0
483,764
4
L
Anubis
15,959
614
95
4
0
340,624
3
L
Cthulhu
16,011
616
98
4
0
480,480
4
W
Cupid
13,806
531
31
1
0
231,373
0
L
Fenrir
16,254
625
84
3
0
477,915
6
W
Gilgamesh
18,920
728
68
3
0
519,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role