Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
MightyMangoO574
Baba Yaga
Level 120
God Stats
4W - 3L
1,507 SR
Queue Stats
126W - 128L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lazy_vessel
Tsukuyomi
Level 44
God Stats
2W - 2L
1,254 SR
Queue Stats
6W - 10L
1,442 Elo+
Party 1
Team Averages
Level 96
1,420 SR
1,468 Elo+

VS

Team Averages
Level 44
1,349 SR
1,374 Elo+
Hel
Hel
Assassine ReX
Hel
Level 84
God Stats
2W - 8L
1,266 SR
Queue Stats
103W - 137L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
Metal Qu33n
Cthulhu
Level 21
God Stats
2W - 3L
1,392 SR
Queue Stats
7W - 13L
1,329 Elo+
Party 2
Fenrir
Fenrir
ScOpEzUnix
Fenrir
Level 28
God Stats
2W - 8L
1,390 SR
Queue Stats
33W - 47L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 2 / 14
11,906
744
19,085
14,919
12,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
MightyMangoO574
Baba Yaga
15
7 / 0 / 10
11,397
712
9,598
5,877
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
lazy_vessel
Tsukuyomi
16
8 / 4 / 12
11,863
741
18,313
10,830
4,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,647
603
8,234
15,860
5,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Metal Qu33n
Cthulhu
10
0 / 7 / 4
8,602
538
5,023
25,913
13,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
ScOpEzUnix
Fenrir
13
3 / 8 / 2
10,112
632
5,194
14,059
5,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
4
6
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
14
7
L
1
7
3
0.36
L
Cthulhu
Metal Qu33n
Cthulhu
0
7
4
0.29
W
Baba Yaga
MightyMangoO574
Baba Yaga
7
0
10
12
L
Fenrir
ScOpEzUnix
Fenrir
3
8
2
0.5
W
Tsukuyomi
lazy_vessel
Tsukuyomi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,996
Damage
18,451
31,626
Taken
55,832
20,365
Mitigated
24,636
6,856
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,085
4,362
877
1,171
14,919
12,467
741
5,555
9,186
766
46,978
L
8,234
80
3,699
5,897
15,860
5,555
0
2,763
13,097
49,896
0
L
Cthulhu
Metal Qu33n
Cthulhu
5,023
707
302
5,519
25,913
13,583
0
4,505
21,408
14,818
0
W
Baba Yaga
MightyMangoO574
Baba Yaga
9,598
799
453
1,897
5,877
3,631
307
2,004
3,775
49,251
0
L
Fenrir
ScOpEzUnix
Fenrir
5,194
176
838
1,255
14,059
5,498
0
2,752
11,307
0
39,512
W
Tsukuyomi
lazy_vessel
Tsukuyomi
18,313
5,644
1,107
1,351
10,830
4,267
1,005
5,199
5,338
0
41,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
28,361
162
Minions Killed
163
0
Camps Cleared
0
948,374
Distance Traveled
772,407
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,906
744
42
3
0
319,514
1
L
Hel
9,647
603
97
6
0
245,821
5
L
Cthulhu
8,602
538
12
1
0
226,753
0
W
Baba Yaga
11,397
712
84
5
0
304,736
2
L
Fenrir
10,112
632
54
3
0
299,833
1
W
Tsukuyomi
11,863
741
36
2
0
324,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role