Player Matchup

Zeus
Zeus
Cheff89
Zeus
Level 109
God Stats
22W - 20L
1,523 SR
Queue Stats
672W - 684L
1,463 Elo+
Party 2
Chaac
Chaac
Lamazius
Chaac
Level 81
God Stats
7W - 6L
1,443 SR
Queue Stats
57W - 41L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Motermuis
Gilgamesh
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 75L
1,174 Elo+
Party 2
Nemesis
Nemesis
Noxhowl
Nemesis
Level 126
God Stats
11W - 4L
1,845 SR
Queue Stats
267W - 247L
1,501 Elo+
Solo
Agni
Agni
Vehkula
Agni
Level 56
God Stats
4W - 3L
1,536 SR
Queue Stats
213W - 213L
1,522 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,454 Elo+

VS

Team Averages
Level 97
1,575 SR
1,497 Elo+
Danzaburou
Danzaburou
Bukgur
Danzaburou
Level 89
God Stats
8W - 8L
1,475 SR
Queue Stats
13W - 15L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Percival34
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Quertoz
Gilgamesh
Level 97
God Stats
8W - 7L
1,795 SR
Queue Stats
131W - 128L
1,524 Elo+
Solo
Bacchus
Bacchus
raeghor
Bacchus
Level 65
God Stats
4W - 2L
1,605 SR
Queue Stats
27W - 26L
1,482 Elo+
Party 1
Agni
Agni
tem67
Agni
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cheff89
Zeus
19
3 / 3 / 3
11,748
559
9,021
12,421
5,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Lamazius
Chaac
18
2 / 2 / 1
10,930
520
12,611
14,227
14,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Motermuis
Gilgamesh
15
3 / 3 / 6
9,002
429
4,986
13,235
8,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Noxhowl
Nemesis
18
4 / 3 / 3
10,657
507
9,601
17,618
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Vehkula
Agni
17
3 / 2 / 4
10,594
504
10,799
10,706
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukgur
Danzaburou
18
1 / 4 / 4
10,793
514
6,881
12,702
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Percival34
Guan Yu
16
3 / 1 / 1
8,981
428
7,672
17,129
14,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Quertoz
Gilgamesh
14
3 / 5 / 5
8,969
427
12,057
18,702
8,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
raeghor
Bacchus
14
4 / 4 / 6
8,453
403
7,898
12,523
11,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
tem67
Agni
17
2 / 1 / 3
9,857
469
8,392
9,945
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
13
13
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bukgur
Danzaburou
1
4
4
0.75
W
Zeus
Cheff89
Zeus
3
3
3
1.5
W
Chaac
Lamazius
Chaac
2
2
1
1.25
W
Gilgamesh
Motermuis
Gilgamesh
3
3
6
2
W
Nemesis
Noxhowl
Nemesis
4
3
3
1.83
L
Guan Yu
Percival34
Guan Yu
3
1
1
3.5
L
Gilgamesh
Quertoz
Gilgamesh
3
5
5
1.1
W
Agni
Vehkula
Agni
3
2
4
2.5
L
Bacchus
raeghor
Bacchus
4
4
6
1.75
L
Agni
tem67
Agni
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,018
Damage
42,900
68,207
Taken
71,001
40,335
Mitigated
42,543
26,562
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bukgur
Danzaburou
6,881
1,998
0
4,341
12,702
4,773
1,740
5,500
7,158
0
80,220
W
Zeus
Cheff89
Zeus
9,021
1,481
0
6,394
12,421
5,385
1,528
1,880
10,523
96,275
0
W
Chaac
Lamazius
Chaac
12,611
1,625
0
5,502
14,227
14,280
917
2,298
11,205
345
77,593
W
Gilgamesh
Motermuis
Gilgamesh
4,986
887
651
2,484
13,235
8,511
78
3,324
9,675
0
18,726
W
Nemesis
Noxhowl
Nemesis
9,601
4,718
0
7,756
17,618
8,384
0
4,309
13,160
0
86,998
L
Guan Yu
Percival34
Guan Yu
7,672
995
698
5,829
17,129
14,331
217
2,097
14,942
82
41,183
L
Gilgamesh
Quertoz
Gilgamesh
12,057
3,100
0
2,795
18,702
8,024
104
3,175
15,305
0
54,815
W
Agni
Vehkula
Agni
10,799
250
116
3,659
10,706
3,775
482
3,724
6,572
76,538
0
L
Bacchus
raeghor
Bacchus
7,898
1,102
657
1,589
12,523
11,726
0
5,230
7,127
21,683
0
L
Agni
tem67
Agni
8,392
217
0
2,530
9,945
3,689
943
3,335
6,304
74,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
47,053
636
Minions Killed
506
0
Camps Cleared
0
1,966,857
Distance Traveled
1,861,828
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,793
514
154
7
0
354,733
4
W
Zeus
11,748
559
176
8
0
326,265
3
W
Chaac
10,930
520
141
7
0
391,364
6
W
Gilgamesh
9,002
429
26
1
0
420,544
3
W
Nemesis
10,657
507
146
7
0
464,324
2
L
Guan Yu
8,981
428
94
4
0
390,419
4
L
Gilgamesh
8,969
427
78
4
0
322,577
3
W
Agni
10,594
504
147
7
0
364,360
5
L
Bacchus
8,453
403
21
1
0
421,834
1
L
Agni
9,857
469
159
8
0
372,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role