Player Matchup

Gilgamesh
Gilgamesh
Ev Soundz
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,720 Elo+
Party 1
Rama
Rama
Jojira
Rama
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MaiGai ASSASSIN
Khepri
Level 101
God Stats
2W - 0L
1,678 SR
Queue Stats
124W - 128L
1,530 Elo+
Party 1
Persephone
Persephone
Sapphyjewel21
Persephone
Level 107
God Stats
4W - 4L
1,247 SR
Queue Stats
76W - 71L
1,577 Elo+
Party 1
Set
Set
The Di Nitro
Set
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 269L
1,496 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,565 Elo+

VS

Team Averages
Level 96
1,487 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DJMECHO
Cerberus
Level 27
God Stats
15W - 15L
1,545 SR
Queue Stats
303W - 308L
1,458 Elo+
Party 2
Nike
Nike
Ing-guido45
Nike
Level 45
God Stats
26W - 26L
1,421 SR
Queue Stats
228W - 300L
1,372 Elo+
Solo
Chiron
Chiron
TheDerpyQueen
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Uber_Gaming
Ne Zha
Level 141
God Stats
2W - 3L
1,466 SR
Queue Stats
112W - 102L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ev Soundz
Gilgamesh
9
2 / 2 / 4
6,057
551
3,796
6,160
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Jojira
Rama
11
4 / 0 / 2
6,791
617
4,615
4,084
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 7
5,386
490
2,979
6,938
2,421
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Sapphyjewel21
Persephone
12
8 / 0 / 1
7,175
652
9,775
2,850
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 0
6,119
556
2,889
6,517
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 0
4,921
447
1,668
5,587
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
DJMECHO
Cerberus
8
1 / 3 / 0
5,431
494
2,092
7,601
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 0
6,558
596
4,798
7,798
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,690
608
3,886
6,625
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
8
1 / 6 / 0
5,123
466
3,488
9,856
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
5
5
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Cerberus
DJMECHO
Cerberus
1
3
0
0.33
W
Gilgamesh
Ev Soundz
Gilgamesh
2
2
4
2
L
3
1
0
3
W
Rama
Jojira
Rama
4
0
2
5
W
1
1
7
4.5
W
Persephone
Sapphyjewel21
Persephone
8
0
1
8.5
W
0
2
0
0
L
0
2
1
0.25
L
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
15,932
26,549
Taken
37,467
10,050
Mitigated
15,272
8,583
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,668
68
0
990
5,587
1,734
0
3,929
1,658
18,883
0
L
Cerberus
DJMECHO
Cerberus
2,092
0
0
1,858
7,601
4,240
0
4,831
2,770
11,534
0
W
Gilgamesh
Ev Soundz
Gilgamesh
3,796
1,187
0
709
6,160
3,528
180
430
5,646
0
26,813
L
4,798
408
0
2,235
7,798
4,387
556
0
7,798
0
37,244
W
Rama
Jojira
Rama
4,615
3,674
0
2,050
4,084
1,024
288
383
3,701
0
35,247
W
2,979
431
404
1,449
6,938
2,421
0
1,711
5,189
17,586
0
W
Persephone
Sapphyjewel21
Persephone
9,775
442
0
1,463
2,850
729
120
1,014
1,686
39,166
0
W
2,889
876
0
2,508
6,517
2,348
320
0
6,042
0
32,748
L
3,886
1,393
321
2,849
6,625
1,711
441
715
5,910
0
47,105
L
Ne Zha
3,488
941
0
2,567
9,856
3,200
0
3,279
6,577
0
25,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
28,723
293
Minions Killed
297
0
Camps Cleared
0
1,057,560
Distance Traveled
1,013,985
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,921
447
47
4
0
188,497
0
L
Cerberus
5,431
494
22
2
0
204,573
1
W
Gilgamesh
6,057
551
60
5
0
220,215
0
L
Nike
6,558
596
79
7
0
231,362
0
W
Rama
6,791
617
86
8
0
187,985
6
W
Khepri
5,386
490
17
2
0
223,938
5
W
Persephone
7,175
652
65
6
0
221,957
4
W
Set
6,119
556
65
6
0
203,465
0
L
Chiron
6,690
608
89
8
0
197,919
3
L
Ne Zha
5,123
466
60
5
0
191,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role